📄 vindictr.c
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{ 0x280a, 0x280a, atarigen_6502_sound_r },
{ 0x280c, 0x280c, vindictr_6502_switch_r },
{ 0x280e, 0x280e, MRA_NOP }, /* IRQ ACK */
{ 0x2c00, 0x2c0f, pokey1_r },
{ 0x3000, 0x3fff, MRA_BANK8 },
{ 0x4000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress vindictr_sound_writemem[] =
{
{ 0x0000, 0x1fff, MWA_RAM },
{ 0x2000, 0x2000, YM2151_register_port_0_w },
{ 0x2001, 0x2001, YM2151_data_port_0_w },
{ 0x280e, 0x280e, MWA_NOP }, /* IRQ ACK */
{ 0x2a02, 0x2a02, atarigen_6502_sound_w },
{ 0x2a04, 0x2a04, vindictr_6502_ctl_w },
{ 0x2a06, 0x2a06, MWA_NOP }, /* mixer */
{ 0x2c00, 0x2c0f, pokey1_w },
{ 0x3000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
/*************************************
*
* Port definitions
*
*************************************/
INPUT_PORTS_START( vindictr_ports )
PORT_START /* 0x26000 high */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP | IPF_PLAYER1 | IPF_2WAY )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP | IPF_PLAYER1 | IPF_2WAY )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN | IPF_PLAYER1 | IPF_2WAY )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN | IPF_PLAYER1 | IPF_2WAY )
PORT_START /* 0x26010 high */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP | IPF_PLAYER2 | IPF_2WAY )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP | IPF_PLAYER2 | IPF_2WAY )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN | IPF_PLAYER2 | IPF_2WAY )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN | IPF_PLAYER2 | IPF_2WAY )
PORT_START /* 0x26010 low */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_BITX( 0x02, 0x02, IPT_DIPSWITCH_NAME | IPF_TOGGLE, "Self Test", OSD_KEY_F2, IP_JOY_NONE, 0 )
PORT_DIPSETTING( 0x02, "Off")
PORT_DIPSETTING( 0x00, "On")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* Input buffer full (@260030) */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) /* Output buffer full (@360030) */
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) /* ADEOC, end of conversion */
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START /* 0x26020 high */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START /* sound switch */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) /* speech chip ready */
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) /* output buffer full */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* input buffer full */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* self test */
PORT_START /* single joystick */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_CHEAT | IPF_PLAYER1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_CHEAT | IPF_PLAYER1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_CHEAT | IPF_PLAYER1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_CHEAT | IPF_PLAYER1 )
PORT_START /* single joystick */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_CHEAT | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_CHEAT | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_CHEAT | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_CHEAT | IPF_PLAYER2 )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static struct GfxLayout charlayout =
{
8,8, /* 8*8 chars */
1024, /* 1024 chars */
2, /* 2 bits per pixel */
{ 0, 4 },
{ 0, 1, 2, 3, 8, 9, 10, 11 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
8*16 /* every char takes 16 consecutive bytes */
};
static struct GfxLayout spritelayout =
{
8,8, /* 8*8 sprites */
32768, /* 32768 of them */
4, /* 4 bits per pixel */
