📄 balldocument.h
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/* Copyright (c) 2008, Nokia. All rights reserved */
#ifndef __BALL_DOCUMENT_H__
#define __BALL_DOCUMENT_H__
#include <akndoc.h>
class CBallAppUi;
class CEikApplication;
/*!
@class CBallDocument
@discussion An instance of class CBallDocument is the Document part of the AVKON
application framework for the Ball example application
*/
class CBallDocument : public CAknDocument
{
public:
/*!
@function NewL
@discussion Construct a CBallDocument for the AVKON application aApp
using two phase construction, and return a pointer to the created object
@param aApp Application creating this document
@result A pointer to the created instance of CBallDocument
*/
static CBallDocument* NewL(CEikApplication& aApp);
/*!
@function NewLC
@discussion Construct a CBallDocument for the AVKON application aApp
using two phase construction, and return a pointer to the created object
@param aApp Application creating this document
@result A pointer to the created instance of CBallDocument
*/
static CBallDocument* NewLC(CEikApplication& aApp);
/*!
@function ~CBallDocument
@discussion Destroy the object
*/
~CBallDocument();
public: // from CAknDocument
/*!
@function CreateAppUiL
@discussion Create a CBallAppUi object and return a pointer to it
@result A pointer to the created instance of the AppUi created
*/
CEikAppUi* CreateAppUiL();
private:
/*!
@function ConstructL
@discussion Perform the second phase construction of a CBallDocument object
*/
void ConstructL();
/*!
@function CBallDocument
@discussion Perform the first phase of two phase construction
@param aApp Application creating this document
*/
CBallDocument(CEikApplication& aApp);
};
#endif // __BALL_DOCUMENT_H__
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