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📄 toki.c

📁 这个是延伸mame的在wince平台下的游戏模拟器的代码
💻 C
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/***************************************************************************

  vidhrdw.c

  Functions to emulate the video hardware of the machine.

***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"

#define SPRITE_Y		0
#define SPRITE_TILE		2
#define SPRITE_FLIP_X	2
#define SPRITE_PAL_BANK	4
#define SPRITE_X		6

#define XBG1SCROLL_ADJUST(x) (-(x)+0x103)
#define XBG2SCROLL_ADJUST(x) (-(x)+0x101)
#define YBGSCROLL_ADJUST(x) (-(x)-1)

unsigned char *toki_foreground_videoram;
unsigned char *toki_background1_videoram;
unsigned char *toki_background2_videoram;
unsigned char *toki_sprites_dataram;
unsigned char *toki_scrollram;
signed char toki_linescroll[256];

int toki_foreground_videoram_size;
int toki_background1_videoram_size;
int toki_background2_videoram_size;
int toki_sprites_dataram_size;

static unsigned char *frg_dirtybuffer;		/* foreground */
static unsigned char *bg1_dirtybuffer;		/* background 1 */
static unsigned char *bg2_dirtybuffer;		/* background 2 */

static struct osd_bitmap *bitmap_frg; 			/* foreground bitmap */
static struct osd_bitmap *bitmap_bg1; 			/* background bitmap 1 */
static struct osd_bitmap *bitmap_bg2; 			/* background bitmap 2 */

static int bg1_scrollx, bg1_scrolly;
static int bg2_scrollx, bg2_scrolly;



/*************************************
 *
 *		Start/Stop
 *
 *************************************/

int toki_vh_start (void)
{
	if ((frg_dirtybuffer = malloc (toki_foreground_videoram_size / 2)) == 0)
	{
		return 1;
	}
	if ((bg1_dirtybuffer = malloc (toki_background1_videoram_size / 2)) == 0)
	{
		free (frg_dirtybuffer);
		return 1;
	}
	if ((bg2_dirtybuffer = malloc (toki_background2_videoram_size / 2)) == 0)
	{
		free (bg1_dirtybuffer);
		free (frg_dirtybuffer);
		return 1;
	}

	/* foreground bitmap */
	if ((bitmap_frg = osd_new_bitmap (Machine->drv->screen_width,Machine->drv->screen_height,Machine->scrbitmap->depth)) == 0)
	{
		free (bg1_dirtybuffer);
		free (bg2_dirtybuffer);
		free (frg_dirtybuffer);
		return 1;
	}

	/* background1 bitmap */
	if ((bitmap_bg1 = osd_new_bitmap (Machine->drv->screen_width*2,Machine->drv->screen_height*2,Machine->scrbitmap->depth)) == 0)
	{
		free (bg1_dirtybuffer);
		free (bg2_dirtybuffer);
		free (frg_dirtybuffer);
		osd_free_bitmap (bitmap_frg);
		return 1;
	}

	/* background2 bitmap */
	if ((bitmap_bg2 = osd_new_bitmap (Machine->drv->screen_width*2,Machine->drv->screen_height*2,Machine->scrbitmap->depth)) == 0)
	{
		free (bg1_dirtybuffer);
		free (bg2_dirtybuffer);
		free (frg_dirtybuffer);
		osd_free_bitmap (bitmap_bg1);
		osd_free_bitmap (bitmap_frg);
		return 1;
	}
	memset (frg_dirtybuffer,1,toki_foreground_videoram_size / 2);
	memset (bg2_dirtybuffer,1,toki_background1_videoram_size / 2);
	memset (bg1_dirtybuffer,1,toki_background2_videoram_size / 2);
	return 0;

}

void toki_vh_stop (void)
{
	osd_free_bitmap (bitmap_frg);
	osd_free_bitmap (bitmap_bg1);
	osd_free_bitmap (bitmap_bg2);
	free (bg1_dirtybuffer);
	free (bg2_dirtybuffer);
	free (frg_dirtybuffer);
}



/*************************************
 *
 *		Foreground RAM
 *
 *************************************/

void toki_foreground_videoram_w (int offset, int data)
{
   int oldword = READ_WORD (&toki_foreground_videoram[offset]);
   int newword = COMBINE_WORD (oldword, data);

   if (oldword != newword)
   {
		WRITE_WORD (&toki_foreground_videoram[offset], data);
		frg_dirtybuffer[offset/2] = 1;
   }
}

int toki_foreground_videoram_r (int offset)
{
   return READ_WORD (&toki_foreground_videoram[offset]);
}



/*************************************
 *
 *		Background 1 RAM
 *
 *************************************/

void toki_background1_videoram_w (int offset, int data)
{
   int oldword = READ_WORD (&toki_background1_videoram[offset]);
   int newword = COMBINE_WORD (oldword, data);

   if (oldword != newword)
   {
		WRITE_WORD (&toki_background1_videoram[offset], data);
		bg1_dirtybuffer[offset/2] = 1;
   }
}

int toki_background1_videoram_r (int offset)
{
   return READ_WORD (&toki_background1_videoram[offset]);
}



