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<HTML><HEAD>  <TITLE>BBS水木清华站∶精华区</TITLE></HEAD><BODY><CENTER><H1>BBS水木清华站∶精华区</H1></CENTER>发信人:&nbsp;VolVis&nbsp;(arthur),&nbsp;信区:&nbsp;Java&nbsp;<BR>标&nbsp;&nbsp;题:&nbsp;Java&nbsp;Program(3)&nbsp;<BR>发信站:&nbsp;BBS&nbsp;水木清华站&nbsp;(Fri&nbsp;Dec&nbsp;25&nbsp;13:39:32&nbsp;1998)&nbsp;WWW-POST&nbsp;<BR>&nbsp;<BR>At&nbsp;last,&nbsp;I&nbsp;want&nbsp;to&nbsp;introduce&nbsp;the&nbsp;class&nbsp;Viewer3D.&nbsp;The&nbsp;init&nbsp;function&nbsp;of&nbsp;View3D&nbsp;&nbsp;<BR>is
&nbsp;<BR>to&nbsp;get&nbsp;the&nbsp;OFF&nbsp;file&nbsp;name&nbsp;by&nbsp;getParameter(&quot;model&quot;),&nbsp;and&nbsp;using&nbsp;the&nbsp;class&nbsp;&nbsp;<BR>Matrix3d
&nbsp;<BR>to&nbsp;rotate&nbsp;X&nbsp;and&nbsp;Y&nbsp;axis&nbsp;20&nbsp;degrees&nbsp;seperately.&nbsp;Then&nbsp;the&nbsp;applet&nbsp;class&nbsp;&nbsp;will&nbsp;&nbsp;<BR>invokethe&nbsp;function&nbsp;start&nbsp;to&nbsp;work,&nbsp;which&nbsp;will&nbsp;create&nbsp;a&nbsp;new&nbsp;class&nbsp;OOGL_OFF&nbsp;and&nbsp;&nbsp;<BR>transformthe&nbsp;origin&nbsp;to&nbsp;the&nbsp;center&nbsp;of&nbsp;object,&nbsp;and&nbsp;at&nbsp;last&nbsp;create&nbsp;a&nbsp;buffer&nbsp;&nbsp;<BR>image&nbsp;to&nbsp;be
&nbsp;<BR>painted&nbsp;on.&nbsp;The&nbsp;paint&nbsp;function&nbsp;is&nbsp;to&nbsp;transform&nbsp;and&nbsp;paint&nbsp;the&nbsp;object&nbsp;to&nbsp;the
&nbsp;<BR>graphics&nbsp;context.&nbsp;The&nbsp;model&nbsp;transform&nbsp;is&nbsp;to&nbsp;transform&nbsp;the&nbsp;origin&nbsp;to&nbsp;the&nbsp;&nbsp;<BR>center
&nbsp;<BR>of&nbsp;object,&nbsp;scale,&nbsp;and&nbsp;then&nbsp;translate&nbsp;to&nbsp;the&nbsp;image&nbsp;center.&nbsp;At&nbsp;the&nbsp;last&nbsp;stage,&nbsp;&nbsp;<BR>theobjects&nbsp;in&nbsp;the&nbsp;scenes&nbsp;will&nbsp;be&nbsp;drawn&nbsp;on&nbsp;the&nbsp;buffer&nbsp;image.
&nbsp;<BR>
&nbsp;<BR>Java&nbsp;Program:
&nbsp;<BR>/**
&nbsp;<BR>&nbsp;*
&nbsp;<BR>&nbsp;*&nbsp;Author:&nbsp;Daeron&nbsp;Meyer
&nbsp;<BR>&nbsp;*&nbsp;Copyright&nbsp;(c)&nbsp;1995&nbsp;by&nbsp;The&nbsp;Geometry&nbsp;Center,&nbsp;University&nbsp;of&nbsp;Minnesota
&nbsp;<BR>&nbsp;*&nbsp;Distributed&nbsp;under&nbsp;the&nbsp;terms&nbsp;of&nbsp;the&nbsp;GNU&nbsp;Library&nbsp;General&nbsp;Public&nbsp;License
&nbsp;<BR>&nbsp;*&nbsp;12-14-95
&nbsp;<BR>&nbsp;*
&nbsp;<BR>&nbsp;*/
&nbsp;<BR>
&nbsp;<BR>import&nbsp;java.applet.Applet;
&nbsp;<BR>import&nbsp;java.awt.Image;
&nbsp;<BR>import&nbsp;java.awt.Graphics;
&nbsp;<BR>import&nbsp;java.awt.Color;
&nbsp;<BR>import&nbsp;java.awt.Event;
&nbsp;<BR>import&nbsp;java.lang.*;
&nbsp;<BR>import&nbsp;java.io.InputStream;
&nbsp;<BR>import&nbsp;java.net.URL;
&nbsp;<BR>
&nbsp;<BR>/**
&nbsp;<BR>&nbsp;*&nbsp;&nbsp;Viewer3D:&nbsp;An&nbsp;applet&nbsp;that&nbsp;displays&nbsp;and&nbsp;rotates&nbsp;a&nbsp;3D&nbsp;OFF&nbsp;object
&nbsp;<BR>&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;interactively,&nbsp;in&nbsp;response&nbsp;to&nbsp;user&nbsp;mouse&nbsp;events.
