📄 superpac.c
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readmem_cpu1, /* MemoryReadAddress */
writemem_cpu1, /* MemoryWriteAddress */
0, /* IOReadPort */
0, /* IOWritePort */
interrupt, /* interrupt routine */
1 /* interrupts per frame */
},
{
CPU_M6809,
1100000, /* 1.1 Mhz */
3, /* memory region */
superpac_readmem_cpu2,/* MemoryReadAddress */
superpac_writemem_cpu2,/* MemoryWriteAddress */
0, /* IOReadPort */
0, /* IOWritePort */
ignore_interrupt, /* interrupt routine */
1 /* interrupts per frame */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
100, /* 100 CPU slices per frame - an high value to ensure proper */
/* synchronization of the CPUs */
superpac_init_machine, /* init machine routine */
/* video hardware */
28*8, 36*8, /* screen_width, screen_height */
{ 0*8, 28*8-1, 0*8, 36*8-1 },/* struct rectangle visible_area */
gfxdecodeinfo, /* GfxDecodeInfo * */
32, /* total colors */
4*(64+64), /* color table length */
superpac_vh_convert_color_prom, /* convert color prom routine */
VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY,
0, /* vh_init routine */
generic_vh_start, /* vh_start routine */
generic_vh_stop, /* vh_stop routine */
superpac_vh_screenrefresh, /* vh_update routine */
/* sound hardware */
0,0,0,0,
{
{
SOUND_NAMCO,
&namco_interface
}
}
};
static struct MachineDriver pacnpal_machine_driver =
{
/* basic machine hardware */
{
{
CPU_M6809,
1100000, /* 1.1 Mhz */
0, /* memory region */
readmem_cpu1, /* MemoryReadAddress */
writemem_cpu1, /* MemoryWriteAddress */
0, /* IOReadPort */
0, /* IOWritePort */
interrupt, /* interrupt routine */
1 /* interrupts per frame */
},
{
CPU_M6809,
1100000, /* 1.1 Mhz */
3, /* memory region */
pacnpal_readmem_cpu2,/* MemoryReadAddress */
pacnpal_writemem_cpu2,/* MemoryWriteAddress */
0, /* IOReadPort */
0, /* IOWritePort */
pacnpal_interrupt_2, /* interrupt routine */
1 /* interrupts per frame */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
100, /* 100 CPU slices per frame - an high value to ensure proper */
/* synchronization of the CPUs */
superpac_init_machine, /* init machine routine */
/* video hardware */
28*8, 36*8, /* screen_width, screen_height */
{ 0*8, 28*8-1, 0*8, 36*8-1 },/* struct rectangle visible_area */
gfxdecodeinfo, /* GfxDecodeInfo * */
32, /* total colors */
4*(64+64), /* color table length */
superpac_vh_convert_color_prom, /* convert color prom routine */
VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY,
0, /* vh_init routine */
generic_vh_start, /* vh_start routine */
generic_vh_stop, /* vh_stop routine */
superpac_vh_screenrefresh, /* vh_update routine */
/* sound hardware */
0,0,0,0,
{
{
SOUND_NAMCO,
&namco_interface
}
}
};
ROM_START( superpac_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "spc-2.1c", 0xc000, 0x2000, 0x1a38c30e )
ROM_LOAD( "spc-1.1b", 0xe000, 0x2000, 0x730e95a9 )
ROM_REGION_DISPOSE(0x3000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "spv-1.3c", 0x0000, 0x1000, 0x78337e74 )
ROM_LOAD( "spv-2.3f", 0x1000, 0x2000, 0x670a42f2 )
ROM_REGION(0x0220) /* color proms */
ROM_LOAD( "superpac.4c", 0x0000, 0x0020, 0x9ce22c46 ) /* palette */
ROM_LOAD( "superpac.4e", 0x0020, 0x0100, 0x1253c5c1 ) /* chars */
ROM_LOAD( "superpac.3l", 0x0120, 0x0100, 0xd4d7026f ) /* sprites */
ROM_REGION(0x10000) /* 64k for the second CPU */
ROM_LOAD( "spc-3.1k", 0xf000, 0x1000, 0x04445ddb )
ROM_REGION(0x0100) /* sound prom */
ROM_LOAD( "superpac.3m", 0x0000, 0x0100, 0xad43688f )
ROM_END
ROM_START( superpcn_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "sp1.2", 0xc000, 0x2000, 0x4bb33d9c )
ROM_LOAD( "sp1.1", 0xe000, 0x2000, 0x846fbb4a )
ROM_REGION_DISPOSE(0x3000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "sp1.6", 0x0000, 0x1000, 0x91c5935c )
ROM_LOAD( "spv-2.3f", 0x1000, 0x2000, 0x670a42f2 )
ROM_REGION(0x0220) /* color proms */
ROM_LOAD( "superpac.4c", 0x0000, 0x0020, 0x9ce22c46 ) /* palette */
ROM_LOAD( "superpac.4e", 0x0020, 0x0100, 0x1253c5c1 ) /* chars */
ROM_LOAD( "superpac.3l", 0x0120, 0x0100, 0xd4d7026f ) /* sprites */
ROM_REGION(0x10000) /* 64k for the second CPU */
ROM_LOAD( "spc-3.1k", 0xf000, 0x1000, 0x04445ddb )
ROM_REGION(0x0100) /* sound prom */
ROM_LOAD( "superpac.3m", 0x0000, 0x0100, 0xad43688f )
ROM_END
ROM_START( pacnpal_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "pap13b.cpu", 0xa000, 0x2000, 0xed64a565 )
ROM_LOAD( "pap12b.cpu", 0xc000, 0x2000, 0x15308bcf )
ROM_LOAD( "pap11b.cpu", 0xe000, 0x2000, 0x3cac401c )
ROM_REGION_DISPOSE(0x3000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "pap16.cpu", 0x0000, 0x1000, 0xa36b96cb )
ROM_LOAD( "pap15.vid", 0x1000, 0x2000, 0xfb6f56e3 )
ROM_REGION(0x0220) /* color proms */
ROM_LOAD( "papi6.vid", 0x0000, 0x0020, 0x52634b41 ) /* palette */
ROM_LOAD( "papi5.vid", 0x0020, 0x0100, 0xac46203c ) /* chars */
ROM_LOAD( "papi4.vid", 0x0120, 0x0100, 0x686bde84 ) /* sprites */
ROM_REGION(0x10000) /* 64k for the second CPU */
ROM_LOAD( "pap14.cpu", 0xf000, 0x1000, 0x330e20de )
ROM_REGION(0x0100) /* sound prom */
ROM_LOAD( "papi3.cpu", 0x0000, 0x0100, 0x83c31a98 )
ROM_END
/* load the high score table */
static int superpac_hiload(void)
{
int writing = 0;
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x113c],"N@N",3) == 0 && /* check for high score initials */
RAM[0x1087] == 0 && RAM[0x1089] == 0 && RAM[0x1088] != 0 && /* check for main high score value */
memcmp(&RAM[0x3ee],"000",3) == 0) /* see if main high score was written to screen */
{
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x1138],40);
osd_fclose(f);
/* also copy over the high score */
RAM[0x1087] = RAM[0x1138];
RAM[0x1088] = RAM[0x1139];
RAM[0x1089] = RAM[0x113a];
}
/* this is a little gross, but necessary to get the high score on-screen */
if (!writing) writing = (RAM[0x1087] >> 4);
videoram_w (0x3f4, writing ? (RAM[0x1087] >> 4) + '0' : ' ');
if (!writing) writing = (RAM[0x1087] & 0x0f);
videoram_w (0x3f3, writing ? (RAM[0x1087] & 0x0f) + '0' : ' ');
if (!writing) writing = (RAM[0x1088] >> 4);
videoram_w (0x3f2, writing ? (RAM[0x1088] >> 4) + '0' : ' ');
if (!writing) writing = (RAM[0x1088] & 0x0f);
videoram_w (0x3f1, writing ? (RAM[0x1088] & 0x0f) + '0' : ' ');
if (!writing) writing = (RAM[0x1089] >> 4);
videoram_w (0x3f0, writing ? (RAM[0x1089] >> 4) + '0' : ' ');
if (!writing) writing = (RAM[0x1089] & 0x0f);
videoram_w (0x3ef, writing ? (RAM[0x1089] & 0x0f) + '0' : ' ');
videoram_w (0x3ee, 0 + '0');
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
/* save the high score table */
