⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 tone.mak

📁 telcobridges tone develop
💻 MAK
字号:
# Microsoft Developer Studio Generated NMAKE File, Based on tone.dsp
!IF "$(CFG)" == ""
CFG=tone - Win32 Debug MT DLL
!MESSAGE No configuration specified. Defaulting to tone - Win32 Debug MT DLL.
!ENDIF 

!IF "$(CFG)" != "tone - Win32 Release" && "$(CFG)" != "tone - Win32 Debug" && "$(CFG)" != "tone - Win32 Debug MT DLL" && "$(CFG)" != "tone - Win32 Release MT DLL"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "tone.mak" CFG="tone - Win32 Debug MT DLL"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "tone - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "tone - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "tone - Win32 Debug MT DLL" (based on "Win32 (x86) Console Application")
!MESSAGE "tone - Win32 Release MT DLL" (based on "Win32 (x86) Console Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "tone - Win32 Release"

OUTDIR=.\release
INTDIR=.\release
# Begin Custom Macros
OutDir=.\release
# End Custom Macros

ALL : "$(OUTDIR)\tone.exe"


CLEAN :
	-@erase "$(INTDIR)\adapter_select.obj"
	-@erase "$(INTDIR)\config.obj"
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\tone.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(OUTDIR)\tone.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "W:\tb640\sw\inc" /I "W:\tbx\sw\inc" /I "W:\tbx\sw\inc\i586-win32" /I "..\..\inc" /I "..\..\..\tbx\inc" /I "..\..\common\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"$(INTDIR)\tone.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\tone.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=tbx.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\tone.pdb" /machine:I386 /out:"$(OUTDIR)\tone.exe" /libpath:"W:\tbx\sw\bin\release\i586-win32" /libpath:"..\..\..\tbx\lib" 
LINK32_OBJS= \
	"$(INTDIR)\adapter_select.obj" \
	"$(INTDIR)\config.obj" \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\tone.obj"

"$(OUTDIR)\tone.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "tone - Win32 Debug"

OUTDIR=.\debug
INTDIR=.\debug
# Begin Custom Macros
OutDir=.\debug
# End Custom Macros

ALL : "$(OUTDIR)\tone.exe" "$(OUTDIR)\tone.bsc"


CLEAN :
	-@erase "$(INTDIR)\adapter_select.obj"
	-@erase "$(INTDIR)\adapter_select.sbr"
	-@erase "$(INTDIR)\config.obj"
	-@erase "$(INTDIR)\config.sbr"
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\main.sbr"
	-@erase "$(INTDIR)\tone.obj"
	-@erase "$(INTDIR)\tone.sbr"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\vc60.pdb"
	-@erase "$(OUTDIR)\tone.bsc"
	-@erase "$(OUTDIR)\tone.exe"
	-@erase "$(OUTDIR)\tone.ilk"
	-@erase "$(OUTDIR)\tone.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /I "W:\tb640\sw\inc" /I "W:\tbx\sw\inc" /I "W:\tbx\sw\inc\i586-win32" /I "..\..\inc" /I "..\..\..\tbx\inc" /I "..\..\common\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "TBX_API_DEBUG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\tone.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\tone.bsc" 
BSC32_SBRS= \
	"$(INTDIR)\adapter_select.sbr" \
	"$(INTDIR)\config.sbr" \
	"$(INTDIR)\main.sbr" \
	"$(INTDIR)\tone.sbr"

"$(OUTDIR)\tone.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
LINK32_FLAGS=tbx.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\tone.pdb" /debug /machine:I386 /out:"$(OUTDIR)\tone.exe" /pdbtype:sept /libpath:"W:\tbx\sw\bin\debug\i586-win32" /libpath:"..\..\..\tbx\lib" 
LINK32_OBJS= \
	"$(INTDIR)\adapter_select.obj" \
	"$(INTDIR)\config.obj" \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\tone.obj"

"$(OUTDIR)\tone.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "tone - Win32 Debug MT DLL"

OUTDIR=.\Debug\MD
INTDIR=.\Debug\MD
# Begin Custom Macros
OutDir=.\Debug\MD
# End Custom Macros

ALL : ".\Debug\tone_md.exe" "$(OUTDIR)\tone.bsc"


