📄 blizzard.j
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globals
constant real bj_PI=3.14159
constant real bj_E=2.71828
constant real bj_CELLWIDTH=128.0
constant real bj_CLIFFHEIGHT=128.0
constant real bj_UNIT_FACING=270.0
constant real bj_RADTODEG=180.0/bj_PI
constant real bj_DEGTORAD=bj_PI/180.0
constant real bj_TEXT_DELAY_QUEST=20.00
constant real bj_TEXT_DELAY_QUESTUPDATE=20.00
constant real bj_TEXT_DELAY_QUESTDONE=20.00
constant real bj_TEXT_DELAY_QUESTFAILED=20.00
constant real bj_TEXT_DELAY_QUESTREQUIREMENT=20.00
constant real bj_TEXT_DELAY_MISSIONFAILED=20.00
constant real bj_TEXT_DELAY_ALWAYSHINT=12.00
constant real bj_TEXT_DELAY_HINT=12.00
constant real bj_TEXT_DELAY_SECRET=10.00
constant real bj_TEXT_DELAY_UNITACQUIRED=15.00
constant real bj_TEXT_DELAY_UNITAVAILABLE=10.00
constant real bj_TEXT_DELAY_ITEMACQUIRED=10.00
constant real bj_TEXT_DELAY_WARNING=12.00
constant real bj_QUEUE_DELAY_QUEST=5.00
constant real bj_QUEUE_DELAY_HINT=5.00
constant real bj_QUEUE_DELAY_SECRET=3.00
constant real bj_HANDICAP_EASY=60.00
constant real bj_GAME_STARTED_THRESHOLD=0.01
constant real bj_WAIT_FOR_COND_MIN_INTERVAL=0.10
constant real bj_POLLED_WAIT_INTERVAL=0.10
constant real bj_POLLED_WAIT_SKIP_THRESHOLD=2.00
constant integer bj_MAX_INVENTORY=6
constant integer bj_MAX_PLAYERS=12
constant integer bj_PLAYER_NEUTRAL_VICTIM=13
constant integer bj_PLAYER_NEUTRAL_EXTRA=14
constant integer bj_MAX_PLAYER_SLOTS=16
constant integer bj_MAX_SKELETONS=25
constant integer bj_MAX_STOCK_ITEM_SLOTS=11
constant integer bj_MAX_STOCK_UNIT_SLOTS=11
constant integer bj_MAX_ITEM_LEVEL=10
constant real bj_TOD_DAWN=6.00
constant real bj_TOD_DUSK=18.00
constant real bj_MELEE_STARTING_TOD=8.00
constant integer bj_MELEE_STARTING_GOLD_V0=750
constant integer bj_MELEE_STARTING_GOLD_V1=500
constant integer bj_MELEE_STARTING_LUMBER_V0=200
constant integer bj_MELEE_STARTING_LUMBER_V1=150
constant integer bj_MELEE_STARTING_HERO_TOKENS=1
constant integer bj_MELEE_HERO_LIMIT=3
constant integer bj_MELEE_HERO_TYPE_LIMIT=1
constant real bj_MELEE_MINE_SEARCH_RADIUS=2000
constant real bj_MELEE_CLEAR_UNITS_RADIUS=1500
constant real bj_MELEE_CRIPPLE_TIMEOUT=120.00
constant real bj_MELEE_CRIPPLE_MSG_DURATION=20.00
constant integer bj_MELEE_MAX_TWINKED_HEROES_V0=3
constant integer bj_MELEE_MAX_TWINKED_HEROES_V1=1
constant real bj_CREEP_ITEM_DELAY=0.50
constant real bj_STOCK_RESTOCK_INITIAL_DELAY=120
constant real bj_STOCK_RESTOCK_INTERVAL=30
constant integer bj_STOCK_MAX_ITERATIONS=20
constant integer bj_MAX_DEST_IN_REGION_EVENTS=64
