📄 jumpbug.c
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/***************************************************************************
Jump Bug memory map (preliminary)
0000-3fff ROM
4000-47ff RAM
4800-4bff Video RAM
4c00-4fff mirror address for video RAM
5000-50ff Object RAM
5000-503f screen attributes
5040-505f sprites
5060-507f bullets?
5080-50ff unused?
8000-afff ROM
read:
6000 IN0
6800 IN1
7000 IN2
write:
5800 8910 write port
5900 8910 control port
6002-6006 gfx bank select - see vidhrdw/jumpbug.c for details (6005 seems to be unused)
7001 interrupt enable
7002 coin counter ????
7003 ?
7004 stars on (?)
7005 ?
7006 screen vertical flip ????
7007 screen horizontal flip ????
7800 ?
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
extern unsigned char *jumpbug_attributesram;
extern unsigned char *jumpbug_gfxbank;
extern unsigned char *jumpbug_stars;
void jumpbug_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void jumpbug_attributes_w(int offset,int data);
void jumpbug_gfxbank_w(int offset,int data);
void jumpbug_stars_w(int offset,int data);
int jumpbug_vh_start(void);
void jumpbug_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
static struct MemoryReadAddress readmem[] =
{
{ 0x4000, 0x4bff, MRA_RAM }, /* RAM, Video RAM */
{ 0x4c00, 0x4fff, videoram_r }, /* mirror address for Video RAM*/
{ 0x5000, 0x507f, MRA_RAM }, /* screen attributes, sprites */
{ 0x0000, 0x3fff, MRA_ROM },
{ 0x8000, 0xafff, MRA_ROM },
{ 0x6000, 0x6000, input_port_0_r }, /* IN0 */
{ 0x6800, 0x6800, input_port_1_r }, /* IN1 */
{ 0x7000, 0x7000, input_port_2_r }, /* DSW0 */
{ 0xeff0, 0xefff, MRA_RAM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress writemem[] =
{
{ 0x4000, 0x47ff, MWA_RAM },
{ 0x4800, 0x4bff, videoram_w, &videoram, &videoram_size },
{ 0x4c00, 0x4fff, videoram_w }, /* mirror address for Video RAM */
{ 0x5000, 0x503f, jumpbug_attributes_w, &jumpbug_attributesram },
{ 0x5040, 0x505f, MWA_RAM, &spriteram, &spriteram_size },
{ 0x7001, 0x7001, interrupt_enable_w },
{ 0x7004, 0x7004, MWA_RAM, &jumpbug_stars },
{ 0x6002, 0x6006, jumpbug_gfxbank_w, &jumpbug_gfxbank },
{ 0x5900, 0x5900, AY8910_control_port_0_w },
{ 0x5800, 0x5800, AY8910_write_port_0_w },
{ 0xeff0, 0xefff, MWA_RAM },
{ 0x0000, 0x3fff, MWA_ROM },
{ 0x8000, 0xafff, MWA_ROM },
{ -1 } /* end of table */
};
INPUT_PORTS_START( input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Upright" )
PORT_DIPSETTING( 0x20, "Cocktail" )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_DIPNAME( 0x40, 0x00, "Difficulty ?", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Hard?" )
PORT_DIPSETTING( 0x40, "Easy?" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x01, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x03, "5" )
PORT_BITX( 0, 0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "Infinite", IP_KEY_NONE, IP_JOY_NONE, 0 )
PORT_DIPNAME( 0x0c, 0x00, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING( 0x04, "2/1 2/1" )
PORT_DIPSETTING( 0x08, "2/1 1/3" )
PORT_DIPSETTING( 0x00, "1/1 1/1" )
PORT_DIPSETTING( 0x0c, "1/1 1/6" )
PORT_DIPNAME( 0x10, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x10, "Off" )
PORT_DIPNAME( 0x20, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x20, "Off" )
PORT_DIPNAME( 0x40, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x40, "Off" )
PORT_DIPNAME( 0x80, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x80, "Off" )
INPUT_PORTS_END
static struct GfxLayout charlayout =
{
8,8, /* 8*8 characters */
768, /* 768 characters */
2, /* 2 bits per pixel */
{ 0, 768*8*8 }, /* the two bitplanes are separated */
{ 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout spritelayout =
{
16,16, /* 16*16 sprites */
192, /* 192 sprites */
2, /* 2 bits per pixel */
