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📄 resource.h

📁 游戏音频程序设计-Beginning.Game.Audio.Programming
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Ch16p1_VoiceChat.rc
//
#define IDD_CDPLAYER                    101
#define IDD_EDITOR                      101
#define IDD_MAIN                        102
#define IDC_PLAY                        1000
#define IDC_SAVE                        1000
#define IDC_SEEKBACK                    1001
#define IDC_PREVIOUSTRACK               1001
#define IDC_LOAD                        1001
#define IDC_PREVTRACK                   1002
#define IDC_FILENAME                    1002
#define IDC_STOP                        1003
#define IDC_BROWSE                      1003
#define IDC_EJECT                       1004
#define IDC_PLAYSOUND                   1004
#define IDC_SEEKFORWARD                 1005
#define IDC_ROOMATTENUATION             1005
#define IDC_NEXTTRACK                   1006
#define IDC_INFO                        1007
#define IDC_DEVICES                     1008
#define IDC_HIGHFREQATTENUATION         1008
#define IDC_LCD                         1009
#define IDC_ROOMROLLOFFFACTOR           1009
#define IDC_LBL_ROOMATTENUATION         1010
#define IDC_DECAYTIME                   1011
#define IDC_DECAYHFRATIO                1012
#define IDC_EARLYREFL                   1013
#define IDC_REFLDELAY                   1014
#define IDC_LATEREVERB                  1015
#define IDC_REVERBDELAY                 1016
#define IDC_DIFFUSION                   1017
#define IDC_MODALDENSITY                1018
#define IDC_LBL_HIGHFREQATTENUATION     1019
#define IDC_REFERENCEHF                 1020
#define IDC_LBL_ROOMROLLOFFFACTOR       1021
#define IDC_LBL_DECAYTIME               1022
#define IDC_LBL_DECAYHFRATIO            1023
#define IDC_LBL_EARLYREFL               1024
#define IDC_LBL_REFLDELAY               1025
#define IDC_LBL_LATEREVERB              1026
#define IDC_LBL_REVERBDELAY             1027
#define IDC_LBL_DIFFUSION               1028
#define IDC_LBL_MODALDENSITY            1029
#define IDC_LBL_REFERENCEHF             1030
#define IDC_PLAYERLIST                  1032
#define IDC_PLAYBACKVOLUME              1034
#define IDD_MULTIPLAYER_CONNECT         10001
#define IDD_MULTIPLAYER_GAMES           10002
#define IDD_MULTIPLAYER_CREATE          10003
#define IDD_LOBBY_WAIT_STATUS           10004
#define IDC_PLAYER_NAME_EDIT            11002
#define IDC_GAMES_LIST                  11003
#define IDC_JOIN                        11004
#define IDC_CREATE                      11005
#define IDC_CONNECTION_LIST             11006
#define IDC_BACK                        11007
#define IDC_EDIT_SESSION_NAME           11009
#define IDC_SEARCH_CHECK                11010
#define IDC_WAIT_TEXT                   11012
#define IDC_MIGRATE_HOST                11013

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        103
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1035
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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