{ 0*8*0x40000, 1*8*0x40000, 2*8*0x40000, 3*8*0x40000 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every sprite takes 8 consecutive bytes */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x100000, &charlayout, 0, 64 }, /* characters 8x8 */
{ 1, 0x000000, &spritelayout, 256, 32 }, /* sprites & playfield */
{ -1 } /* end of array */
};
/*************************************
*
* Sound definitions
*
*************************************/
static struct POKEYinterface pokey_interface =
{
1, /* 1 chip */
1789790, /* 1.5 MHz??? */
40,
POKEY_DEFAULT_GAIN,
NO_CLIP,
/* The 8 pot handlers */
{ 0 },
{ 0 },
{ 0 },
{ 0 },
{ 0 },
{ 0 },
{ 0 },
{ 0 },
/* The allpot handler */
{ 0 }
};
static struct YM2151interface ym2151_interface =
{
1, /* 1 chip */
3579580, /* 3.58 MHZ ? */
{ 80 },
{ 0 }
};
/*************************************
*
* Machine driver
*
*************************************/
static struct MachineDriver vindictr_machine_driver =
{
/* basic machine hardware */
{
{
CPU_M68000,
7159160, /* 7.159 Mhz */
0,
vindictr_readmem,vindictr_writemem,0,0,
vindictr_interrupt,1
},
{
CPU_M6502,
1789790, /* 1.791 Mhz */
2,
vindictr_sound_readmem,vindictr_sound_writemem,0,0,
0,0,
vindictr_sound_interrupt,250
}
},
60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
10,
vindictr_init_machine,
/* video hardware */
42*8, 30*8, { 0*8, 42*8-1, 0*8, 30*8-1 },
gfxdecodeinfo,
2048, 2048,
0,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE | VIDEO_UPDATE_BEFORE_VBLANK,
0,
vindictr_vh_start,
vindictr_vh_stop,
vindictr_vh_screenrefresh,
/* sound hardware */
SOUND_SUPPORTS_STEREO,0,0,0,
{
{
SOUND_YM2151,
&ym2151_interface
},
{
SOUND_POKEY,
&pokey_interface
}
}
};
/*************************************
*
* ROM decoding
*
*************************************/
static void vindictr_rom_decode (void)
{
int i;
/* invert the graphics bits on the playfield and motion objects */
for (i = 0; i < 0x100000; i++)
Machine->memory_region[1][i] ^= 0xff;
}
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( vindictr_rom )
ROM_REGION(0x60000) /* 6*64k for 68000 code */
ROM_LOAD_EVEN( "vin.d1", 0x00000, 0x10000, 0x2e5135e4 )
ROM_LOAD_ODD ( "vin.d3", 0x00000, 0x10000, 0xe357fa79 )
ROM_LOAD_EVEN( "vin.j1", 0x20000, 0x10000, 0x44c77ee0 )
ROM_LOAD_ODD ( "vin.j3", 0x20000, 0x10000, 0x4deaa77f )
ROM_LOAD_EVEN( "vin.k1", 0x40000, 0x10000, 0x9a0444ee )
ROM_LOAD_ODD ( "vin.k3", 0x40000, 0x10000, 0xd5022d78 )
ROM_REGION_DISPOSE(0x104000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "vin.p13", 0x00000, 0x20000, 0x062f8e52 )
ROM_LOAD( "vin.p14", 0x20000, 0x10000, 0x0e4366fa )
ROM_RELOAD( 0x30000, 0x10000 )
ROM_LOAD( "vin.p8", 0x40000, 0x20000, 0x09123b57 )
ROM_LOAD( "vin.p6", 0x60000, 0x10000, 0x6b757bca )
ROM_RELOAD( 0x70000, 0x10000 )
ROM_LOAD( "vin.r13", 0x80000, 0x20000, 0xa5268c4f )
ROM_LOAD( "vin.r14", 0xa0000, 0x10000, 0x609f619e )
ROM_RELOAD( 0xb0000, 0x10000 )
ROM_LOAD( "vin.r8", 0xc0000, 0x20000, 0x2d07fdaa )
ROM_LOAD( "vin.r6", 0xe0000, 0x10000, 0x0a2aba63 )
ROM_RELOAD( 0xf0000, 0x10000 )
ROM_LOAD( "vin.n17", 0x100000, 0x04000, 0xf99b631a ) /* alpha font */
ROM_REGION(0x14000) /* 64k + 16k for 6502 code */
ROM_LOAD( "vin.snd", 0x10000, 0x4000, 0xd2212c0a )
ROM_CONTINUE( 0x04000, 0xc000 )
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
struct GameDriver vindictr_driver =
{
__FILE__,
0,
"vindictr",
"Vindicators",
"1988",
"Atari Games",
"Aaron Giles (MAME driver)\nNeil Bradley (hardware information)",
0,
&vindictr_machine_driver,
0,
vindictr_rom,
vindictr_rom_decode,
0,
0,
0, /* sound_prom */
vindictr_ports,
0, 0, 0, /* colors, palette, colortable */
ORIENTATION_DEFAULT,
atarigen_hiload, atarigen_hisave
};
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