📄 wince_input.h
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/* PocketCultMAME - MAME Emulator for PocketPC
(c) Copyright 2006 Manuel Castrillo Mart韓ez
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef winceinput_h
#define winceinput_h
typedef struct {
short Left;
short Right;
short Up;
short Down;
short KeyA;
short KeyB;
short KeyC;
short KeyD;
short KeyE;
short KeyF;
short KeyG;
short OnscreenRed;
short OnscreenGreen;
short OnscreenYellow;
} PadMappingStruct;
void RotatePadMapping(void);
#endif
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