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📄 rastan.c

📁 这个是延伸mame的在wince平台下的游戏模拟器的代码
💻 C
📖 第 1 页 / 共 2 页
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/***************************************************************************


***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"

unsigned char *rastan_ram;
extern unsigned char *rastan_videoram1,*rastan_videoram3;
extern int rastan_videoram_size;
extern unsigned char *rastan_spriteram;
extern unsigned char *rastan_scrollx;
extern unsigned char *rastan_scrolly;

void rastan_spriteram_w(int offset,int data);
int rastan_spriteram_r(int offset);
void rastan_videoram1_w(int offset,int data);
int rastan_videoram1_r(int offset);
void rastan_videoram3_w(int offset,int data);
int rastan_videoram3_r(int offset);

void rastan_scrollY_w(int offset,int data);
void rastan_scrollX_w(int offset,int data);

void rastan_videocontrol_w(int offset,int data);

int rastan_interrupt(void);
int rastan_s_interrupt(void);

void rastan_background_w(int offset,int data);
void rastan_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);

int  rastan_vh_start(void);
void rastan_vh_stop(void);

void rastan_sound_w(int offset,int data);
int rastan_sound_r(int offset);



int r_rd_a001(int offset);
void r_wr_a000(int offset,int data);
void r_wr_a001(int offset,int data);

void r_wr_c000(int offset,int data);
void r_wr_d000(int offset,int data);

void rastan_irq_handler(void);

int rastan_interrupt(void)
{
	return 5;  /*Interrupt vector 5*/
}

int rastan_input_r (int offset)
{
	switch (offset)
	{
		case 0:
			return input_port_0_r (offset);
		case 2:
			return input_port_1_r (offset);
		case 6:
			return input_port_2_r (offset);
		case 8:
			return input_port_3_r (offset);
		case 10:
			return input_port_4_r (offset);
		default:
			return 0;
	}
}

static int rastan_cycle_r(int offset)
{
	if (cpu_getpc()==0x3b088) cpu_spinuntil_int();

	return READ_WORD(&rastan_ram[0x1c10]);
}

static int rastan_sound_spin(int offset)
{
	if ( (cpu_getpc()==0x1c5) && !(Machine->memory_region[2][ 0x8f27 ] & 0x01) )
		cpu_spin();

	return Machine->memory_region[2][ 0x8f27 ];
}


static struct MemoryReadAddress rastan_readmem[] =
{
	{ 0x000000, 0x05ffff, MRA_ROM },
{ 0x10dc10, 0x10dc11, rastan_cycle_r },
	{ 0x10c000, 0x10ffff, MRA_BANK1 },	/* RAM */
	{ 0x200000, 0x20ffff, paletteram_word_r },
	{ 0x3e0000, 0x3e0003, rastan_sound_r },
	{ 0x390000, 0x39000f, rastan_input_r },
	{ 0xc00000, 0xc03fff, rastan_videoram1_r },
	{ 0xc04000, 0xc07fff, MRA_BANK2 },
	{ 0xc08000, 0xc0bfff, rastan_videoram3_r },
	{ 0xc0c000, 0xc0ffff, MRA_BANK3 },
	{ 0xd00000, 0xd0ffff, MRA_BANK4 },
	{ -1 }  /* end of table */
};

static struct MemoryWriteAddress rastan_writemem[] =
{
	{ 0x000000, 0x05ffff, MWA_ROM },
	{ 0x10c000, 0x10ffff, MWA_BANK1, &rastan_ram },
	{ 0x200000, 0x20ffff, paletteram_xBBBBBGGGGGRRRRR_word_w, &paletteram },
	{ 0x350008, 0x35000b, MWA_NOP },     /* 0 only (often) ? */
	{ 0x380000, 0x380003, rastan_videocontrol_w },	/* sprite palette bank, coin counters, other unknowns */
	{ 0x3c0000, 0x3c0003, MWA_NOP },     /*0000,0020,0063,0992,1753 (very often) watchdog? */
	{ 0x3e0000, 0x3e0003, rastan_sound_w },
	{ 0xc00000, 0xc03fff, rastan_videoram1_w, &rastan_videoram1, &rastan_videoram_size },
	{ 0xc04000, 0xc07fff, MWA_BANK2 },
	{ 0xc08000, 0xc0bfff, rastan_videoram3_w, &rastan_videoram3 },
	{ 0xc0c000, 0xc0ffff, MWA_BANK3 },
	{ 0xc20000, 0xc20003, rastan_scrollY_w, &rastan_scrolly },  /* scroll Y  1st.w plane1  2nd.w plane2 */
	{ 0xc40000, 0xc40003, rastan_scrollX_w, &rastan_scrollx },  /* scroll X  1st.w plane1  2nd.w plane2 */
	{ 0xd00000, 0xd0ffff, MWA_BANK4, &rastan_spriteram },
	{ -1 }  /* end of table */
};


static void rastan_bankswitch_w(int offset, int data)
{
	int bankaddress;
	unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[1].memory_region];

	bankaddress = 0x10000 + ((data^1) & 0x01) * 0x4000;
	cpu_setbank(5,&RAM[bankaddress]);
}

static struct MemoryReadAddress rastan_s_readmem[] =
{
	{ 0x0000, 0x3fff, MRA_ROM },
	{ 0x4000, 0x7fff, MRA_BANK5 },
	{ 0x8f27, 0x8f27, rastan_sound_spin },
	{ 0x8000, 0x8fff, MRA_RAM },
	{ 0x9001, 0x9001, YM2151_status_port_0_r },
	{ 0x9002, 0x9100, MRA_RAM },
	{ 0xa001, 0xa001, r_rd_a001 },
	{ -1 }  /* end of table */
};

