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📄 depthdlg.cpp

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// DepthDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MagicScissors.h"
#include "DepthDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDepthDlg dialog


CDepthDlg::CDepthDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDepthDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDepthDlg)
	m_nDepth = 0;
	//}}AFX_DATA_INIT
}


void CDepthDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDepthDlg)
	DDX_Control(pDX, IDC_SLIDER1, m_DepthSlider);
	DDX_Text(pDX, IDC_EDIT1, m_nDepth);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDepthDlg, CDialog)
	//{{AFX_MSG_MAP(CDepthDlg)
	ON_WM_HSCROLL()
	ON_EN_UPDATE(IDC_EDIT1, OnUpdateEdit1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDepthDlg message handlers

BOOL CDepthDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	m_DepthSlider.SetRange( 1, 500 );
	m_DepthSlider.SetTicFreq( 500 );
	m_DepthSlider.SetPos(m_nDepth+250);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDepthDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) 
{
	// TODO: Add your message handler code here and/or call default
	if( pScrollBar->GetDlgCtrlID() == IDC_SLIDER1 )
	{
		CSliderCtrl* pSlider = (CSliderCtrl*)pScrollBar;
		int pos = pSlider->GetPos();
		m_nDepth = pos-250;
		UpdateData(FALSE);
	}
	CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}

void CDepthDlg::OnUpdateEdit1() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function to send the EM_SETEVENTMASK message to the control
	// with the ENM_UPDATE flag ORed into the lParam mask.
	UpdateData();
	m_DepthSlider.SetPos(m_nDepth+250);
	UpdateData(FALSE);
	// TODO: Add your control notification handler code here
	
}

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