/*************************************
 *
 *		Background 2 RAM
 *
 *************************************/

void toki_background2_videoram_w (int offset, int data)
{
   int oldword = READ_WORD (&toki_background2_videoram[offset]);
   int newword = COMBINE_WORD (oldword, data);

   if (oldword != newword)
   {
		WRITE_WORD (&toki_background2_videoram[offset], data);
		bg2_dirtybuffer[offset/2] = 1;
   }
}

int toki_background2_videoram_r (int offset)
{
   return READ_WORD (&toki_background2_videoram[offset]);
}



/*************************************
 *
 *		Sprite rendering
 *
 *************************************/

void toki_render_sprites (struct osd_bitmap *bitmap)
{
	int SprX,SprY,SprTile,SprFlipX,SprPalette,offs;
	unsigned char *SprRegs;

	/* Draw the sprites. 256 sprites in total */

	for (offs = 0;offs < toki_sprites_dataram_size;offs += 8)
	{
		SprRegs = &toki_sprites_dataram[offs];

		if (READ_WORD (&SprRegs[SPRITE_Y])==0xf100) break;
		if (READ_WORD (&SprRegs[SPRITE_PAL_BANK]))
		{

			SprX = READ_WORD (&SprRegs[SPRITE_X]) & 0x1ff;
			if (SprX > 256)
				SprX -= 512;

			SprY = READ_WORD (&SprRegs[SPRITE_Y]);
			if (SprY > 256)
				SprY -= 512;
			SprY = 240-SprY;

			SprFlipX   = READ_WORD (&SprRegs[SPRITE_FLIP_X]) & 0x4000;
			SprTile    = READ_WORD (&SprRegs[SPRITE_TILE]) & 0x1fff;
			SprPalette = READ_WORD (&SprRegs[SPRITE_PAL_BANK])>>12;

			drawgfx (bitmap,Machine->gfx[1],
					SprTile,
					SprPalette,
					SprFlipX,0,
					SprX,SprY-1,
					&Machine->drv->visible_area,TRANSPARENCY_PEN,15);
		}
	}
}



/*************************************
 *
 *		Background rendering
 *
 *************************************/

void toki_draw_background1 (struct osd_bitmap *bitmap)
{
	int sx,sy,code,palette,offs;

	for (offs = 0;offs < toki_background1_videoram_size / 2;offs++)
	{
		if (bg1_dirtybuffer[offs])
		{
			code = READ_WORD (&toki_background1_videoram[offs*2]);
			palette = code>>12;
			sx = (offs  % 32) << 4;
			sy = (offs >>  5) << 4;
			bg1_dirtybuffer[offs] = 0;
			drawgfx (bitmap,Machine->gfx[2],
					code & 0xfff,
					palette,
					0,0,sx,sy,
					0,TRANSPARENCY_NONE,0);
		}
	}
}


void toki_draw_background2 (struct osd_bitmap *bitmap)
{
	int sx,sy,code,palette,offs;

	for (offs = 0;offs < toki_background2_videoram_size / 2;offs++)
	{
		if (bg2_dirtybuffer[offs])
		{
			code = READ_WORD (&toki_background2_videoram[offs*2]);
			palette = code>>12;
			sx = (offs  % 32) << 4;
			sy = (offs >>  5) << 4;
			bg2_dirtybuffer[offs] = 0;
			drawgfx (bitmap,Machine->gfx[3],
					code & 0xfff,
					palette,
					0,0,sx,sy,
					0,TRANSPARENCY_NONE,0);
		}
	}
}


void toki_draw_foreground (struct osd_bitmap *bitmap)
{
	int sx,sy,code,palette,offs;

	for (offs = 0;offs < toki_foreground_videoram_size / 2;offs++)
	{
		if (frg_dirtybuffer[offs])
		{
			code = READ_WORD (&toki_foreground_videoram[offs*2]);
			palette = code>>12;

			sx = (offs % 32) << 3;
			sy = (offs >> 5) << 3;
			frg_dirtybuffer[offs] = 0;
			drawgfx (bitmap,Machine->gfx[0],
					code & 0xfff,
					palette,
					0,0,sx,sy,
					0,TRANSPARENCY_NONE,0);
		}
	}
}



/*************************************
 *
 *		Master update function
 *
 *************************************/

void toki_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh)
{
	int title_on; 			/* title on screen flag */

	bg1_scrolly = YBGSCROLL_ADJUST  (READ_WORD (&toki_scrollram[0]));
	bg1_scrollx = XBG1SCROLL_ADJUST (READ_WORD (&toki_scrollram[2]));
	bg2_scrolly = YBGSCROLL_ADJUST  (READ_WORD (&toki_scrollram[4]));
	bg2_scrollx = XBG2SCROLL_ADJUST (READ_WORD (&toki_scrollram[6]));

