📄 parallel.hpp
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#ifndef INDII_ML_AUX_PARALLEL_HPP#define INDII_ML_AUX_PARALLEL_HPP#include "vector.hpp"#include "matrix.hpp"#include "boost/mpi.hpp"#include <functional>namespace boost { namespace mpi { /* Omit these from documentation */ /// @cond COMMUTATIVE template<> struct is_commutative<std::plus<unsigned int>, unsigned int> : mpl::true_ { // }; template<> struct is_commutative<std::plus<double>, double> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::vector>, indii::ml::aux::vector> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::matrix>, indii::ml::aux::matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::symmetric_matrix>, indii::ml::aux::symmetric_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::lower_triangular_matrix>, indii::ml::aux::lower_triangular_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::upper_triangular_matrix>, indii::ml::aux::upper_triangular_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::identity_matrix>, indii::ml::aux::identity_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::zero_matrix>, indii::ml::aux::zero_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::scalar_matrix>, indii::ml::aux::scalar_matrix> : mpl::true_ { // }; template<> struct is_commutative<std::plus<indii::ml::aux::sparse_matrix>, indii::ml::aux::sparse_matrix> : mpl::true_ { // }; /// @endcond }}namespace indii { namespace ml { namespace aux { /** * Determine a node's share of some number of items. * * @param P The number of items. * * @return The node's share of this number of items. This is simply * @p P divided by the number of nodes, with lower ranks taking on * an additional item if there are remainders. */ unsigned int shareOf(const unsigned int P); /** * Rotate variable values between all nodes. For \f$N\f$ nodes, node * \f$i\f$ sends its value to node \f$i+N-1\pmod{N}\f$ and receives * the value of node \f$i+1\pmod{N}\f$. This facilitates * calculations involving data stored across multiple nodes without * gathering all the data onto one node. * * @param x Value to rotate. Contains value received on return. * @param num Number of rotations to make. Specifying a number here * is more efficient than multiple calls. */ template <class T> void rotate(T& x, const unsigned int num = 1); } }}inline unsigned int indii::ml::aux::shareOf(const unsigned int P) { boost::mpi::communicator world; const unsigned int rank = world.rank(); const unsigned int size = world.size(); unsigned int P_local = P / size; if (rank < P % size) { P_local++; } return P_local;}template <class T>void indii::ml::aux::rotate(T& x, const unsigned int num = 1) { boost::mpi::communicator world; boost::mpi::request reqSend, reqRecv; const unsigned int rank = world.rank(); const unsigned int size = world.size(); if (size > 1 && num > 0) { /* * Is it necessary to copy the sent object first in case it is * overwritten? Presumably isend() serializes it into a buffer before * returning so we can blat it with irecv() without problems. */ //T send(x); reqSend = world.isend((rank+size-num) % size, 0, x); reqRecv = world.irecv((rank+num) % size, 0, x); reqRecv.wait(); reqSend.wait(); }}#endif
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