constant integer bj_CAMERA_MIN_FARZ=100
constant integer bj_CAMERA_DEFAULT_DISTANCE=1650
constant integer bj_CAMERA_DEFAULT_FARZ=5000
constant integer bj_CAMERA_DEFAULT_AOA=304
constant integer bj_CAMERA_DEFAULT_FOV=70
constant integer bj_CAMERA_DEFAULT_ROLL=0
constant integer bj_CAMERA_DEFAULT_ROTATION=90
constant real bj_RESCUE_PING_TIME=2.00
constant real bj_NOTHING_SOUND_DURATION=5.00
constant real bj_TRANSMISSION_PING_TIME=1.00
constant integer bj_TRANSMISSION_IND_RED=255
constant integer bj_TRANSMISSION_IND_BLUE=255
constant integer bj_TRANSMISSION_IND_GREEN=255
constant integer bj_TRANSMISSION_IND_ALPHA=255
constant real bj_TRANSMISSION_PORT_HANGTIME=1.50
constant real bj_CINEMODE_INTERFACEFADE=0.50
constant gamespeed bj_CINEMODE_GAMESPEED=MAP_SPEED_NORMAL
constant real bj_CINEMODE_VOLUME_UNITMOVEMENT=0.40
constant real bj_CINEMODE_VOLUME_UNITSOUNDS=0.00
constant real bj_CINEMODE_VOLUME_COMBAT=0.40
constant real bj_CINEMODE_VOLUME_SPELLS=0.40
constant real bj_CINEMODE_VOLUME_UI=0.00
constant real bj_CINEMODE_VOLUME_MUSIC=0.55
constant real bj_CINEMODE_VOLUME_AMBIENTSOUNDS=1.00
constant real bj_CINEMODE_VOLUME_FIRE=0.60
constant real bj_SPEECH_VOLUME_UNITMOVEMENT=0.25
constant real bj_SPEECH_VOLUME_UNITSOUNDS=0.00
constant real bj_SPEECH_VOLUME_COMBAT=0.25
constant real bj_SPEECH_VOLUME_SPELLS=0.25
constant real bj_SPEECH_VOLUME_UI=0.00
constant real bj_SPEECH_VOLUME_MUSIC=0.55
constant real bj_SPEECH_VOLUME_AMBIENTSOUNDS=1.00
constant real bj_SPEECH_VOLUME_FIRE=0.60
constant real bj_SMARTPAN_TRESHOLD_PAN=500
constant real bj_SMARTPAN_TRESHOLD_SNAP=3500
constant integer bj_MAX_QUEUED_TRIGGERS=100
constant real bj_QUEUED_TRIGGER_TIMEOUT=180.00
constant integer bj_CAMPAIGN_INDEX_T=0
constant integer bj_CAMPAIGN_INDEX_H=1
constant integer bj_CAMPAIGN_INDEX_U=2
constant integer bj_CAMPAIGN_INDEX_O=3
constant integer bj_CAMPAIGN_INDEX_N=4
constant integer bj_CAMPAIGN_INDEX_XN=5
constant integer bj_CAMPAIGN_INDEX_XH=6
constant integer bj_CAMPAIGN_INDEX_XU=7
constant integer bj_CAMPAIGN_INDEX_XO=8
constant integer bj_CAMPAIGN_OFFSET_T=0
constant integer bj_CAMPAIGN_OFFSET_H=1
constant integer bj_CAMPAIGN_OFFSET_U=2
constant integer bj_CAMPAIGN_OFFSET_O=3
constant integer bj_CAMPAIGN_OFFSET_N=4
constant integer bj_CAMPAIGN_OFFSET_XN=0
constant integer bj_CAMPAIGN_OFFSET_XH=1
constant integer bj_CAMPAIGN_OFFSET_XU=2
constant integer bj_CAMPAIGN_OFFSET_XO=3
constant integer bj_MISSION_INDEX_T00=bj_CAMPAIGN_OFFSET_T*1000+0
constant integer bj_MISSION_INDEX_T01=bj_CAMPAIGN_OFFSET_T*1000+1
constant integer bj_MISSION_INDEX_H00=bj_CAMPAIGN_OFFSET_H*1000+0
constant integer bj_MISSION_INDEX_H01=bj_CAMPAIGN_OFFSET_H*1000+1
constant integer bj_MISSION_INDEX_H02=bj_CAMPAIGN_OFFSET_H*1000+2
constant integer bj_MISSION_INDEX_H03=bj_CAMPAIGN_OFFSET_H*1000+3
constant integer bj_MISSION_INDEX_H04=bj_CAMPAIGN_OFFSET_H*1000+4
constant integer bj_MISSION_INDEX_H05=bj_CAMPAIGN_OFFSET_H*1000+5
constant integer bj_MISSION_INDEX_H06=bj_CAMPAIGN_OFFSET_H*1000+6
constant integer bj_MISSION_INDEX_H07=bj_CAMPAIGN_OFFSET_H*1000+7
constant integer bj_MISSION_INDEX_H08=bj_CAMPAIGN_OFFSET_H*1000+8
constant integer bj_MISSION_INDEX_H09=bj_CAMPAIGN_OFFSET_H*1000+9
constant integer bj_MISSION_INDEX_H10=bj_CAMPAIGN_OFFSET_H*1000+10
constant integer bj_MISSION_INDEX_H11=bj_CAMPAIGN_OFFSET_H*1000+11
constant integer bj_MISSION_INDEX_U00=bj_CAMPAIGN_OFFSET_U*1000+0
constant integer bj_MISSION_INDEX_U01=bj_CAMPAIGN_OFFSET_U*1000+1
constant integer bj_MISSION_INDEX_U02=bj_CAMPAIGN_OFFSET_U*1000+2
constant integer bj_MISSION_INDEX_U03=bj_CAMPAIGN_OFFSET_U*1000+3
constant integer bj_MISSION_INDEX_U05=bj_CAMPAIGN_OFFSET_U*1000+4
constant integer bj_MISSION_INDEX_U07=bj_CAMPAIGN_OFFSET_U*1000+5
constant integer bj_MISSION_INDEX_U08=bj_CAMPAIGN_OFFSET_U*1000+6
constant integer bj_MISSION_INDEX_U09=bj_CAMPAIGN_OFFSET_U*1000+7
constant integer bj_MISSION_INDEX_U10=bj_CAMPAIGN_OFFSET_U*1000+8
constant integer bj_MISSION_INDEX_U11=bj_CAMPAIGN_OFFSET_U*1000+9
constant integer bj_MISSION_INDEX_O00=bj_CAMPAIGN_OFFSET_O*1000+0
constant integer bj_MISSION_INDEX_O01=bj_CAMPAIGN_OFFSET_O*1000+1
constant integer bj_MISSION_INDEX_O02=bj_CAMPAIGN_OFFSET_O*1000+2
constant integer bj_MISSION_INDEX_O03=bj_CAMPAIGN_OFFSET_O*1000+3
constant integer bj_MISSION_INDEX_O04=bj_CAMPAIGN_OFFSET_O*1000+4
constant integer bj_MISSION_INDEX_O05=bj_CAMPAIGN_OFFSET_O*1000+5
constant integer bj_MISSION_INDEX_O06=bj_CAMPAIGN_OFFSET_O*1000+6
constant integer bj_MISSION_INDEX_O07=bj_CAMPAIGN_OFFSET_O*1000+7
constant integer bj_MISSION_INDEX_O08=bj_CAMPAIGN_OFFSET_O*1000+8
constant integer bj_MISSION_INDEX_O09=bj_CAMPAIGN_OFFSET_O*1000+9
constant integer bj_MISSION_INDEX_O10=bj_CAMPAIGN_OFFSET_O*1000+10
constant integer bj_MISSION_INDEX_N00=bj_CAMPAIGN_OFFSET_N*1000+0
constant integer bj_MISSION_INDEX_N01=bj_CAMPAIGN_OFFSET_N*1000+1
constant integer bj_MISSION_INDEX_N02=bj_CAMPAIGN_OFFSET_N*1000+2
constant integer bj_MISSION_INDEX_N03=bj_CAMPAIGN_OFFSET_N*1000+3
constant integer bj_MISSION_INDEX_N04=bj_CAMPAIGN_OFFSET_N*1000+4
constant integer bj_MISSION_INDEX_N05=bj_CAMPAIGN_OFFSET_N*1000+5
