📄 mooncrst.c
字号:
PORT_DIPNAME( 0xc0, 0x00, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING( 0x40, "2 Coins/1 Credit" )
PORT_DIPSETTING( 0x00, "1 Coin/1 Credit" )
PORT_DIPSETTING( 0x80, "1 Coin/2 Credits" )
PORT_DIPSETTING( 0xc0, "Free Play" )
PORT_START /* DSW */
PORT_DIPNAME( 0x03, 0x00, "Bonus Life", IP_KEY_NONE )
PORT_DIPSETTING( 0x01, "4000" )
PORT_DIPSETTING( 0x02, "5000" )
PORT_DIPSETTING( 0x03, "7000" )
PORT_DIPSETTING( 0x00, "None" )
PORT_DIPNAME( 0x04, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "5" )
PORT_DIPNAME( 0x08, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x08, "On" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
INPUT_PORTS_START( kingball_input_ports )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Upright" )
PORT_DIPSETTING( 0x20, "Cocktail" )
PORT_BITX( 0x40, 0x00, IPT_DIPSWITCH_NAME | IPF_TOGGLE, "Service Mode", OSD_KEY_F2, IP_JOY_NONE, 0 )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x40, "On" )
/* Hack? - possibly multiplexed via writes to $b003 */
PORT_DIPNAME( 0x80, 0x80, "Speech", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x80, "On" )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_DIPNAME( 0xc0, 0x40, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Free Play" )
PORT_DIPSETTING( 0x40, "1 Coin 1 Credit" )
PORT_DIPSETTING( 0x80, "1 Coin 2 Credits" )
PORT_DIPSETTING( 0xc0, "2 Coins 1 Credit" )
PORT_START /* DSW */
PORT_DIPNAME( 0x03, 0x00, "Bonus Life", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "10000" )
PORT_DIPSETTING( 0x01, "12000" )
PORT_DIPSETTING( 0x02, "15000" )
PORT_DIPSETTING( 0x03, "Nothing" )
PORT_DIPNAME( 0x04, 0x04, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPNAME( 0xf8, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0xf8, "On" )
INPUT_PORTS_END
static struct GfxLayout charlayout =
{
8,8, /* 8*8 characters */
512, /* 512 characters */
2, /* 2 bits per pixel */
{ 0, 512*8*8 }, /* the two bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout spritelayout =
{
16,16, /* 16*16 sprites */
128, /* 128 sprites */
2, /* 2 bits per pixel */
{ 0, 128*16*16 }, /* the two bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static struct GfxLayout bulletlayout =
{
/* there is no gfx ROM for this one, it is generated by the hardware */
3,1, /* 3*1 line */
1, /* just one */
1, /* 1 bit per pixel */
{ 0 },
{ 2, 2, 2 }, /* I "know" that this bit of the */
{ 0 }, /* graphics ROMs is 1 */
0 /* no use */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x0000, &charlayout, 0, 8 },
{ 1, 0x0000, &spritelayout, 0, 8 },
{ 1, 0x0000, &bulletlayout, 8*4, 2 },
{ -1 } /* end of array */
};
/* this PROM was bad (bit 3 always set). I tried to "fix" it to get more reasonable */
/* colors, but it should not be considered correct. It's a bootleg anyway. */
static unsigned char wrong_color_prom[] =
{
/* palette */
0x00,0x3B,0xCB,0xFE,0x00,0x1F,0xC0,0x3F,0x00,0xD8,0x07,0x3F,0x00,0xC0,0xCC,0x07,
0x00,0xC0,0xB8,0x1F,0x00,0x1E,0x79,0x0F,0x00,0xFE,0x07,0xF8,0x00,0x7E,0x07,0xC6
};
static struct CustomSound_interface custom_interface =
{
mooncrst_sh_start,
mooncrst_sh_stop,
mooncrst_sh_update
};
static struct MachineDriver mooncrst_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
18432000/6, /* 3.072 Mhz */
0,
readmem,writemem,0,0,
galaxian_vh_interrupt,1
}
},
60, 2500, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
32+64,8*4+2*2, /* 32 for the characters, 64 for the stars */
galaxian_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
galaxian_vh_start,
generic_vh_stop,
galaxian_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_CUSTOM,
&custom_interface
}
}
};
/* identical to moooncrst, only difference is writemem */
static struct MachineDriver moonal2_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
18432000/6, /* 3.072 Mhz */
0,
readmem,moonal2_writemem,0,0,
galaxian_vh_interrupt,1
}
},
60, 2500, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
32+64,8*4+2*2, /* 32 for the characters, 64 for the stars */
galaxian_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
galaxian_vh_start,
generic_vh_stop,
galaxian_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_CUSTOM,
&custom_interface
}
}
};
/* identical to mooncrst, only difference is vh_start */
static struct MachineDriver moonqsr_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
18432000/6, /* 3.072 MHz */
0,
readmem,writemem,0,0,
galaxian_vh_interrupt,1
}
},
60, 2500, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
32+64,8*4+2*2, /* 32 for the characters, 64 for the stars */
galaxian_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
moonqsr_vh_start,
generic_vh_stop,
galaxian_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_CUSTOM,
&custom_interface
}
}
};
static struct AY8910interface ay8910_interface =
{
1, /* 1 chip */
1620000, /* 1.62 MHz */
{ 0x30ff },
{ 0 },
{ 0 },
{ 0 },
{ 0 }
};
static struct MachineDriver checkman_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
18432000/6, /* 3.072 MHz */
0,
readmem,writemem,0,writeport,
galaxian_vh_interrupt,1
},
{
CPU_Z80 | CPU_AUDIO_CPU,
1620000, /* 1.62 MHz */
3,
sound_readmem,sound_writemem,sound_readport,sound_writeport,
interrupt,1 /* NMIs are triggered by the main CPU */
}
},
60, 2500, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
32+64,8*4+2*2, /* 32 for the characters, 64 for the stars */
galaxian_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
galaxian_vh_start,
generic_vh_stop,
galaxian_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_CUSTOM,
&custom_interface
},
{
SOUND_AY8910,
&ay8910_interface
}
}
};
static struct DACinterface dac_interface =
{
1,
{ 100 }
};
static struct MachineDriver kingball_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
18432000/6, /* 3.072 Mhz? */
0,
kingball_readmem,kingball_writemem,0,0,
galaxian_vh_interrupt,1
},
{
CPU_Z80 | CPU_AUDIO_CPU,
2500000, /* 2.5 MHz */
3,
kb_sound_readmem,kb_sound_writemem,kb_sound_readport,kb_sound_writeport,
interrupt,1 /* NMIs are triggered by the main CPU */
}
},
60, 2500, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
32+64,8*4+2*2, /* 32 for the characters, 64 for the stars */
galaxian_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
galaxian_vh_start,
generic_vh_stop,
galaxian_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_CUSTOM,
&custom_interface
},
{
SOUND_DAC,
&dac_interface
}
}
};
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( mooncrst_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "mc1", 0x0000, 0x0800, 0x7d954a7a )
ROM_LOAD( "mc2", 0x0800, 0x0800, 0x44bb7cfa )
ROM_LOAD( "mc3", 0x1000, 0x0800, 0x9c412104 )
ROM_LOAD( "mc4", 0x1800, 0x0800, 0x7e9b1ab5 )
ROM_LOAD( "mc5", 0x2000, 0x0800, 0x16c759af )
ROM_LOAD( "mc6", 0x2800, 0x0800, 0x69bcafdb )
ROM_LOAD( "mc7", 0x3000, 0x0800, 0xb50dbc46 )
ROM_LOAD( "mc8", 0x3800, 0x0800, 0x18ca312b )
ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "mcs_b", 0x0000, 0x0800, 0xfb0f1f81 )
ROM_LOAD( "mcs_d", 0x0800, 0x0800, 0x13932a15 )
ROM_LOAD( "mcs_a", 0x1000, 0x0800, 0x631ebb5a )
ROM_LOAD( "mcs_c", 0x1800, 0x0800, 0x24cfd145 )
ROM_REGION(0x0020) /* color prom */
ROM_LOAD( "mooncrst.clr", 0x0000, 0x0020, 0x6a0c7d87 )
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -