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📄 scalablescreendrawingicons.mk

📁 symbian中
💻 MK
字号:
#=====================================================================
# Name : ScalableScreenDrawingIcons.mk
# Part of : ScalableScreenDrawing
#
# Description:
#
#
#=====================================================================
#
ifeq (WINS,$(findstring WINS, $(PLATFORM)))
ZDIR=$(EPOCROOT)epoc32\release\$(PLATFORM)\$(CFG)\Z
else
ZDIR=$(EPOCROOT)epoc32\data\z
endif
# -------------------------------------------------------------------
# TODO: Configure these.
# -------------------------------------------------------------------
# For the icons used by the application code (engine in this case)
TARGETDIR_PRIVATE=$(ZDIR)\private\10009AD7
ICONTARGETFILENAME_PRIVATE=$(TARGETDIR_PRIVATE)\ScalableScreenDrawingIconsPrivate.mbm

# Headers for both
HEADERDIR=$(EPOCROOT)epoc32\include
HEADERFILENAME_PRIVATE=$(HEADERDIR)\ScalableScreenDrawingIconsPrivate.mbg

do_nothing : 
	@rem do_nothing
		
MAKMAKE : do_nothing

BLD : do_nothing
		
CLEAN : do_nothing

LIB : do_nothing

CLEANLIB : do_nothing

# -------------------------------------------------------------------
# TODO: Configure these.
#
# NOTE 1: DO NOT DEFINE MASK FILE NAMES! They are included
# automatically by MifConv if the mask depth is defined.
# -------------------------------------------------------------------

# The icons privately used by the application and the menu icon are built separately:
RESOURCE :
	mifconv $(ICONTARGETFILENAME_PRIVATE) /h$(HEADERFILENAME_PRIVATE)  /c16 ..\gfx\background.bmp /c16,1 ..\gfx\flakebig.bmp /c16,1 ..\gfx\flakesmall.bmp \
	/c16,1 ..\gfx\selector.bmp /c16 ..\gfx\exit.bmp  /c16 ..\gfx\menu.bmp \
	/c16,8 ..\gfx\star.svg /c16 ..\gfx\background2.svg

FREEZE : do_nothing

SAVESPACE : do_nothing

RELEASABLES : 
	@echo $(ICONTARGETFILENAME)
    
FINAL : do_nothing

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