static struct MemoryWriteAddress rastan_s_writemem[] =
{
	{ 0x0000, 0x7fff, MWA_ROM },
	{ 0x8000, 0x8fff, MWA_RAM },
	{ 0x9000, 0x9000, YM2151_register_port_0_w },
	{ 0x9001, 0x9001, YM2151_data_port_0_w },
	{ 0xa000, 0xa000, r_wr_a000 },
	{ 0xa001, 0xa001, r_wr_a001 },
	{ 0xb000, 0xb000, ADPCM_trigger },
	{ 0xc000, 0xc000, r_wr_c000 },
	{ 0xd000, 0xd000, r_wr_d000 },
	{ -1 }  /* end of table */
};



INPUT_PORTS_START( rastan_input_ports )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, "Cabinet", IP_KEY_NONE )
	PORT_DIPSETTING(    0x00, "Upright" )
	PORT_DIPSETTING(    0x01, "Cocktail" )
	PORT_DIPNAME( 0x02, 0x02, "Flip Screen", IP_KEY_NONE )
	PORT_DIPSETTING(    0x02, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_BITX(    0x04, 0x04, IPT_DIPSWITCH_NAME | IPF_TOGGLE, "Service Mode", OSD_KEY_F2, IP_JOY_NONE, 0 )
	PORT_DIPSETTING(    0x04, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_DIPNAME( 0x08, 0x08, "Unknown 1", IP_KEY_NONE )
	PORT_DIPSETTING(    0x08, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_DIPNAME( 0x30, 0x30, "Coin A", IP_KEY_NONE )
	PORT_DIPSETTING(    0x00, "4 Coins/1 Credit" )
	PORT_DIPSETTING(    0x10, "3 Coins/1 Credit" )
	PORT_DIPSETTING(    0x20, "2 Coins/1 Credit" )
	PORT_DIPSETTING(    0x30, "1 Coin/1 Credit" )
	PORT_DIPNAME( 0xc0, 0xc0, "Coin B", IP_KEY_NONE )
	PORT_DIPSETTING(    0xc0, "1 Coin/2 Credits" )
	PORT_DIPSETTING(    0x80, "1 Coin/3 Credits" )
	PORT_DIPSETTING(    0x40, "1 Coin/4 Credits" )
	PORT_DIPSETTING(    0x00, "1 Coin/6 Credits" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, "Difficulty", IP_KEY_NONE )
	PORT_DIPSETTING(    0x02, "Easy" )
	PORT_DIPSETTING(    0x03, "Medium" )
	PORT_DIPSETTING(    0x01, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x0c, 0x0c, "Bonus Life", IP_KEY_NONE )
	PORT_DIPSETTING(    0x0c, "100000" )
	PORT_DIPSETTING(    0x08, "150000" )
	PORT_DIPSETTING(    0x04, "200000" )
	PORT_DIPSETTING(    0x00, "250000" )
	PORT_DIPNAME( 0x30, 0x30, "Lives", IP_KEY_NONE )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x40, 0x40, "Allow Continue", IP_KEY_NONE )
	PORT_DIPSETTING(    0x00, "No" )
	PORT_DIPSETTING(    0x40, "Yes" )
	PORT_DIPNAME( 0x80, 0x80, "Unknown 2", IP_KEY_NONE )
	PORT_DIPSETTING(    0x80, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
INPUT_PORTS_END

/* same as rastan, coinage is different */
INPUT_PORTS_START( rastsaga_input_ports )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x01, 0x00, "Cabinet", IP_KEY_NONE )
	PORT_DIPSETTING(    0x00, "Upright" )
	PORT_DIPSETTING(    0x01, "Cocktail" )
	PORT_DIPNAME( 0x02, 0x02, "Flip Screen", IP_KEY_NONE )
	PORT_DIPSETTING(    0x02, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_BITX(    0x04, 0x04, IPT_DIPSWITCH_NAME | IPF_TOGGLE, "Service Mode", OSD_KEY_F2, IP_JOY_NONE, 0 )
	PORT_DIPSETTING(    0x04, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_DIPNAME( 0x08, 0x08, "Unknown 1", IP_KEY_NONE )
	PORT_DIPSETTING(    0x08, "Off" )
	PORT_DIPSETTING(    0x00, "On" )
	PORT_DIPNAME( 0x30, 0x30, "Coin A", IP_KEY_NONE )
	PORT_DIPSETTING(    0x10, "2 Coins/1 Credit" )
	PORT_DIPSETTING(    0x30, "1 Coin/1 Credit" )
	PORT_DIPSETTING(    0x00, "2 Coins/3 Credits" )
	PORT_DIPSETTING(    0x20, "1 Coin/2 Credits" )
	PORT_DIPNAME( 0xc0, 0xc0, "Coin B", IP_KEY_NONE )
	PORT_DIPSETTING(    0x40, "2 Coins/1 Credit" )
	PORT_DIPSETTING(    0xc0, "1 Coin/1 Credit" )
	PORT_DIPSETTING(    0x00, "2 Coins/3 Credits" )
	PORT_DIPSETTING(    0x80, "1 Coin/2 Credits" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, "Difficulty", IP_KEY_NONE )

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