{ 0, 192*16*16 }, /* the two bitplanes are separated */
{ 23*8, 22*8, 21*8, 20*8, 19*8, 18*8, 17*8, 16*8,
7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x0000, &charlayout, 0, 8 },
{ 1, 0x0000, &spritelayout, 0, 8 },
{ -1 } /* end of array */
};
static struct AY8910interface ay8910_interface =
{
1, /* 1 chip */
1500000, /* 1.5 MHz????? */
{ 255 },
{ 0 },
{ 0 },
{ 0 },
{ 0 }
};
static struct MachineDriver machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
3072000, /* 3.072 Mhz */
0,
readmem,writemem,0,0,
nmi_interrupt,1
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 2*8, 30*8-1, 0*8, 32*8-1 },
gfxdecodeinfo,
32+64, 32, /* 32 for the characters, 64 for the stars */
jumpbug_vh_convert_color_prom,
VIDEO_TYPE_RASTER,
0,
jumpbug_vh_start,
generic_vh_stop,
jumpbug_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_AY8910,
&ay8910_interface
}
}
};
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( jumpbug_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "jb1", 0x0000, 0x1000, 0x415aa1b7 )
ROM_LOAD( "jb2", 0x1000, 0x1000, 0xb1c27510 )
ROM_LOAD( "jb3", 0x2000, 0x1000, 0x97c24be2 )
ROM_LOAD( "jb4", 0x3000, 0x1000, 0x66751d12 )
ROM_LOAD( "jb5", 0x8000, 0x1000, 0xe2d66faf )
ROM_LOAD( "jb6", 0x9000, 0x1000, 0x49e0bdfd )
ROM_LOAD( "jb7", 0xa000, 0x1000, 0x690025ee )
ROM_REGION_DISPOSE(0x3000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "jbi", 0x0000, 0x0800, 0x7749b111 )
ROM_LOAD( "jbj", 0x0800, 0x0800, 0x06e8d7df )
ROM_LOAD( "jbk", 0x1000, 0x0800, 0xb8dbddf3 )
ROM_LOAD( "jbl", 0x1800, 0x0800, 0x9a091b0a )
ROM_LOAD( "jbm", 0x2000, 0x0800, 0x8a0fc082 )
ROM_LOAD( "jbn", 0x2800, 0x0800, 0x155186e0 )
ROM_REGION(0x0020) /* color prom */
ROM_LOAD( "6331-1.11r", 0x0000, 0x0020, 0x6a0c7d87 )
ROM_END
ROM_START( jbugsega_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "jb1.prg", 0x0000, 0x4000, 0xb223fca9 )
ROM_LOAD( "jb2.prg", 0x8000, 0x2800, 0x1b2eb25f )
ROM_REGION_DISPOSE(0x3000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "jbi", 0x0000, 0x0800, 0x7749b111 )
ROM_LOAD( "jbj", 0x0800, 0x0800, 0x06e8d7df )
ROM_LOAD( "jbk", 0x1000, 0x0800, 0xb8dbddf3 )
ROM_LOAD( "jbl", 0x1800, 0x0800, 0x9a091b0a )
ROM_LOAD( "jbm", 0x2000, 0x0800, 0x8a0fc082 )
ROM_LOAD( "jbn", 0x2800, 0x0800, 0x155186e0 )
ROM_REGION(0x0020) /* color prom */
ROM_LOAD( "6331-1.11r", 0x0000, 0x0020, 0x6a0c7d87 )
ROM_END
static void jumpbug_decode(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* this is not a "decryption", it is just a protection removal */
RAM[0x265a] = 0xc9;
RAM[0x8a16] = 0xc9;
RAM[0x8dae] = 0xc9;
RAM[0x8dbe] = 0xc3;
RAM[0x8dd7] = 0x18;
RAM[0x9f3d] = 0x18;
RAM[0x9f53] = 0xc3;
}
static int hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if (memcmp(&RAM[0x4208],"\x00\x00\x00\x05",4) == 0 &&
memcmp(&RAM[0x4233],"\x97\x97\x97\x97",4) ==0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x4208],6);
osd_fread(f,&RAM[0x4222],3*7);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x4208],6);
osd_fwrite(f,&RAM[0x4222],3*7);
osd_fclose(f);
}
}
struct GameDriver jumpbug_driver =
{
__FILE__,
0,
"jumpbug",
"Jump Bug",
"1981",
"Rock-ola",
"Richard Davies\nBrad Oliver\nNicola Salmoria\nJuan Carlos Lorente\nMarco Cassili",
0,
&machine_driver,
0,
jumpbug_rom,
jumpbug_decode, 0,
0,
0, /* sound_prom */
input_ports,
PROM_MEMORY_REGION(2), 0, 0,
ORIENTATION_DEFAULT,
hiload, hisave
};
struct GameDriver jbugsega_driver =
{
__FILE__,
&jumpbug_driver,
"jbugsega",
"Jump Bug (bootleg)",
"1981",
"bootleg",
"Richard Davies\nBrad Oliver\nNicola Salmoria\nJuan Carlos Lorente\nMarco Cassili",
0,
&machine_driver,
0,
jbugsega_rom,
0, 0,
0,
0, /* sound_prom */
input_ports,
PROM_MEMORY_REGION(2), 0, 0,
ORIENTATION_DEFAULT,
hiload, hisave
};
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