📄 renegade.c
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
32*8 /* offset to next character */
};
static struct GfxLayout charlayout =
{
8,8, /* 8x8 characters */
1024, /* 1024 characters */
3, /* bits per pixel */
{ 2, 4, 6 }, /* plane offsets; bit 0 is always clear */
{ 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
32*8 /* offset to next character */
};
static struct GfxLayout tileslayout1 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 4, 0x8000*8+0, 0x8000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static struct GfxLayout tileslayout2 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0, 0xC000*8+0, 0xC000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static struct GfxLayout tileslayout3 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static struct GfxLayout tileslayout4 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
/* 8x8 text, 8 colors */
{ 1, 0x00000, &charlayout, 0, 4 }, /* colors 0- 32 */
/* 16x16 background tiles, 8 colors */
{ 1, 0x08000, &tileslayout1, 192, 8 }, /* colors 192-255 */
{ 1, 0x08000, &tileslayout2, 192, 8 },
{ 1, 0x08000, &tileslayout3, 192, 8 },
{ 1, 0x08000, &tileslayout4, 192, 8 },
{ 1, 0x20000, &tileslayout1, 192, 8 },
{ 1, 0x20000, &tileslayout2, 192, 8 },
{ 1, 0x20000, &tileslayout3, 192, 8 },
{ 1, 0x20000, &tileslayout4, 192, 8 },
/* 16x16 sprites, 8 colors */
{ 1, 0x38000, &tileslayout1, 128, 4 }, /* colors 128-159 */
{ 1, 0x38000, &tileslayout2, 128, 4 },
{ 1, 0x38000, &tileslayout3, 128, 4 },
{ 1, 0x38000, &tileslayout4, 128, 4 },
{ 1, 0x68000, &tileslayout1, 128, 4 },
{ 1, 0x68000, &tileslayout2, 128, 4 },
{ 1, 0x68000, &tileslayout3, 128, 4 },
{ 1, 0x68000, &tileslayout4, 128, 4 },
{ 1, 0x50000, &tileslayout1, 128, 4 },
{ 1, 0x50000, &tileslayout2, 128, 4 },
{ 1, 0x50000, &tileslayout3, 128, 4 },
{ 1, 0x50000, &tileslayout4, 128, 4 },
{ 1, 0x80000, &tileslayout1, 128, 4 },
{ 1, 0x80000, &tileslayout2, 128, 4 },
{ 1, 0x80000, &tileslayout3, 128, 4 },
{ 1, 0x80000, &tileslayout4, 128, 4 },
{ -1 }
};
static struct YM3526interface ym3526_interface =
{
1, /* 1 chip (no more supported) */
3250000, /* 3.25 MHz ? (hand tuned) */
{ 255 } /* (not supported) */
};
static struct MachineDriver renegade_machine_driver =
{
{
{
CPU_M6502,
3000000, /* should be 1.5 MHz? */
0,
main_readmem,main_writemem,0,0,
renegade_interrupt,2
},
{
CPU_M6809 | CPU_AUDIO_CPU,
1200000, /* ? */
2,
sound_readmem,sound_writemem,0,0,
renegade_sound_interrupt,16
}
},
60,
DEFAULT_REAL_60HZ_VBLANK_DURATION*2,
1, /* cpu slices */
0, /* init machine */
32*8, 32*8,
{ 8, 31*8-1, 0, 30*8-1 },
gfxdecodeinfo,
256,256,
0,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
renegade_vh_start,
renegade_vh_stop,
renegade_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM3526,
&ym3526_interface
},
{
SOUND_ADPCM,
&adpcm_interface
}
}
};
ROM_START( renegade_rom )
ROM_REGION(0x14000) /* 64k for code + bank switched ROM */
ROM_LOAD( "nb-5.bin", 0x8000, 0x8000, 0xba683ddf )
ROM_LOAD( "na-5.bin", 0x4000, 0x4000, 0xde7e7df4 )
ROM_CONTINUE( 0x10000, 0x4000 )
ROM_REGION_DISPOSE(0x98000) /* temporary space for graphics (disposed after conversion) */
/* characters */
ROM_LOAD( "nc-5.bin", 0x00000, 0x8000, 0x9adfaa5d ) /* 4 bitplanes */
/* tiles */
ROM_LOAD( "n1-5.bin", 0x08000, 0x8000, 0x4a9f47f3 ) /* bitplane 3 */
ROM_LOAD( "n6-5.bin", 0x10000, 0x8000, 0xd62a0aa8 ) /* bitplanes 1,2 */
ROM_LOAD( "n7-5.bin", 0x18000, 0x8000, 0x7ca5a532 ) /* bitplanes 1,2 */
ROM_LOAD( "n2-5.bin", 0x20000, 0x8000, 0x8d2e7982 ) /* bitplane 3 */
ROM_LOAD( "n8-5.bin", 0x28000, 0x8000, 0x0dba31d3 ) /* bitplanes 1,2 */
