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📄 openglview.h

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#if !defined(AFX_OPENGLVIEW_H__E05D6E20_989C_4CEA_B5F6_EB69671EEC38__INCLUDED_)
#define AFX_OPENGLVIEW_H__E05D6E20_989C_4CEA_B5F6_EB69671EEC38__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// OpenGLView.h : header file
//

#include <gl/gl.h>
#include <gl/glu.h>

/////////////////////////////////////////////////////////////////////////////
// COpenGLView view
//class CMagicScissorsDoc;

class COpenGLView : public CScrollView
{
protected:
	COpenGLView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(COpenGLView)

	CMagicScissorsDoc* GetDocument();

// Attributes
public:

	BOOL		InitGL();
	void		CloseGL();
	void		Render();
	
	BOOL		SetupPixelFormat(CDC* pDC);
	BOOL		CreateQuadricObject();

	HGLRC			m_hGLContext;
	GLUquadricObj*	m_pQuadObj;
	CImage*		m_pTexture;

	void		MakeDepthMap(LPCTSTR plszPathName);

// Operations
public:
	

	float		m_CX;
	float		m_CY;
	float		m_CZ;

	CPoint		m_ptAnchor;
	BOOL		m_bClick;
	
	float		m_fZoom;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(COpenGLView)
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	virtual void OnInitialUpdate();     // first time after construct
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~COpenGLView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
	//{{AFX_MSG(COpenGLView)
	afx_msg void OnClose();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnDestroy();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnDepthMap();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnFrontView();
	afx_msg void OnDownView();
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	afx_msg void OnOriginal();
	afx_msg void OnHalf();
	afx_msg void OnMakeStereo();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in MagicScissorsView.cpp
inline CMagicScissorsDoc* COpenGLView::GetDocument()
   { return (CMagicScissorsDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OPENGLVIEW_H__E05D6E20_989C_4CEA_B5F6_EB69671EEC38__INCLUDED_)

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