constant integer bj_MISSION_INDEX_N06=bj_CAMPAIGN_OFFSET_N*1000+6
constant integer bj_MISSION_INDEX_N07=bj_CAMPAIGN_OFFSET_N*1000+7
constant integer bj_MISSION_INDEX_N08=bj_CAMPAIGN_OFFSET_N*1000+8
constant integer bj_MISSION_INDEX_N09=bj_CAMPAIGN_OFFSET_N*1000+9
constant integer bj_MISSION_INDEX_XN00=bj_CAMPAIGN_OFFSET_XN*1000+0
constant integer bj_MISSION_INDEX_XN01=bj_CAMPAIGN_OFFSET_XN*1000+1
constant integer bj_MISSION_INDEX_XN02=bj_CAMPAIGN_OFFSET_XN*1000+2
constant integer bj_MISSION_INDEX_XN03=bj_CAMPAIGN_OFFSET_XN*1000+3
constant integer bj_MISSION_INDEX_XN04=bj_CAMPAIGN_OFFSET_XN*1000+4
constant integer bj_MISSION_INDEX_XN05=bj_CAMPAIGN_OFFSET_XN*1000+5
constant integer bj_MISSION_INDEX_XN06=bj_CAMPAIGN_OFFSET_XN*1000+6
constant integer bj_MISSION_INDEX_XN07=bj_CAMPAIGN_OFFSET_XN*1000+7
constant integer bj_MISSION_INDEX_XN08=bj_CAMPAIGN_OFFSET_XN*1000+8
constant integer bj_MISSION_INDEX_XN09=bj_CAMPAIGN_OFFSET_XN*1000+9
constant integer bj_MISSION_INDEX_XN10=bj_CAMPAIGN_OFFSET_XN*1000+10
constant integer bj_MISSION_INDEX_XH00=bj_CAMPAIGN_OFFSET_XH*1000+0
constant integer bj_MISSION_INDEX_XH01=bj_CAMPAIGN_OFFSET_XH*1000+1
constant integer bj_MISSION_INDEX_XH02=bj_CAMPAIGN_OFFSET_XH*1000+2
constant integer bj_MISSION_INDEX_XH03=bj_CAMPAIGN_OFFSET_XH*1000+3
constant integer bj_MISSION_INDEX_XH04=bj_CAMPAIGN_OFFSET_XH*1000+4
constant integer bj_MISSION_INDEX_XH05=bj_CAMPAIGN_OFFSET_XH*1000+5
constant integer bj_MISSION_INDEX_XH06=bj_CAMPAIGN_OFFSET_XH*1000+6
constant integer bj_MISSION_INDEX_XH07=bj_CAMPAIGN_OFFSET_XH*1000+7
constant integer bj_MISSION_INDEX_XH08=bj_CAMPAIGN_OFFSET_XH*1000+8
constant integer bj_MISSION_INDEX_XH09=bj_CAMPAIGN_OFFSET_XH*1000+9
constant integer bj_MISSION_INDEX_XU00=bj_CAMPAIGN_OFFSET_XU*1000+0
constant integer bj_MISSION_INDEX_XU01=bj_CAMPAIGN_OFFSET_XU*1000+1
constant integer bj_MISSION_INDEX_XU02=bj_CAMPAIGN_OFFSET_XU*1000+2
constant integer bj_MISSION_INDEX_XU03=bj_CAMPAIGN_OFFSET_XU*1000+3
constant integer bj_MISSION_INDEX_XU04=bj_CAMPAIGN_OFFSET_XU*1000+4
constant integer bj_MISSION_INDEX_XU05=bj_CAMPAIGN_OFFSET_XU*1000+5
constant integer bj_MISSION_INDEX_XU06=bj_CAMPAIGN_OFFSET_XU*1000+6
constant integer bj_MISSION_INDEX_XU07=bj_CAMPAIGN_OFFSET_XU*1000+7
constant integer bj_MISSION_INDEX_XU08=bj_CAMPAIGN_OFFSET_XU*1000+8
constant integer bj_MISSION_INDEX_XU09=bj_CAMPAIGN_OFFSET_XU*1000+9
constant integer bj_MISSION_INDEX_XU10=bj_CAMPAIGN_OFFSET_XU*1000+10
constant integer bj_MISSION_INDEX_XU11=bj_CAMPAIGN_OFFSET_XU*1000+11
