📄 gdi.cpp
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//-----------------------------------------------------------------------------------//
// Windows Graphics Programming: Win32 GDI and DirectDraw //
// ISBN 0-13-086985-6 //
// //
// Written by Yuan, Feng www.fengyuan.com //
// Copyright (c) 2000 by Hewlett-Packard Company www.hp.com //
// Published by Prentice Hall PTR, Prentice-Hall, Inc. www.phptr.com //
// //
// FileName : gdi.cpp //
// Description: GDI object implementation illustration, Chapter 3 //
// Version : 1.00.000, May 31, 2000 //
//-----------------------------------------------------------------------------------//
#define STRICT
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "gdi.h"
class _RealPen : public _Pen
{
LOGPEN m_LogPen;
public:
_RealPen(int fnPenStyle, int nWidth, COLORREF crColor)
{
m_LogPen.lopnStyle = fnPenStyle;
m_LogPen.lopnWidth.x = nWidth;
m_LogPen.lopnWidth.y = 0;
m_LogPen.lopnColor = crColor;
}
int GetObject(int cbBuffer, void * pBuffer)
{
if ( pBuffer==NULL )
return sizeof(LOGPEN);
else if ( cbBuffer>=sizeof(m_LogPen) )
{
memcpy(pBuffer, & m_LogPen, sizeof(m_LogPen));
return sizeof(LOGPEN);
}
else
{
SetLastError(ERROR_INVALID_PARAMETER);
return 0;
}
}
bool DeleteObject(void)
{
if ( this )
{
delete this;
return true;
}
else
return false;
}
};
_Pen * _CreatePen(int fnPenStyle, int nWidth, COLORREF crColor)
{
return new _RealPen(fnPenStyle, nWidth, crColor);
}
void Test(void)
{
_Pen * pPen = _CreatePen(PS_SOLID, 1, RGB(0, 0, 0xFF));
////
pPen->DeleteObject();
}
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