ROM_LOAD( "n9-5.bin", 0x30000, 0x8000, 0x5b621b6a ) /* bitplanes 1,2 */
/* sprites */
ROM_LOAD( "nh-5.bin", 0x38000, 0x8000, 0xdcd7857c ) /* bitplane 3 */
ROM_LOAD( "nd-5.bin", 0x40000, 0x8000, 0x2de1717c ) /* bitplanes 1,2 */
ROM_LOAD( "nj-5.bin", 0x48000, 0x8000, 0x0f96a18e ) /* bitplanes 1,2 */
ROM_LOAD( "ni-5.bin", 0x50000, 0x8000, 0x6f597ed2 ) /* bitplane 3 */
ROM_LOAD( "nf-5.bin", 0x58000, 0x8000, 0x0efc8d45 ) /* bitplanes 1,2 */
ROM_LOAD( "nl-5.bin", 0x60000, 0x8000, 0x14778336 ) /* bitplanes 1,2 */
ROM_LOAD( "nn-5.bin", 0x68000, 0x8000, 0x1bf15787 ) /* bitplane 3 */
ROM_LOAD( "ne-5.bin", 0x70000, 0x8000, 0x924c7388 ) /* bitplanes 1,2 */
ROM_LOAD( "nk-5.bin", 0x78000, 0x8000, 0x69499a94 ) /* bitplanes 1,2 */
ROM_LOAD( "no-5.bin", 0x80000, 0x8000, 0x147dd23b ) /* bitplane 3 */
ROM_LOAD( "ng-5.bin", 0x88000, 0x8000, 0xa8ee3720 ) /* bitplanes 1,2 */
ROM_LOAD( "nm-5.bin", 0x90000, 0x8000, 0xc100258e ) /* bitplanes 1,2 */
ROM_REGION(0x10000) /* audio CPU (M6809) */
ROM_LOAD( "n0-5.bin", 0x08000, 0x08000, 0x3587de3b )
ROM_REGION(0x20000) /* adpcm */
ROM_LOAD( "n5-5.bin", 0x00000, 0x8000, 0x7ee43a3c )
ROM_LOAD( "n4-5.bin", 0x10000, 0x8000, 0x6557564c )
ROM_LOAD( "n3-5.bin", 0x18000, 0x8000, 0x78fd6190 )
ROM_END
ROM_START( kuniokun_rom )
ROM_REGION(0x14000) /* 64k for code + bank switched ROM */
ROM_LOAD( "ta18-10.bin", 0x8000, 0x8000, 0xa90cf44a )
ROM_LOAD( "ta18-11.bin", 0x4000, 0x4000, 0xf240f5cd )
ROM_CONTINUE( 0x10000, 0x4000 )
ROM_REGION_DISPOSE(0x98000) /* temporary space for graphics (disposed after conversion) */
/* characters */
ROM_LOAD( "ta18-25.bin", 0x00000, 0x8000, 0x9bd2bea3 ) /* 4 bitplanes */
ROM_LOAD( "ta18-01.bin", 0x08000, 0x8000, 0xdaf15024 )
ROM_LOAD( "ta18-06.bin", 0x10000, 0x8000, 0x1f59a248 )
ROM_LOAD( "ta18-05.bin", 0x18000, 0x8000, 0x7ca5a532 )
ROM_LOAD( "ta18-02.bin", 0x20000, 0x8000, 0x994c0021 )
ROM_LOAD( "ta18-02.bin", 0x28000, 0x8000, 0x994c0021 )/*ROM_LOAD( "ta18-04.bin", 0x28000, 0x8000, 0x00000000 )*/
ROM_LOAD( "ta18-03.bin", 0x30000, 0x8000, 0x0475c99a )
/* sprites */
ROM_LOAD( "ta18-20.bin", 0x38000, 0x8000, 0xc7d54139 )
ROM_LOAD( "ta18-24.bin", 0x40000, 0x8000, 0x84677d45 )
ROM_LOAD( "ta18-18.bin", 0x48000, 0x8000, 0x1c770853 )
ROM_LOAD( "ta18-19.bin", 0x50000, 0x8000, 0xc8795fd7 )
ROM_LOAD( "ta18-22.bin", 0x58000, 0x8000, 0xdf3a2ff5 )
ROM_LOAD( "ta18-16.bin", 0x60000, 0x8000, 0x7244bad0 )
ROM_LOAD( "ta18-14.bin", 0x68000, 0x8000, 0xaf656017 )
ROM_LOAD( "ta18-23.bin", 0x70000, 0x8000, 0x3fd19cf7 )
ROM_LOAD( "ta18-17.bin", 0x78000, 0x8000, 0x74c64c6e )
ROM_LOAD( "ta18-13.bin", 0x80000, 0x8000, 0xb6b14d46 )
ROM_LOAD( "ta18-21.bin", 0x88000, 0x8000, 0xc95e009b )
ROM_LOAD( "ta18-15.bin", 0x90000, 0x8000, 0xa5d61d01 )
ROM_REGION(0x10000) /* audio CPU (M6809) */
ROM_LOAD( "ta18-00.bin", 0x08000, 0x08000, 0x3587de3b )
ROM_REGION(0x20000) /* adpcm */
ROM_LOAD( "ta18-07.bin", 0x00000, 0x8000, 0x02e3f3ed )
ROM_LOAD( "ta18-08.bin", 0x10000, 0x8000, 0xc9312613 )
ROM_LOAD( "ta18-09.bin", 0x18000, 0x8000, 0x07ed4705 )
ROM_END
struct GameDriver renegade_driver =
{
__FILE__,
0,
"renegade",
"Renegade (US)",
"1986",
"Taito",
"Phil Stroffolino\nCarlos A. Lozano\nRob Rosenbrock",
GAME_NOT_WORKING,
&renegade_machine_driver,
0,
renegade_rom,
0, 0,
0,
0,
input_ports,
0, 0, 0,
ORIENTATION_DEFAULT,
0,0
};
struct GameDriver kuniokub_driver =
{
__FILE__,
&renegade_driver,
"kuniokub",
"Nekketsu Kouha Kunio Kun (Jap bootleg)",
"1986",
"bootleg",
"Phil Stroffolino\nCarlos A. Lozano\nRob Rosenbrock",
0,
&renegade_machine_driver,
0,
kuniokun_rom,
0, 0,
0,
0,
input_ports,
0, 0, 0,
ORIENTATION_DEFAULT,
0,0
};
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