constant integer bj_MISSION_INDEX_XU12=bj_CAMPAIGN_OFFSET_XU*1000+12
constant integer bj_MISSION_INDEX_XU13=bj_CAMPAIGN_OFFSET_XU*1000+13
constant integer bj_MISSION_INDEX_XO00=bj_CAMPAIGN_OFFSET_XO*1000+0
constant integer bj_CINEMATICINDEX_TOP=0
constant integer bj_CINEMATICINDEX_HOP=1
constant integer bj_CINEMATICINDEX_HED=2
constant integer bj_CINEMATICINDEX_OOP=3
constant integer bj_CINEMATICINDEX_OED=4
constant integer bj_CINEMATICINDEX_UOP=5
constant integer bj_CINEMATICINDEX_UED=6
constant integer bj_CINEMATICINDEX_NOP=7
constant integer bj_CINEMATICINDEX_NED=8
constant integer bj_CINEMATICINDEX_XOP=9
constant integer bj_CINEMATICINDEX_XED=10
constant integer bj_ALLIANCE_UNALLIED=0
constant integer bj_ALLIANCE_UNALLIED_VISION=1
constant integer bj_ALLIANCE_ALLIED=2
constant integer bj_ALLIANCE_ALLIED_VISION=3
constant integer bj_ALLIANCE_ALLIED_UNITS=4
constant integer bj_ALLIANCE_ALLIED_ADVUNITS=5
constant integer bj_ALLIANCE_NEUTRAL=6
constant integer bj_ALLIANCE_NEUTRAL_VISION=7
constant integer bj_KEYEVENTTYPE_DEPRESS=0
constant integer bj_KEYEVENTTYPE_RELEASE=1
constant integer bj_KEYEVENTKEY_LEFT=0
constant integer bj_KEYEVENTKEY_RIGHT=1
constant integer bj_KEYEVENTKEY_DOWN=2
constant integer bj_KEYEVENTKEY_UP=3
constant integer bj_TIMETYPE_ADD=0
constant integer bj_TIMETYPE_SET=1
constant integer bj_TIMETYPE_SUB=2
constant integer bj_CAMERABOUNDS_ADJUST_ADD=0
constant integer bj_CAMERABOUNDS_ADJUST_SUB=1
constant integer bj_QUESTTYPE_REQ_DISCOVERED=0
constant integer bj_QUESTTYPE_REQ_UNDISCOVERED=1
constant integer bj_QUESTTYPE_OPT_DISCOVERED=2
constant integer bj_QUESTTYPE_OPT_UNDISCOVERED=3
constant integer bj_QUESTMESSAGE_DISCOVERED=0
constant integer bj_QUESTMESSAGE_UPDATED=1
constant integer bj_QUESTMESSAGE_COMPLETED=2
constant integer bj_QUESTMESSAGE_FAILED=3
constant integer bj_QUESTMESSAGE_REQUIREMENT=4
constant integer bj_QUESTMESSAGE_MISSIONFAILED=5
constant integer bj_QUESTMESSAGE_ALWAYSHINT=6
constant integer bj_QUESTMESSAGE_HINT=7
constant integer bj_QUESTMESSAGE_SECRET=8
constant integer bj_QUESTMESSAGE_UNITACQUIRED=9
constant integer bj_QUESTMESSAGE_UNITAVAILABLE=10
constant integer bj_QUESTMESSAGE_ITEMACQUIRED=11
constant integer bj_QUESTMESSAGE_WARNING=12
constant integer bj_SORTTYPE_SORTBYVALUE=0
constant integer bj_SORTTYPE_SORTBYPLAYER=1
constant integer bj_SORTTYPE_SORTBYLABEL=2
constant integer bj_CINEFADETYPE_FADEIN=0
constant integer bj_CINEFADETYPE_FADEOUT=1
constant integer bj_CINEFADETYPE_FADEOUTIN=2
constant integer bj_REMOVEBUFFS_POSITIVE=0
constant integer bj_REMOVEBUFFS_NEGATIVE=1
