📄 mcr68.c
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};
#undef X
#undef Y
#undef Z
static struct GfxDecodeInfo xenophobe_gfxdecodeinfo[] =
{
{ 1, 0x0000, &mcr68_charlayout_2048, 0, 4 },
{ 1, 0x10000, &mcr3_spritelayout_512, 0, 4 },
{ -1 } /* end of array */
};
/***************************************************************************
Sound interfaces
***************************************************************************/
static struct DACinterface dac_interface =
{
1,
{ 255 }
};
/***************************************************************************
Machine drivers
***************************************************************************/
static struct MachineDriver mcr68_machine_driver =
{
/* basic machine hardware */
{
{
CPU_M68000,
8000000, /* 8 Mhz */
0,
mcr68_readmem,mcr68_writemem,0,0,
mcr68_interrupt,4
},
{
CPU_M68000 | CPU_AUDIO_CPU,
8000000,
2,
sg_readmem,sg_writemem,0,0,
ignore_interrupt,0
}
},
30, DEFAULT_30HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - sound CPU synchronization is done via timers */
mcr68_init_machine,
/* video hardware */
32*16, 30*16, { 0, 32*16-1, 0, 30*16-1 },
xenophobe_gfxdecodeinfo,
8*16, 8*16,
mcr68_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE | VIDEO_SUPPORTS_DIRTY,
0,
generic_vh_start,
generic_vh_stop,
xenophobe_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_DAC,
&dac_interface
}
}
};
static struct MachineDriver zwackery_machine_driver =
{
/* basic machine hardware */
{
{
CPU_M68000,
8000000, /* 5 Mhz */
0,
zwackery_readmem,zwackery_writemem,0,0,
mcr68_interrupt,1
},
{
CPU_M68000 | CPU_AUDIO_CPU,
7500000, /* 7.5 Mhz */
2,
sg_readmem,sg_writemem,0,0,
ignore_interrupt,1
}
},
30, DEFAULT_30HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - sound CPU synchronization is done via timers */
0, /* No INIT machine */
/* video hardware */
32*16, 30*16, { 0, 32*16-1, 0, 30*16-1 },
xenophobe_gfxdecodeinfo,
8*16, 8*16,
mcr68_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
generic_vh_start,
generic_vh_stop,
xenophobe_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_DAC,
&dac_interface
}
}
};
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( xenophob_rom )
ROM_REGION(0x40000)
ROM_LOAD_EVEN( "xeno_pro.3c", 0x00000, 0x10000, 0xf44c2e60 )
ROM_LOAD_ODD ( "xeno_pro.3b", 0x00000, 0x10000, 0x01609a3b )
ROM_LOAD_EVEN( "xeno_pro.2c", 0x20000, 0x10000, 0xe45bf669 )
ROM_LOAD_ODD ( "xeno_pro.2b", 0x20000, 0x10000, 0xda5d39d5 )
ROM_REGION_DISPOSE(0x50000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "xeno_bg.12d", 0x00000, 0x08000, 0xc32288b1 )
ROM_LOAD( "xeno_bg.11d", 0x08000, 0x08000, 0x3d2cf284 )
ROM_LOAD( "xeno_fg.10j", 0x10000, 0x10000, 0x6a7a3516 )
ROM_LOAD( "xeno_fg.9j", 0x20000, 0x10000, 0x82fb3e09 )
ROM_LOAD( "xeno_fg.8j", 0x30000, 0x10000, 0x20e682f5 )
ROM_LOAD( "xeno_fg.7j", 0x40000, 0x10000, 0xb12eddb2 )
ROM_REGION(0x40000) /* Sounds Good board */
ROM_LOAD_EVEN( "xeno_snd.u7", 0x00000, 0x10000, 0x77561d15 )
ROM_LOAD_ODD ( "xeno_snd.u17", 0x00000, 0x10000, 0x837a1a71 )
ROM_LOAD_EVEN( "xeno_snd.u8", 0x20000, 0x10000, 0x6e2915c7 )
ROM_LOAD_ODD ( "xeno_snd.u18", 0x20000, 0x10000, 0x12492145 )
ROM_END
ROM_START( spyhunt2_rom )
ROM_REGION(0x40000)
ROM_LOAD_EVEN( "3c", 0x0000, 0x10000, 0x0 )
ROM_LOAD_ODD ( "3b", 0x0000, 0x10000, 0x0 )
ROM_LOAD_EVEN( "2c", 0x20000, 0x10000, 0x0 )
ROM_LOAD_ODD ( "2b", 0x20000, 0x10000, 0x0 )
ROM_REGION_DISPOSE(0x90000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "bg1.12d", 0x00000, 0x8000, 0x0 )
ROM_LOAD( "bg0.11d", 0x08000, 0x8000, 0x0 )
ROM_LOAD( "fg3.10j", 0x10000, 0x20000, 0x0 )
ROM_LOAD( "fg2.9j", 0x30000, 0x20000, 0x0 )
ROM_LOAD( "fg1.8j", 0x50000, 0x20000, 0x0 )
ROM_LOAD( "fg0.7j", 0x70000, 0x20000, 0x0 )
ROM_REGION(0x20000) /* Sound */
ROM_END
ROM_START( blasted_rom )
ROM_REGION(0x40000)
ROM_LOAD_EVEN( "3c", 0x0000, 0x10000, 0x0 )
ROM_LOAD_ODD ( "3b", 0x0000, 0x10000, 0x0 )
ROM_LOAD_EVEN( "2c", 0x20000, 0x10000, 0x0 )
ROM_LOAD_ODD ( "2b", 0x20000, 0x10000, 0x0 )
ROM_REGION_DISPOSE(0x50000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "12d", 0x00000, 0x8000, 0x0 )
ROM_LOAD( "11d", 0x08000, 0x8000, 0x0 )
ROM_LOAD( "fg0", 0x10000, 0x10000, 0x0 )
ROM_LOAD( "fg1", 0x20000, 0x10000, 0x0 )
ROM_LOAD( "fg2", 0x30000, 0x10000, 0x0 )
ROM_LOAD( "fg3", 0x40000, 0x10000, 0x0 )
ROM_REGION(0x20000) /* Unknown */
ROM_END
ROM_START( zwackery_rom )
ROM_REGION(0x40000)
ROM_LOAD_EVEN( "pro0.bin", 0x0000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro1.bin", 0x0000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro2.bin", 0x8000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro3.bin", 0x8000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro4.bin", 0x10000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro5.bin", 0x10000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro6.bin", 0x18000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro7.bin", 0x18000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro8.bin", 0x20000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro9.bin", 0x20000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro10.bin", 0x28000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro11.bin", 0x28000, 0x4000, 0x0 )
ROM_LOAD_EVEN( "pro12.bin", 0x30000, 0x4000, 0x0 )
ROM_LOAD_ODD ( "pro13.bin", 0x30000, 0x4000, 0x0 )
ROM_REGION_DISPOSE(0x50000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "tilee.bin", 0x00000, 0x4000, 0x0 )
ROM_LOAD( "tilef.bin", 0x04000, 0x4000, 0x0 )
ROM_LOAD( "tileg.bin", 0x08000, 0x4000, 0x0 )
ROM_LOAD( "tileh.bin", 0x0C000, 0x4000, 0x0 )
ROM_LOAD( "spr6h.bin", 0x10000, 0x4000, 0x0 )
ROM_LOAD( "spr6j.bin", 0x14000, 0x4000, 0x0 )
ROM_LOAD( "spr7h.bin", 0x18000, 0x4000, 0x0 )
ROM_LOAD( "spr7j.bin", 0x1C000, 0x4000, 0x0 )
ROM_LOAD( "spr10h.bin", 0x20000, 0x4000, 0x0 )
ROM_LOAD( "spr10j.bin", 0x24000, 0x4000, 0x0 )
ROM_LOAD( "spr11h.bin", 0x28000, 0x4000, 0x0 )
ROM_LOAD( "spr11j.bin", 0x2C000, 0x4000, 0x0 )
ROM_REGION(0x20000)
/* CSD roms */
ROM_END
struct GameDriver xenophob_driver =
{
__FILE__,
0,
"xenophob",
"Xenophobe",
"1987",
"Bally Midway",
"Bryan McPhail\n",
0,
&mcr68_machine_driver,
0,
xenophob_rom,
0, 0,
0,
0, /* sound_prom */
xenophobe_input_ports,
0, 0,0,
ORIENTATION_DEFAULT,
0,0
};
struct GameDriver spyhunt2_driver =
{
__FILE__,
0,
"spyhunt2",
"Spy Hunter 2",
"????",
"?????",
"Bryan McPhail\n",
0,
&mcr68_machine_driver,
0,
spyhunt2_rom,
0, 0,
0,
0, /* sound_prom */
spyhunt2_input_ports,
0, 0,0,
ORIENTATION_DEFAULT,
0,0
};
struct GameDriver blasted_driver =
{
__FILE__,
0,
"blasted",
"Blasted",
"????",
"?????",
"Bryan McPhail\n",
0,
&mcr68_machine_driver,
0,
blasted_rom,
0, 0,
0,
0, /* sound_prom */
xenophobe_input_ports,
0, 0,0,
ORIENTATION_DEFAULT,
0,0
};
struct GameDriver zwackery_driver =
{
__FILE__,
0,
"zwackery",
"Zwackery",
"????",
"?????",
"Bryan McPhail\n",
0,
&zwackery_machine_driver,
0,
zwackery_rom,
0, 0,
0,
0, /* sound_prom */
xenophobe_input_ports,
0, 0,0,
ORIENTATION_DEFAULT,
0,0
};
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