CLEAN :
	-@erase "$(INTDIR)\adapter_select.obj"
	-@erase "$(INTDIR)\adapter_select.sbr"
	-@erase "$(INTDIR)\config.obj"
	-@erase "$(INTDIR)\config.sbr"
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\main.sbr"
	-@erase "$(INTDIR)\tone.obj"
	-@erase "$(INTDIR)\tone.sbr"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\vc60.pdb"
	-@erase "$(OUTDIR)\tone.bsc"
	-@erase "$(OUTDIR)\tone_md.pdb"
	-@erase ".\Debug\tone_md.exe"
	-@erase ".\Debug\tone_md.ilk"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /ZI /Od /I "W:\tb640\sw\inc" /I "W:\tbx\sw\inc" /I "W:\tbx\sw\inc\i586-win32" /I "..\..\inc" /I "..\..\..\tbx\inc" /I "..\..\common\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "TBX_API_DEBUG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\tone.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\tone.bsc" 
BSC32_SBRS= \
	"$(INTDIR)\adapter_select.sbr" \
	"$(INTDIR)\config.sbr" \
	"$(INTDIR)\main.sbr" \
	"$(INTDIR)\tone.sbr"

"$(OUTDIR)\tone.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
LINK32_FLAGS=tbx_md.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\tone_md.pdb" /debug /machine:I386 /out:"Debug\tone_md.exe" /pdbtype:sept /libpath:"W:\tbx\sw\bin\debug\i586-win32" /libpath:"..\..\..\tbx\lib" 
LINK32_OBJS= \
	"$(INTDIR)\adapter_select.obj" \
	"$(INTDIR)\config.obj" \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\tone.obj"

".\Debug\tone_md.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "tone - Win32 Release MT DLL"

OUTDIR=.\Release\MD
INTDIR=.\Release\MD

ALL : ".\Release\tone_md.exe"


CLEAN :
	-@erase "$(INTDIR)\adapter_select.obj"
	-@erase "$(INTDIR)\config.obj"
	-@erase "$(INTDIR)\main.obj"
	-@erase "$(INTDIR)\tone.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase ".\Release\tone_md.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "W:\tb640\sw\inc" /I "W:\tbx\sw\inc" /I "W:\tbx\sw\inc\i586-win32" /I "..\..\inc" /I "..\..\..\tbx\inc" /I "..\..\common\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"$(INTDIR)\tone.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\tone.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=tbx_md.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\tone_md.pdb" /machine:I386 /out:"Release\tone_md.exe" /libpath:"W:\tbx\sw\bin\release\i586-win32" /libpath:"..\..\..\tbx\lib" 
LINK32_OBJS= \
	"$(INTDIR)\adapter_select.obj" \
	"$(INTDIR)\config.obj" \
	"$(INTDIR)\main.obj" \
	"$(INTDIR)\tone.obj"

".\Release\tone_md.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 


!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("tone.dep")
!INCLUDE "tone.dep"
!ELSE 
!MESSAGE Warning: cannot find "tone.dep"
!ENDIF 
!ENDIF 


!IF "$(CFG)" == "tone - Win32 Release" || "$(CFG)" == "tone - Win32 Debug" || "$(CFG)" == "tone - Win32 Debug MT DLL" || "$(CFG)" == "tone - Win32 Release MT DLL"
SOURCE=..\..\common\src\adapter_select.c

!IF  "$(CFG)" == "tone - Win32 Release"


"$(INTDIR)\adapter_select.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "tone - Win32 Debug"


"$(INTDIR)\adapter_select.obj"	"$(INTDIR)\adapter_select.sbr" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "tone - Win32 Debug MT DLL"


"$(INTDIR)\adapter_select.obj"	"$(INTDIR)\adapter_select.sbr" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "tone - Win32 Release MT DLL"


"$(INTDIR)\adapter_select.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=.\config.c

!IF  "$(CFG)" == "tone - Win32 Release"


"$(INTDIR)\config.obj" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug"


"$(INTDIR)\config.obj"	"$(INTDIR)\config.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug MT DLL"


"$(INTDIR)\config.obj"	"$(INTDIR)\config.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Release MT DLL"


"$(INTDIR)\config.obj" : $(SOURCE) "$(INTDIR)"


!ENDIF 

SOURCE=.\main.c

!IF  "$(CFG)" == "tone - Win32 Release"


"$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug"


"$(INTDIR)\main.obj"	"$(INTDIR)\main.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug MT DLL"


"$(INTDIR)\main.obj"	"$(INTDIR)\main.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Release MT DLL"


"$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)"


!ENDIF 

SOURCE=.\tone.c

!IF  "$(CFG)" == "tone - Win32 Release"


"$(INTDIR)\tone.obj" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug"


"$(INTDIR)\tone.obj"	"$(INTDIR)\tone.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Debug MT DLL"


"$(INTDIR)\tone.obj"	"$(INTDIR)\tone.sbr" : $(SOURCE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "tone - Win32 Release MT DLL"


"$(INTDIR)\tone.obj" : $(SOURCE) "$(INTDIR)"


!ENDIF 


!ENDIF 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -