📄 queue.h
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// ============================================================================
// Data Structures For Game Programmers
// Ron Penton
// Queue.h
// This file holds the two queue implementations.
// ============================================================================
#ifndef QUEUE_H
#define QUEUE_H
#include "Array.h"
#include "DLinkedList.h"
// -------------------------------------------------------
// Name: LQueue
// Description: This is the Linked queue implementation
// -------------------------------------------------------
template<class Datatype>
class LQueue : public DLinkedList<Datatype>
{
public:
// ----------------------------------------------------------------
// Name: Enqueue
// Description: This enqueues data at the end of the queue.
// Arguments: p_data: the data to add
// Return Value: None
// ----------------------------------------------------------------
void Enqueue( Datatype p_data )
{
Append( p_data );
}
// ----------------------------------------------------------------
// Name: Dequeue
// Description: Dequeues the front of the queue
// Arguments: None
// Return Value: None
// ----------------------------------------------------------------
void Dequeue()
{
RemoveHead();
}
// ----------------------------------------------------------------
// Name: Front
// Description: gets the front of the queue
// Arguments: None
// Return Value: a reference to the item at the front.
// ----------------------------------------------------------------
Datatype& Front()
{
return m_head->m_data;
}
// ----------------------------------------------------------------
// Name: Count
// Description: Gets the number of items in the queue
// Arguments: None
// Return Value: The number of items in the queue
// ----------------------------------------------------------------
int Count()
{
return m_count;
}
};
// -------------------------------------------------------
// Name: AQueue
// Description: This is the Arrayed queue implementation
// -------------------------------------------------------
template<class Datatype>
class AQueue : public Array<Datatype>
{
public:
// ----------------------------------------------------------------
// Name: AQueue
// Description: Constructor, creates an empty queue with a
// given size.
// Arguments: p_size: the size of the queue
// Return Value: None
// ----------------------------------------------------------------
AQueue( int p_size ) : Array<Datatype>( p_size )
{
m_front = 0;
m_count = 0;
}
// ----------------------------------------------------------------
// Name: Enqueue
// Description: This enqueues data at the end of the queue.
// Arguments: p_data: the data to add
// Return Value: true if successful
// ----------------------------------------------------------------
bool Enqueue( Datatype p_data )
{
// if the queue is not full
if( m_size != m_count )
{
// add the new item at the first open circular index
m_array[(m_count + m_front) % m_size] = p_data;
m_count++;
return true;
}
return false;
}
// ----------------------------------------------------------------
// Name: Dequeue
// Description: Dequeues the front of the queue
// Arguments: None
// Return Value: None
// ----------------------------------------------------------------
void Dequeue()
{
if( m_count > 0 )
{
// decrease the count
m_count--;
// increment the front index
m_front++;
// if the front went past the end, put it back to 0.
if( m_front == m_size )
m_front = 0;
}
}
// ----------------------------------------------------------------
// Name: Front
// Description: gets the front of the queue
// Arguments: None
// Return Value: a reference to the item at the front.
// ----------------------------------------------------------------
Datatype& Front()
{
return m_array[m_front];
}
// ----------------------------------------------------------------
// Name: Count
// Description: Gets the number of items in the queue
// Arguments: None
// Return Value: The number of items in the queue
// ----------------------------------------------------------------
int Count()
{
return m_count;
}
// ----------------------------------------------------------------
// Name: operator[]
// Description: overload of the index-access operator, so that
// it accesses cells relative to the front index.
// Arguments: p_index: the index to access
// Return Value: the item at the given relative index.
// ----------------------------------------------------------------
Datatype& operator[] ( int p_index )
{
return m_array[(p_index + m_front) % m_size];
}
// ----------------------------------------------------------------
// Name: m_front
// Description: an index pointing to the front item in the queue
// ----------------------------------------------------------------
int m_front;
// ----------------------------------------------------------------
// Name: m_count
// Description: the number of items in the queue
// ----------------------------------------------------------------
int m_count;
};
#endif
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