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📄 resource.h

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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by MagicScissors.rc
//
#define IDD_ABOUTBOX                    100
#define CG_IDD_VIDEOCONTROLBAR          102
#define CG_ID_VIEW_OPTIONBAR            103
#define CG_ID_VIEW_VIDEOCONTROLBAR      104
#define CG_IDD_MYDIALOGBAR              105
#define CG_ID_VIEW_MYDIALOGBAR          106
#define IDR_MAINFRAME                   128
#define IDR_VIDEOTYPE                   129
#define IDR_VIDEO_TOOL                  130
#define IDD_GL_DLG                      130
#define IDR_SEG_TOOL                    131
#define IDR_PROPERTY                    131
#define IDD_DEPTH_DLG                   133
#define IDD_WRITE_OBJECT                134
#define IDD_FIND_FRAME                  135
#define IDR_GL_VIEW                     136
#define IDD_VIEW_ANGLE_DLG              137
#define IDD_SAVE_PATH_DLG               138
#define IDD_MULTIFRAME_OPEN             140
#define IDD_DELETE_DLG                  141
#define IDB_MAIN0                       142
#define IDB_MAIN1                       143
#define IDB_VIDEO0                      144
#define IDD_BilaterParameter            144
#define IDB_VIDEO1                      145
#define IDB_SEG1                        147
#define IDB_SEG0                        148
#define IDB_BACK                        150
#define IDR_POPUP                       151
#define IDC_EDIT2                       1001
#define IDC_SPIN1                       1003
#define IDC_SLIDER1                     1004
#define IDC_SPIN2                       1004
#define IDC_EDIT1                       1005
#define IDC_PROGRESS1                   1006
#define IDC_OUT                         1007
#define IDC_VIDEO_SLIDER                1008
#define IDC_FRAME_OUT                   1009
#define IDC_BUTTON1                     1011
#define IDC_SET_PATH                    1011
#define IDC_EDIT3                       1012
#define IDC_EDIT4                       1013
#define IDC_EDIT5                       1014
#define IDC_EDIT6                       1015
#define IDC_SPIN3                       1019
#define IDM_OPEN_GL_VIEW                32770
#define IDM_PLAY                        32771
#define IDM_PROPERTY                    32772
#define IDM_PAUSE                       32773
#define IDM_SET_DEPTH                   32774
#define IDM_PLANE                       32775
#define IDM_STOP                        32776
#define IDM_CYLINDER                    32777
#define IDM_PREV                        32778
#define IDM_SPHERE                      32779
#define IDM_NEXT                        32780
#define IDM_ELLIPSOID                   32781
#define IDM_SEGMENT                     32782
#define IDM_MODIFY                      32783
#define IDM_COPYPREV                    32784
#define IDM_DEPTH_MAP                   32785
#define IDM_FINDEDGE                    32786
#define IDM_SMOOTH                      32787
#define IDM_PLAY_ONLY                   32788
#define IDM_PLAY_TRACE                  32789
#define IDM_DELETE_REGION               32790
#define IDC_ZOOM_IN                     32791
#define IDC_ZOOM_OUT                    32792
#define IDM_FRONT_VIEW                  32793
#define IDM_DOWN_VIEW                   32794
#define IDM_DATA_OPEN                   32795
#define IDM_DATA_SAVE                   32796
#define IDM_DATA_SAVEAS                 32797
#define IDM_FIND_FRAME                  32798
#define IDM_SAVE_PATH                   32799
#define IDM_MAKE_STEREO                 32800
#define IDM_HALF                        32801
#define IDM_DELETE_REGIONS              32801
#define IDM_EQUALIZE                    32802
#define ID_MAKE_ACTIVECONTOUR           32802
#define IDM_ORIGINAL                    32803
#define IDM_ACTIVECONTOUR_EVOLVE        32803
#define ID_VIEW_SEG_TOOL                32804
#define ID_VIEW_VIDEO_TOOL              32805
#define IDM_TO_LAST                     32806
#define ID_FILEOPEN                     32806
#define IDM_TO_FIRST                    32807
#define IDM_WRITE_OBJECT                32808
#define IDM_LOAD_OBJECT                 32809
#define IDM_BILATERAL                   32809
#define IDM_Watershed                   32810

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        145
#define _APS_NEXT_COMMAND_VALUE         32811
#define _APS_NEXT_CONTROL_VALUE         1020
#define _APS_NEXT_SYMED_VALUE           107
#endif
#endif

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