constant integer bj_REMOVEBUFFS_ALL=2
constant integer bj_REMOVEBUFFS_NONTLIFE=3
constant integer bj_BUFF_POLARITY_POSITIVE=0
constant integer bj_BUFF_POLARITY_NEGATIVE=1
constant integer bj_BUFF_POLARITY_EITHER=2
constant integer bj_BUFF_RESIST_MAGIC=0
constant integer bj_BUFF_RESIST_PHYSICAL=1
constant integer bj_BUFF_RESIST_EITHER=2
constant integer bj_BUFF_RESIST_BOTH=3
constant integer bj_HEROSTAT_STR=0
constant integer bj_HEROSTAT_AGI=1
constant integer bj_HEROSTAT_INT=2
constant integer bj_MODIFYMETHOD_ADD=0
constant integer bj_MODIFYMETHOD_SUB=1
constant integer bj_MODIFYMETHOD_SET=2
constant integer bj_UNIT_STATE_METHOD_ABSOLUTE=0
constant integer bj_UNIT_STATE_METHOD_RELATIVE=1
constant integer bj_UNIT_STATE_METHOD_DEFAULTS=2
constant integer bj_UNIT_STATE_METHOD_MAXIMUM=3
constant integer bj_GATEOPERATION_CLOSE=0
constant integer bj_GATEOPERATION_OPEN=1
constant integer bj_GATEOPERATION_DESTROY=2
constant integer bj_GAMECACHE_BOOLEAN=0
constant integer bj_GAMECACHE_INTEGER=1
constant integer bj_GAMECACHE_REAL=2
constant integer bj_GAMECACHE_UNIT=3
constant integer bj_GAMECACHE_STRING=4
constant integer bj_ITEM_STATUS_HIDDEN=0
constant integer bj_ITEM_STATUS_OWNED=1
constant integer bj_ITEM_STATUS_INVULNERABLE=2
constant integer bj_ITEM_STATUS_POWERUP=3
constant integer bj_ITEM_STATUS_SELLABLE=4
constant integer bj_ITEM_STATUS_PAWNABLE=5
constant integer bj_ITEMCODE_STATUS_POWERUP=0
constant integer bj_ITEMCODE_STATUS_SELLABLE=1
constant integer bj_ITEMCODE_STATUS_PAWNABLE=2
constant integer bj_MINIMAPPINGSTYLE_SIMPLE=0
constant integer bj_MINIMAPPINGSTYLE_FLASHY=1
constant integer bj_MINIMAPPINGSTYLE_ATTACK=2
constant real bj_CORPSE_MAX_DEATH_TIME=8.00
constant integer bj_CORPSETYPE_FLESH=0
constant integer bj_CORPSETYPE_BONE=1
constant integer bj_ELEVATOR_BLOCKER_CODE='DTep'
constant integer bj_ELEVATOR_CODE01='DTrf'
constant integer bj_ELEVATOR_CODE02='DTrx'
constant integer bj_ELEVATOR_WALL_TYPE_ALL=0
constant integer bj_ELEVATOR_WALL_TYPE_EAST=1
constant integer bj_ELEVATOR_WALL_TYPE_NORTH=2
constant integer bj_ELEVATOR_WALL_TYPE_SOUTH=3
constant integer bj_ELEVATOR_WALL_TYPE_WEST=4
force bj_FORCE_ALL_PLAYERS=null
force array bj_FORCE_PLAYER
integer bj_MELEE_MAX_TWINKED_HEROES=0
rect bj_mapInitialPlayableArea=null
rect bj_mapInitialCameraBounds=null
integer bj_forLoopAIndex=0
integer bj_forLoopBIndex=0
integer bj_forLoopAIndexEnd=0
integer bj_forLoopBIndexEnd=0
boolean bj_slotControlReady=false
boolean array bj_slotControlUsed
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