📄 lzmaencoder.cpp
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for(UInt32 lenTest = newLen; lenTest >= 2; lenTest--) { UInt32 curBack = _matchDistances[lenTest]; UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(curBack, lenTest, posState); COptimal &optimum = _optimum[cur + lenTest]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur; optimum.BackPrev = curBack + kNumRepDistances; optimum.Prev1IsChar = false; } if (_maxMode) { UInt32 backOffset = curBack + 1; UInt32 temp; for (temp = lenTest + 1; temp < numAvailableBytes; temp++) if (data[temp] != data[(size_t)temp - backOffset]) break; UInt32 lenTest2 = temp - (lenTest + 1); if (lenTest2 >= 2) { CState state2 = state; state2.UpdateMatch(); UInt32 posStateNext = (position + lenTest) & _posStateMask; UInt32 curAndLenCharPrice = curAndLenPrice + _isMatch[state2.Index][posStateNext].GetPrice(0) + _literalEncoder.GetPrice(position + lenTest, data[(size_t)lenTest - 1], true, data[(size_t)lenTest - backOffset], data[lenTest]); state2.UpdateChar(); posStateNext = (position + lenTest + 1) & _posStateMask; UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[state2.Index][posStateNext].GetPrice(1); UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice(1); // for(; lenTest2 >= 2; lenTest2--) { UInt32 offset = lenTest + 1 + lenTest2; while(lenEnd < cur + offset) _optimum[++lenEnd].Price = kIfinityPrice; UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice( 0, lenTest2, state2, posStateNext); COptimal &optimum = _optimum[cur + offset]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur + lenTest + 1; optimum.BackPrev = 0; optimum.Prev1IsChar = true; optimum.Prev2 = true; optimum.PosPrev2 = cur; optimum.BackPrev2 = curBack + kNumRepDistances; } } } } } } }}static inline bool ChangePair(UInt32 smallDist, UInt32 bigDist){ const int kDif = 7; return (smallDist < (UInt32(1) << (32-kDif)) && bigDist >= (smallDist << kDif));}HRESULT CEncoder::ReadMatchDistances(UInt32 &lenRes){ lenRes = _matchFinder->GetLongestMatch(_matchDistances); if (lenRes == _numFastBytes) lenRes += _matchFinder->GetMatchLen(lenRes, _matchDistances[lenRes], kMatchMaxLen - lenRes); _additionalOffset++; return _matchFinder->MovePos();}HRESULT CEncoder::GetOptimumFast(UInt32 position, UInt32 &backRes, UInt32 &lenRes){ UInt32 lenMain; if (!_longestMatchWasFound) { RINOK(ReadMatchDistances(lenMain)); } else { lenMain = _longestMatchLength; _longestMatchWasFound = false; } UInt32 repLens[kNumRepDistances]; UInt32 repMaxIndex = 0; for(UInt32 i = 0; i < kNumRepDistances; i++) { repLens[i] = _matchFinder->GetMatchLen(0 - 1, _repDistances[i], kMatchMaxLen); if (i == 0 || repLens[i] > repLens[repMaxIndex]) repMaxIndex = i; } if(repLens[repMaxIndex] >= _numFastBytes) { backRes = repMaxIndex; lenRes = repLens[repMaxIndex]; MovePos(lenRes - 1); return S_OK; } if(lenMain >= _numFastBytes) { backRes = _matchDistances[_numFastBytes] + kNumRepDistances; MovePos(lenMain - 1); lenRes = lenMain; return S_OK; } while (lenMain > 2) { if (!ChangePair(_matchDistances[lenMain - 1], _matchDistances[lenMain])) break; lenMain--; } if (lenMain == 2 && _matchDistances[2] >= 0x80) lenMain = 1; UInt32 backMain = _matchDistances[lenMain]; if (repLens[repMaxIndex] >= 2) { if (repLens[repMaxIndex] + 1 >= lenMain || repLens[repMaxIndex] + 2 >= lenMain && (backMain > (1<<12))) { backRes = repMaxIndex; lenRes = repLens[repMaxIndex]; MovePos(lenRes - 1); return S_OK; } } if (lenMain >= 2) { RINOK(ReadMatchDistances(_longestMatchLength)); if (_longestMatchLength >= 2 && ( (_longestMatchLength >= lenMain && _matchDistances[lenMain] < backMain) || _longestMatchLength == lenMain + 1 && !ChangePair(backMain, _matchDistances[_longestMatchLength]) || _longestMatchLength > lenMain + 1 || _longestMatchLength + 1 >= lenMain && ChangePair(_matchDistances[lenMain - 1], backMain) ) ) { _longestMatchWasFound = true; backRes = UInt32(-1); lenRes = 1; return S_OK; } for(UInt32 i = 0; i < kNumRepDistances; i++) { UInt32 repLen = _matchFinder->GetMatchLen(0 - 1, _repDistances[i], kMatchMaxLen); if (repLen >= 2 && repLen + 1 >= lenMain) { _longestMatchWasFound = true; backRes = UInt32(-1); lenRes = 1; return S_OK; } } backRes = backMain + kNumRepDistances; MovePos(lenMain - 2); lenRes = lenMain; return S_OK; } backRes = UInt32(-1); lenRes = 1; return S_OK;}STDMETHODIMP CEncoder::InitMatchFinder(IMatchFinder *matchFinder){ _matchFinder = matchFinder; return S_OK;}HRESULT CEncoder::Flush(UInt32 nowPos){ ReleaseMFStream(); WriteEndMarker(nowPos & _posStateMask); _rangeEncoder.FlushData(); return _rangeEncoder.FlushStream();}void CEncoder::WriteEndMarker(UInt32 posState){ // This function for writing End Mark for stream version of LZMA. // In current version this feature is not used. if (!_writeEndMark) return; _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 1); _isRep[_state.Index].Encode(&_rangeEncoder, 0); _state.UpdateMatch(); UInt32 len = kMatchMinLen; // kMatchMaxLen; _lenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState); UInt32 posSlot = (1 << kNumPosSlotBits) - 1; UInt32 lenToPosState = GetLenToPosState(len); _posSlotEncoder[lenToPosState].Encode(&_rangeEncoder, posSlot); UInt32 footerBits = 30; UInt32 posReduced = (UInt32(1) << footerBits) - 1; _rangeEncoder.EncodeDirectBits(posReduced >> kNumAlignBits, footerBits - kNumAlignBits); _posAlignEncoder.ReverseEncode(&_rangeEncoder, posReduced & kAlignMask);}HRESULT CEncoder::CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress){ _needReleaseMFStream = false; CCoderReleaser coderReleaser(this); RINOK(SetStreams(inStream, outStream, inSize, outSize)); while(true) { UInt64 processedInSize; UInt64 processedOutSize; Int32 finished; RINOK(CodeOneBlock(&processedInSize, &processedOutSize, &finished)); if (finished != 0) return S_OK; if (progress != 0) { RINOK(progress->SetRatioInfo(&processedInSize, &processedOutSize)); } }}HRESULT CEncoder::SetStreams(ISequentialInStream *inStream, ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize){ _inStream = inStream; _finished = false; RINOK(Create()); RINOK(SetOutStream(outStream)); RINOK(Init()); // CCoderReleaser releaser(this); /* if (_matchFinder->GetNumAvailableBytes() == 0) return Flush(); */ if (!_fastMode) { FillPosSlotPrices(); FillDistancesPrices(); FillAlignPrices(); } _lenEncoder.SetTableSize(_numFastBytes); _lenEncoder.UpdateTables(1 << _posStateBits); _repMatchLenEncoder.SetTableSize(_numFastBytes); _repMatchLenEncoder.UpdateTables(1 << _posStateBits); lastPosSlotFillingPos = 0; nowPos64 = 0; return S_OK;}HRESULT CEncoder::CodeOneBlock(UInt64 *inSize, UInt64 *outSize, Int32 *finished){ if (_inStream != 0) { RINOK(_matchFinder->Init(_inStream)); _needReleaseMFStream = true; _inStream = 0; } *finished = 1; if (_finished) return S_OK; _finished = true; UInt64 progressPosValuePrev = nowPos64; if (nowPos64 == 0) { if (_matchFinder->GetNumAvailableBytes() == 0) return Flush(UInt32(nowPos64)); UInt32 len; // it's not used RINOK(ReadMatchDistances(len)); UInt32 posState = UInt32(nowPos64) & _posStateMask; _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 0); _state.UpdateChar(); Byte curByte = _matchFinder->GetIndexByte(0 - _additionalOffset); _literalEncoder.GetSubCoder(UInt32(nowPos64), _previousByte)->Encode(&_rangeEncoder, curByte); _previousByte = curByte; _additionalOffset--; nowPos64++; } if (_matchFinder->GetNumAvailableBytes() == 0) return Flush(UInt32(nowPos64)); while(true) { #ifdef _NO_EXCEPTIONS if (_rangeEncoder.Stream.ErrorCode != S_OK) return _rangeEncoder.Stream.ErrorCode; #endif UInt32 pos; UInt32 posState = UInt32(nowPos64) & _posStateMask; UInt32 len; HRESULT result; if (_fastMode) result = GetOptimumFast(UInt32(nowPos64), pos, len); else result = GetOptimum(UInt32(nowPos64), pos, len); RINOK(result); if(len == 1 && pos == 0xFFFFFFFF) { _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 0); _state.UpdateChar(); Byte curByte = _matchFinder->GetIndexByte(0 - _additionalOffset); CLiteralEncoder2 *subCoder = _literalEncoder.GetSubCoder(UInt32(nowPos64), _previousByte); if(_peviousIsMatch) { Byte matchByte = _matchFinder->GetIndexByte(0 - _repDistances[0] - 1 - _additionalOffset); subCoder->EncodeMatched(&_rangeEncoder, matchByte, curByte); } else subCoder->Encode(&_rangeEncoder, curByte); _previousByte = curByte; _peviousIsMatch = false; } else { _peviousIsMatch = true; _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 1); if(pos < kNumRepDistances) { _isRep[_state.Index].Encode(&_rangeEncoder, 1); if(pos == 0) { _isRepG0[_state.Index].Encode(&_rangeEncoder, 0); if(len == 1) _isRep0Long[_state.Index][posState].Encode(&_rangeEncoder, 0); else _isRep0Long[_state.Index][posState].Encode(&_rangeEncoder, 1); } else { _isRepG0[_state.Index].Encode(&_rangeEncoder, 1); if (pos == 1) _isRepG1[_state.Index].Encode(&_rangeEncoder, 0); else { _isRepG1[_state.Index].Encode(&_rangeEncoder, 1); _isRepG2[_state.Index].Encode(&_rangeEncoder, pos - 2); } } if (len == 1) _state.UpdateShortRep(); else { _repMatchLenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState); _state.UpdateRep(); } UInt32 distance = _repDistances[pos]; if (pos != 0) { for(UInt32 i = pos; i >= 1; i--) _repDistances[i] = _repDistances[i - 1]; _repDistances[0] = distance; } } else { _isRep[_state.Index].Encode(&_rangeEncoder, 0); _state.UpdateMatch(); _lenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState); pos -= kNumRepDistances; UInt32 posSlot = GetPosSlot(pos); UInt32 lenToPosState = GetLenToPosState(len); _posSlotEncoder[lenToPosState].Encode(&_rangeEncoder, posSlot); if (posSlot >= kStartPosModelIndex) { UInt32 footerBits = ((posSlot >> 1) - 1); UInt32 base = ((2 | (posSlot & 1)) << footerBits); UInt32 posReduced = pos - base; if (posSlot < kEndPosModelIndex) NRangeCoder::ReverseBitTreeEncode(_posEncoders + base - posSlot - 1, &_rangeEncoder, footerBits, posReduced); else { _rangeEncoder.EncodeDirectBits(posReduced >> kNumAlignBits, footerBits - kNumAlignBits); _posAlignEncoder.ReverseEncode(&_rangeEncoder, posReduced & kAlignMask); if (!_fastMode) if (--_alignPriceCount == 0) FillAlignPrices(); } } UInt32 distance = pos; for(UInt32 i = kNumRepDistances - 1; i >= 1; i--) _repDistances[i] = _repDistances[i - 1]; _repDistances[0] = distance; } _previousByte = _matchFinder->GetIndexByte(len - 1 - _additionalOffset); } _additionalOffset -= len; nowPos64 += len; if (!_fastMode) if (nowPos64 - lastPosSlotFillingPos >= (1 << 9)) { FillPosSlotPrices(); FillDistancesPrices(); lastPosSlotFillingPos = nowPos64; } if (_additionalOffset == 0) { *inSize = nowPos64; *outSize = _rangeEncoder.GetProcessedSize(); if (_matchFinder->GetNumAvailableBytes() == 0) return Flush(UInt32(nowPos64)); if (nowPos64 - progressPosValuePrev >= (1 << 12)) { _finished = false; *finished = 0; return S_OK; } } }}STDMETHODIMP CEncoder::Code(ISequentialInStream *inStream, ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress){ #ifndef _NO_EXCEPTIONS try { #endif return CodeReal(inStream, outStream, inSize, outSize, progress); #ifndef _NO_EXCEPTIONS } catch(const COutBufferException &e) { return e.ErrorCode; } catch(...) { return E_FAIL; } #endif} void CEncoder::FillPosSlotPrices(){ for (UInt32 lenToPosState = 0; lenToPosState < kNumLenToPosStates; lenToPosState++) { UInt32 posSlot; for (posSlot = 0; posSlot < kEndPosModelIndex && posSlot < _distTableSize; posSlot++) _posSlotPrices[lenToPosState][posSlot] = _posSlotEncoder[lenToPosState].GetPrice(posSlot); for (; posSlot < _distTableSize; posSlot++) _posSlotPrices[lenToPosState][posSlot] = _posSlotEncoder[lenToPosState].GetPrice(posSlot) + ((((posSlot >> 1) - 1) - kNumAlignBits) << NRangeCoder::kNumBitPriceShiftBits); }}void CEncoder::FillDistancesPrices(){ for (UInt32 lenToPosState = 0; lenToPosState < kNumLenToPosStates; lenToPosState++) { UInt32 i; for (i = 0; i < kStartPosModelIndex; i++) _distancesPrices[lenToPosState][i] = _posSlotPrices[lenToPosState][i]; for (; i < kNumFullDistances; i++) { UInt32 posSlot = GetPosSlot(i); UInt32 footerBits = ((posSlot >> 1) - 1); UInt32 base = ((2 | (posSlot & 1)) << footerBits); _distancesPrices[lenToPosState][i] = _posSlotPrices[lenToPosState][posSlot] + NRangeCoder::ReverseBitTreeGetPrice(_posEncoders + base - posSlot - 1, footerBits, i - base); } }}void CEncoder::FillAlignPrices(){ for (UInt32 i = 0; i < kAlignTableSize; i++) _alignPrices[i] = _posAlignEncoder.ReverseGetPrice(i); _alignPriceCount = kAlignTableSize;}}}
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