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📄 myimgapp.cpp

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💻 CPP
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/////////////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "Myimgapp.h"
#include "about.h"

#include "MainFrm.h"
#include "Doc.h"
#include "View.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMyApp

BEGIN_MESSAGE_MAP(CMyApp, CWinApp)
	//{{AFX_MSG_MAP(CMyApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
	ON_COMMAND(ID_AA, OnAa)
	ON_COMMAND(ID_BB, OnBb)
	ON_COMMAND(ID_CC, OnCc)
	ON_COMMAND(ID_DD, OnDd)
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyApp construction

CMyApp::CMyApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CMyApp object

CMyApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CMyApp initialization

BOOL CMyApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif


	AfxInitRichEdit();
	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings(0);  // Load standard INI file options (including MRU)

	CString str ;	
	str = GetPath() ;
	m_strIni = str + _T("..\\help\\language\\");

	//Get the language ini file
	if(0x0804 == GetSystemDefaultLangID())  //Chinese Simplified
		m_strIni += _T("chs.txt");
	else
		m_strIni += _T("eng.txt");    //English

	//The default URF
	str += _T("fyqone.urf");
	
	//Load the default powerful URF
	if(!SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL))  //Load a powerful urf skin from file firstly
	{
		//Load a basic URF skin if failed (expired may be)
	
		str = ReadUIText(4) ;
		AfxMessageBox(str)  ;

		str = GetDemoURFPath() ;		
		SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL) ;
	}

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CPictureDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CPictureView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}

CString CMyApp::ReadUIText( int nIndex )
{
	CString strReturn;

	CString str ;
	str.Format(_T("%d"),nIndex) ;

	GetPrivateProfileString(_T("TEXT"),
		str,
		_T(""),
		strReturn.GetBufferSetLength(256),
		256,
		m_strIni);

	strReturn.ReleaseBuffer();
	
	return strReturn;
}

/////////////////////////////////////////////////////////////////////////////
// CAUDKApp message handlers


int CMyApp::ExitInstance() 
{
	// TODO: Add your specialized code here and/or call the base class
	SkinRemove();
	
	return CWinApp::ExitInstance();
}

CString CMyApp::GetPath()
{
	CString str = this->m_pszHelpFilePath ;
	str = str.Left(str.ReverseFind(_T('\\'))+1) ;
	
	return str ;
}


CString CMyApp::GetDemoURFPath()
{
	CString str = GetPath() ;
	str += _T("sap_af.urf");
	return str ;
}
// App command to run the About dialog
void CMyApp::OnAppAbout()
{
	CAboutDlg().DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CMyApp message handlers


void CMyApp::OnAa() 
{
	// TODO: Add your command handler code here
	CString str = GetPath();
	str += _T("macosx.urf");
	SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL);
}

void CMyApp::OnBb() 
{
	// TODO: Add your command handler code here
	CString str = GetPath();
	str += _T("pixos.urf");
	SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL) ;
}

void CMyApp::OnCc() 
{
	// TODO: Add your command handler code here
	CString str = GetPath();
	str += _T("onion.urf");	
	SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL);
}

void CMyApp::OnDd() 
{
	// TODO: Add your command handler code here
	CString str = GetPath();
	str += _T("fyqone.urf");	
	SKINSTART((LPTSTR)(LPCTSTR)str,WINDOW_TYPE_VC,_T(""),GTP_LOAD_FILE,NULL,NULL);
}

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