core_global.h

来自「用DirectX编写RPG游戏-Programming.Role.Playing」· C头文件 代码 · 共 35 行

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/**************************************************
WinMain.cpp
GameCore Component

Programming Role-Playing Games with DirectX
by Jim Adams (01 Jan 2002)
**************************************************/

#ifndef _CORE_GLOBAL_H_
#define _CORE_GLOBAL_H_

// Windows includes
#include <windows.h>

// Standard ANSI-C includes
#include <stdio.h>

// DirectX includes
#include "d3d8.h"
#include "d3dx8.h"
#include "dmusici.h"
#include "dsound.h"
#include "dplay8.h"
#include "dpaddr.h"
#include "dinput.h"

// Core includes
#include "Core_System.h"
#include "Core_Graphics.h"
#include "Core_Input.h"
#include "Core_Sound.h"
#include "Core_Network.h"

#endif

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