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📄 colormap.c

📁 Linux嵌入式设计配套光盘,学习嵌入式设计可参考
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/*************************************************************************** * colormap.c *  * Provide utilities for manipulating framebuffer colormaps. *  * See <kernel-source-dir>/include/linux/fb.h for framebuffer data * structures. ***************************************************************************/#include <asm/types.h>#include <stdlib.h>#include "colormap.h"struct fb_cmap *new_fb_cmap(int ncolors){  __u8           *temp_array;  struct fb_cmap *cmap;  /* Allocate memory for the cmap structure and the color arrays. */  temp_array =    (__u8 *)malloc(sizeof(struct fb_cmap) + 4*ncolors*sizeof(__u16));  if(!temp_array){    return NULL;  }else{    /* Fill in the colormap structure using the new memory. */    cmap = (struct fb_cmap *)&temp_array[0];    cmap->start  = 0;    cmap->len    = ncolors;    cmap->red    = (__u16 *)&temp_array[sizeof(struct fb_cmap)];    cmap->green  = &cmap->red[ncolors];    cmap->blue   = &cmap->red[2*ncolors];    cmap->transp = &cmap->red[3*ncolors];    return cmap;  }}void free_fb_cmap(struct fb_cmap *cmap){  /* Since the cmap structure was the first item in the allocated memory, we   * can use its address for the free call. */  free((void *)cmap);}

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