&nbsp;<BR>&nbsp;*/
&nbsp;<BR>
&nbsp;<BR>public&nbsp;class&nbsp;Viewer3D&nbsp;extends&nbsp;Applet&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;OOGL_OFF	obj;
&nbsp;<BR>&nbsp;&nbsp;boolean	painted&nbsp;=&nbsp;true;
&nbsp;<BR>&nbsp;&nbsp;String	objname&nbsp;=&nbsp;null,
&nbsp;<BR>		message&nbsp;=&nbsp;null;
&nbsp;<BR>&nbsp;&nbsp;float		xfac,&nbsp;scaleval&nbsp;=&nbsp;0.1f;
&nbsp;<BR>&nbsp;&nbsp;Matrix3D	amat&nbsp;=&nbsp;new&nbsp;Matrix3D(),
&nbsp;<BR>		tmat&nbsp;=&nbsp;new&nbsp;Matrix3D();
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;Image		bbuffer;
&nbsp;<BR>&nbsp;&nbsp;Graphics	bgc;
&nbsp;<BR>&nbsp;&nbsp;int		prevx,&nbsp;prevy;
&nbsp;<BR>&nbsp;&nbsp;
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;void&nbsp;init()&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;objname&nbsp;=&nbsp;null;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;objname&nbsp;=&nbsp;getParameter(&quot;model&quot;);			//&nbsp;get&nbsp;the&nbsp;object&nbsp;name
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(objname&nbsp;==&nbsp;null)&nbsp;objname&nbsp;=&nbsp;&quot;models/chemi.off&quot;;
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;try&nbsp;{
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;scaleval&nbsp;=&nbsp;Float.valueOf(getParameter(&quot;scale&quot;)).floatValue()&nbsp;*&nbsp;0.1f;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;catch&nbsp;(Exception&nbsp;e)&nbsp;{&nbsp;};
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;amat.yrot(20);					//&nbsp;set&nbsp;initial&nbsp;rotation
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;amat.xrot(20);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;resize(size().width&nbsp;&lt;=20&nbsp;?&nbsp;400&nbsp;:&nbsp;size().width,
&nbsp;<BR>	&nbsp;&nbsp;&nbsp;size().height&nbsp;&lt;=&nbsp;20&nbsp;?&nbsp;400&nbsp;:&nbsp;size().height);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>&nbsp;&nbsp;
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;void&nbsp;start()&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;try&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;OOGL_OFF&nbsp;x&nbsp;=&nbsp;new&nbsp;OOGL_OFF&nbsp;(new&nbsp;URL(getDocumentBase(),&nbsp;objname));
&nbsp;<BR>							//&nbsp;read&nbsp;object&nbsp;from&nbsp;URL
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj&nbsp;=&nbsp;x;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.findBB();					//&nbsp;find&nbsp;bounding&nbsp;box
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;xw&nbsp;=&nbsp;obj.xmax&nbsp;-&nbsp;obj.xmin;			//&nbsp;so&nbsp;we&nbsp;can&nbsp;scale
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;yw&nbsp;=&nbsp;obj.ymax&nbsp;-&nbsp;obj.ymin;			//&nbsp;the&nbsp;object&nbsp;to&nbsp;fit
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;zw&nbsp;=&nbsp;obj.zmax&nbsp;-&nbsp;obj.zmin;			//&nbsp;in&nbsp;our&nbsp;window
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(yw&nbsp;&gt;&nbsp;xw)&nbsp;xw&nbsp;=&nbsp;yw;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(zw&nbsp;&gt;&nbsp;xw)&nbsp;xw&nbsp;=&nbsp;zw;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;f1&nbsp;=&nbsp;250&nbsp;/&nbsp;xw;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;f2&nbsp;=&nbsp;250&nbsp;/&nbsp;xw;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;xfac&nbsp;=&nbsp;0.7f&nbsp;*&nbsp;(f1&nbsp;&lt;&nbsp;f2&nbsp;?&nbsp;f1&nbsp;:&nbsp;f2)&nbsp;*&nbsp;scaleval;
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bbuffer&nbsp;=&nbsp;createImage(size().width,&nbsp;size().height);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bgc&nbsp;=&nbsp;bbuffer.getGraphics();			//&nbsp;create&nbsp;image&nbsp;to&nbsp;do
&nbsp;<BR>							//&nbsp;double&nbsp;buffering
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;catch(Exception&nbsp;e)&nbsp;{
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj&nbsp;=&nbsp;null;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;message&nbsp;=&nbsp;e.toString();
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;}
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;repaint();
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>
&nbsp;<BR>/*&nbsp;handle&nbsp;mouse&nbsp;events&nbsp;*/
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;boolean&nbsp;mouseDown(Event&nbsp;e,&nbsp;int&nbsp;x,&nbsp;int&nbsp;y)&nbsp;{
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;prevx&nbsp;=&nbsp;x;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;prevy&nbsp;=&nbsp;y;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;return&nbsp;true;
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;boolean&nbsp;mouseDrag(Event&nbsp;e,&nbsp;int&nbsp;x,&nbsp;int&nbsp;y)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;tmat.unit();
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;xtheta&nbsp;=&nbsp;(prevy&nbsp;-&nbsp;y)&nbsp;*&nbsp;360.0f&nbsp;/&nbsp;size().width;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;float&nbsp;ytheta&nbsp;=&nbsp;(prevx&nbsp;-&nbsp;x)&nbsp;*&nbsp;360.0f&nbsp;/&nbsp;size().height;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;tmat.xrot(xtheta);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;tmat.yrot(ytheta);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;amat.mult(tmat);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(painted)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;painted&nbsp;=&nbsp;false;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;repaint();
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;prevx&nbsp;=&nbsp;x;&nbsp;prevy&nbsp;=&nbsp;y;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;return&nbsp;true;
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;void&nbsp;update(Graphics&nbsp;g)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(bbuffer&nbsp;==&nbsp;null)
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;g.clearRect(0,&nbsp;0,&nbsp;size().width,&nbsp;size().height);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;paint(g);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>/*&nbsp;transform&nbsp;and&nbsp;paint&nbsp;the&nbsp;object&nbsp;to&nbsp;the&nbsp;graphics&nbsp;context&nbsp;*/
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;public&nbsp;void&nbsp;paint(Graphics&nbsp;g)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(obj&nbsp;!=&nbsp;null)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.mat.unit();
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.mat.translate(-(obj.xmin&nbsp;+&nbsp;obj.xmax)&nbsp;/&nbsp;2,
&nbsp;<BR>			-(obj.ymin&nbsp;+&nbsp;obj.ymax)&nbsp;/&nbsp;2,
&nbsp;<BR>			-(obj.zmin&nbsp;+&nbsp;obj.zmax)&nbsp;/&nbsp;2);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.mat.mult(amat);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;int&nbsp;scale&nbsp;=&nbsp;(int)(&nbsp;xfac&nbsp;*&nbsp;size().width&nbsp;/&nbsp;25&nbsp;);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.mat.scale(scale,&nbsp;scale,&nbsp;16&nbsp;*&nbsp;xfac&nbsp;/&nbsp;size().width);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.mat.translate(size().width&nbsp;/&nbsp;2,&nbsp;size().height&nbsp;/&nbsp;2,&nbsp;8);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.transformed&nbsp;=&nbsp;false;
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;(bbuffer&nbsp;!=&nbsp;null)&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bgc.setColor(getBackground());
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bgc.fillRect(0,0,size().width,size().height);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.paint(bgc);
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;g.drawImage(bbuffer,&nbsp;0,&nbsp;0,&nbsp;this);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;else
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;obj.paint(g);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;setPainted();
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;else&nbsp;if&nbsp;(message&nbsp;!=&nbsp;null)
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;g.drawString(&quot;Error&nbsp;reading&nbsp;OFF&nbsp;file&quot;,&nbsp;3,&nbsp;20);
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;private&nbsp;synchronized&nbsp;void&nbsp;setPainted()&nbsp;{
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;painted&nbsp;=&nbsp;true;
&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;notifyAll();
&nbsp;<BR>
&nbsp;<BR>&nbsp;&nbsp;}
&nbsp;<BR>
&nbsp;<BR>}
&nbsp;<BR>&nbsp;<BR>&nbsp;<BR>--&nbsp;<BR>※&nbsp;来源:·BBS&nbsp;水木清华站&nbsp;bbs.net.tsinghua.edu.cn·[FROM:&nbsp;162.105.18.102]&nbsp;&nbsp;<BR><CENTER><H1>BBS水木清华站∶精华区</H1></CENTER></BODY></HTML>

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