static void superpac_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x1138],40);
osd_fclose(f);
}
}
/* load the high score table */
static int pacnpal_hiload(void)
{
int writing = 0;
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x1051],"\x1a\x25\x1a",3) == 0 && /* check for high score initials */
RAM[0x116d] == 0 && RAM[0x116f] == 0 && RAM[0x116e] != 0 && /* check for main high score value */
memcmp(&RAM[0x3ed],"\x0\x0\x0",3) == 0) /* see if main high score was written to screen */
{
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x104c],40);
osd_fclose(f);
/* also copy over the high score */
RAM[0x116d] = RAM[0x104d];
RAM[0x116e] = RAM[0x104e];
RAM[0x116f] = RAM[0x104f];
}
/* this is a little gross, but necessary to get the high score on-screen */
if (!writing) writing = (RAM[0x116d] >> 4);
videoram_w (0x3f3, writing ? (RAM[0x116d] >> 4) : 0x24);
if (!writing) writing = (RAM[0x116d] & 0x0f);
videoram_w (0x3f2, writing ? (RAM[0x116d] & 0x0f) : 0x24);
if (!writing) writing = (RAM[0x116e] >> 4);
videoram_w (0x3f1, writing ? (RAM[0x116e] >> 4) : 0x24);
if (!writing) writing = (RAM[0x116e] & 0x0f);
videoram_w (0x3f0, writing ? (RAM[0x116e] & 0x0f) : 0x24);
if (!writing) writing = (RAM[0x116f] >> 4);
videoram_w (0x3ef, writing ? (RAM[0x116f] >> 4) : 0x24);
if (!writing) writing = (RAM[0x116f] & 0x0f);
videoram_w (0x3ee, writing ? (RAM[0x116f] & 0x0f) : 0x24);
videoram_w (0x3ed, 0);
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
/* save the high score table */
static void pacnpal_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x104c],40);
osd_fclose(f);
}
}
struct GameDriver superpac_driver =
{
__FILE__,
0,
"superpac",
"Super Pac-Man (Midway)",
"1982",
"[Namco] (Bally Midway license)",
"Aaron Giles (MAME driver)\nKevin Brisley (hardware info)\nLawnmower Man (hardware info)",
0,
&superpac_machine_driver, /* MachineDriver */
0,
superpac_rom, /* RomModule */
0, 0, /* ROM decrypt routines */
0, /* samplenames */
0, /* sound_prom */
superpac_input_ports,
PROM_MEMORY_REGION(2), /* color prom */
0, /* palette */
0, /* color table */
ORIENTATION_DEFAULT,
superpac_hiload, superpac_hisave /* hi score save/load */
};
struct GameDriver superpcn_driver =
{
__FILE__,
&superpac_driver,
"superpcn",
"Super Pac-Man (Namco)",
"1982",
"Namco",
"Aaron Giles (MAME driver)\nKevin Brisley (Replay emulator)\nLawnmower Man (hardware info)",
0,
&superpac_machine_driver, /* MachineDriver */
0,
superpcn_rom, /* RomModule */
0, 0, /* ROM decrypt routines */
0, /* samplenames */
0, /* sound_prom */
superpac_input_ports,
PROM_MEMORY_REGION(2), /* color prom */
0, /* palette */
0, /* color table */
ORIENTATION_DEFAULT,
superpac_hiload, superpac_hisave /* hi score save/load */
};
struct GameDriver pacnpal_driver =
{
__FILE__,
0,
"pacnpal",
"Pac & Pal",
"1983",
"Namco",
"Aaron Giles\nKevin Brisley\nLawnmower Man",
0,
&pacnpal_machine_driver, /* MachineDriver */
0,
pacnpal_rom, /* RomModule */
0, 0, /* ROM decrypt routines */
0, /* samplenames */
0, /* sound_prom */
pacnpal_input_ports,
PROM_MEMORY_REGION(2), /* color prom */
0, /* palette */
0, /* color table */
ORIENTATION_DEFAULT,
pacnpal_hiload, pacnpal_hisave /* hi score save/load */
};
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