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📄 objectpropertydlg.h

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#if !defined(AFX_OBJECTPROPERTYDLG_H__FF0F77B5_F2A8_4C73_98D2_C6425819E14B__INCLUDED_)
#define AFX_OBJECTPROPERTYDLG_H__FF0F77B5_F2A8_4C73_98D2_C6425819E14B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ObjectPropertyDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CObjectPropertyDlg dialog
#include <gl/gl.h>
#include <gl/glu.h>

class C3DObject;
class CEdgeList;
class CObjectPropertyDlg : public CDialog
{
// Construction
public:
	CObjectPropertyDlg(CWnd* pParent = NULL);   // standard constructor
	~CObjectPropertyDlg();

	BOOL		InitGL();
	void		CloseGL();
	void		Render();
	
	BOOL		SetupPixelFormat(CDC* pDC);
	BOOL		CreateQuadricObject();

	HGLRC			m_hGLContext;
	GLUquadricObj*	m_pQuadObj;

	int		m_nType;
	float	m_fDepth;
	float	m_fRotate;
	CRect	m_Rect;

	CEdgeList* m_pList;

	C3DObject*	m_pObject;


// Dialog Data
	//{{AFX_DATA(CObjectPropertyDlg)
	enum { IDD = IDD_GL_DLG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CObjectPropertyDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CObjectPropertyDlg)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnDestroy();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnPaint();
	virtual BOOL OnInitDialog();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	afx_msg void OnPlane();
	afx_msg void OnCylinder();
	afx_msg void OnSphere();
	afx_msg void OnSetDepth();
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnEllipsoid();
	afx_msg void OnChangeSlider(WPARAM wParam,LPARAM lParam);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OBJECTPROPERTYDLG_H__FF0F77B5_F2A8_4C73_98D2_C6425819E14B__INCLUDED_)

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