	/* Palette mapping first */
	{
		unsigned short palette_map[16*4];
		int code, palette, offs;

		memset (palette_map, 0, sizeof (palette_map));

		for (offs = 0; offs < toki_foreground_videoram_size / 2; offs++)
		{
			/* foreground */
			code = READ_WORD (&toki_foreground_videoram[offs * 2]);
			palette = code >> 12;
			palette_map[16 + palette] |= Machine->gfx[0]->pen_usage[code & 0xfff];
			/* background 1 */
			code = READ_WORD (&toki_background1_videoram[offs * 2]);
			palette = code >> 12;
			palette_map[32 + palette] |= Machine->gfx[2]->pen_usage[code & 0xfff];
			/* background 2 */
			code = READ_WORD (&toki_background2_videoram[offs * 2]);
			palette = code >> 12;
			palette_map[48 + palette] |= Machine->gfx[3]->pen_usage[code & 0xfff];
		}

		/* sprites */
		for (offs = 0;offs < toki_sprites_dataram_size;offs += 8)
		{
			unsigned char *data = &toki_sprites_dataram[offs];

			if (READ_WORD (&data[SPRITE_Y]) == 0xf100)
				break;
			palette = READ_WORD (&data[SPRITE_PAL_BANK]);
			if (palette)
			{
				code = READ_WORD (&data[SPRITE_TILE]) & 0x1fff;
				palette_map[0 + (palette >> 12)] |= Machine->gfx[1]->pen_usage[code];
			}
		}

		/* expand it */
		for (palette = 0; palette < 16 * 4; palette++)
		{
			unsigned short usage = palette_map[palette];

			if (usage)
			{
				int i;

				for (i = 0; i < 15; i++)
					if (usage & (1 << i))
						palette_used_colors[palette * 16 + i] = PALETTE_COLOR_USED;
					else
						palette_used_colors[palette * 16 + i] = PALETTE_COLOR_UNUSED;
				palette_used_colors[palette * 16 + 15] = PALETTE_COLOR_TRANSPARENT;
			}
			else
				memset (&palette_used_colors[palette * 16 + 0], PALETTE_COLOR_UNUSED, 16);
		}

		/* recompute */
		if (palette_recalc ())
		{
			memset (frg_dirtybuffer, 1, toki_foreground_videoram_size);
			memset (bg1_dirtybuffer, 1, toki_background1_videoram_size);
			memset (bg2_dirtybuffer, 1, toki_background2_videoram_size);
		}
	}


	title_on = (READ_WORD (&toki_foreground_videoram[0x710])==0x44) ? 1:0;

 	toki_draw_foreground (bitmap_frg);
	toki_draw_background1 (bitmap_bg1);
 	toki_draw_background2 (bitmap_bg2);

	if (title_on)
	{
		int i,scrollx[512];

		for (i = 0;i < 256;i++)
			scrollx[i] = bg2_scrollx - toki_linescroll[i];

		copyscrollbitmap (bitmap,bitmap_bg1,1,&bg1_scrollx,1,&bg1_scrolly,&Machine->drv->visible_area,TRANSPARENCY_NONE,0);
		copyscrollbitmap (bitmap,bitmap_bg2,512,scrollx,1,&bg2_scrolly,&Machine->drv->visible_area,TRANSPARENCY_PEN,palette_transparent_pen);
	} else
	{
		copyscrollbitmap (bitmap,bitmap_bg2,1,&bg2_scrollx,1,&bg2_scrolly,&Machine->drv->visible_area,TRANSPARENCY_NONE,0);
		copyscrollbitmap (bitmap,bitmap_bg1,1,&bg1_scrollx,1,&bg1_scrolly,&Machine->drv->visible_area,TRANSPARENCY_PEN,palette_transparent_pen);
	}

	toki_render_sprites (bitmap);
   	copybitmap (bitmap,bitmap_frg,0,0,0,0,&Machine->drv->visible_area,TRANSPARENCY_PEN,palette_transparent_pen);
}



static int lastline,lastdata;

void toki_linescroll_w(int offset,int data)
{
	if (offset == 2)
	{
		int currline;

		currline = cpu_getscanline();

		if (currline < lastline)
		{
			while (lastline < 256)
				toki_linescroll[lastline++] = lastdata;
			lastline = 0;
		}
		while (lastline < currline)
			toki_linescroll[lastline++] = lastdata;

		lastdata = data & 0x7f;
	}
	else
	{
		/* this is the sign, it is either 0x00 or 0xff */
		if (data) lastdata |= 0x80;
	}
}

int toki_interrupt(void)
{
	while (lastline < 256)
		toki_linescroll[lastline++] = lastdata;
	lastline = 0;

	return 1;  /*Interrupt vector 1*/
}

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