📄 rockola.c
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/***************************************************************************
Vanguard memory map (preliminary)
0000-03ff RAM
0400-07ff Video RAM 1
0800-0bff Video RAM 2
0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
1000-1fff Character generator RAM
4000-bfff ROM
read:
3104 IN0
3105 IN1
3106 DSW ??
3107 IN2
write
3100 Sound Port 0
3101 Sound Port 1
3103 bit 7 = flip screen
3200 y scroll register
3300 x scroll register
Fantasy and Nibbler memory map (preliminary)
0000-03ff RAM
0400-07ff Video RAM 1
0800-0bff Video RAM 2
0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
1000-1fff Character generator RAM
3000-bfff ROM
read:
2104 IN0
2105 IN1
2106 DSW
2107 IN2
write
2000-2001 To the HD46505S video controller
2100 Sound Port 0
2101 Sound Port 1
2103 bit 7 = flip screen
bit 4-6 = music 2
bit 3 = char bank selector
bit 0-2 = background color
2200 y scroll register
2300 x scroll register
Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
Pioneer Balloon memory map (preliminary)
0000-03ff RAM IC13 cpu
0400-07ff Video RAM 1 IC67 video
0800-0bff Video RAM 2 ???? video
0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2)
1000-1fff RAM ???? Character generator
3000-3fff ROM 4/5 IC12
4000-4fff ROM 1 IC07
5000-5fff ROM 2 IC08
6000-6fff ROM 3 IC09
7000-7fff ROM 4 IC10
8000-8fff ROM 5 IC14
9000-9fff ROM 6 IC15
read:
b104 IN0
b105 IN1
b106 DSW
b107 IN2
write
b000 Sound Port 0
b001 Sound Port 1
b100 ????
b103 bit 7 = flip screen
bit 4-6 = music 2
bit 3 = char bank selector
bit 0-2 = background color
b106 ????
b200 y scroll register
b300 x scroll register
Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "vidhrdw/crtc6845.h"
extern unsigned char *rockola_videoram2;
extern unsigned char *rockola_characterram;
extern unsigned char *rockola_scrollx,*rockola_scrolly;
void satansat_b002_w(int offset,int data);
void satansat_backcolor_w(int offset, int data);
void satansat_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void satansat_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
void satansat_characterram_w(int offset,int data);
void rockola_characterram_w(int offset,int data);
void rockola_flipscreen_w(int offset,int data);
void rockola_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void rockola_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
void satansat_sound0_w(int offset,int data);
void satansat_sound1_w(int offset,int data);
void vanguard_sound0_w(int offset,int data);
void vanguard_sound1_w(int offset,int data);
void fantasy_sound0_w(int offset,int data);
void fantasy_sound1_w(int offset,int data);
void fantasy_sound2_w(int offset,int data);
int rockola_sh_start(void);
void rockola_sh_update(void);
static struct MemoryWriteAddress sasuke_writemem[] =
{
{ 0x0000, 0x03ff, MWA_RAM },
{ 0x0400, 0x07ff, MWA_RAM, &rockola_videoram2 },
{ 0x0800, 0x0bff, videoram_w, &videoram, &videoram_size },
{ 0x0c00, 0x0fff, colorram_w, &colorram },
{ 0x1000, 0x1fff, rockola_characterram_w, &rockola_characterram },
{ 0x4000, 0x97ff, MWA_ROM },
{ 0x3000, 0x3000, crtc6845_address_w },
{ 0x3001, 0x3001, crtc6845_register_w },
{ 0xb002, 0xb002, satansat_b002_w }, /* flip screen & irq enable */
{ 0xb003, 0xb003, satansat_backcolor_w },
{ -1 } /* end of table */
};
static struct MemoryReadAddress satansat_readmem[] =
{
{ 0x0000, 0x1fff, MRA_RAM },
{ 0x4000, 0x97ff, MRA_ROM },
{ 0xb004, 0xb004, input_port_0_r }, /* IN0 */
{ 0xb005, 0xb005, input_port_1_r }, /* IN1 */
{ 0xb006, 0xb006, input_port_2_r }, /* DSW */
{ 0xb007, 0xb007, input_port_3_r }, /* IN2 */
{ 0xf800, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress satansat_writemem[] =
{
{ 0x0000, 0x03ff, MWA_RAM },
{ 0x0400, 0x07ff, MWA_RAM, &rockola_videoram2 },
{ 0x0800, 0x0bff, videoram_w, &videoram, &videoram_size },
{ 0x0c00, 0x0fff, colorram_w, &colorram },
{ 0x1000, 0x1fff, rockola_characterram_w, &rockola_characterram },
{ 0x4000, 0x97ff, MWA_ROM },
{ 0x3000, 0x3000, crtc6845_address_w },
{ 0x3001, 0x3001, crtc6845_register_w },
{ 0xb000, 0xb000, satansat_sound0_w },
{ 0xb001, 0xb001, satansat_sound1_w },
{ 0xb002, 0xb002, satansat_b002_w }, /* flip screen & irq enable */
{ 0xb003, 0xb003, satansat_backcolor_w },
{ -1 } /* end of table */
};
static struct MemoryReadAddress vanguard_readmem[] =
{
{ 0x0000, 0x1fff, MRA_RAM },
{ 0x3104, 0x3104, input_port_0_r }, /* IN0 */
{ 0x3105, 0x3105, input_port_1_r }, /* IN1 */
{ 0x3106, 0x3106, input_port_2_r }, /* DSW */
{ 0x3107, 0x3107, input_port_3_r }, /* IN2 */
{ 0x4000, 0xbfff, MRA_ROM },
{ 0xf000, 0xffff, MRA_ROM }, /* for the reset / interrupt vectors */
{ -1 } /* end of table */
};
static struct MemoryWriteAddress vanguard_writemem[] =
{
{ 0x0000, 0x03ff, MWA_RAM },
{ 0x0400, 0x07ff, MWA_RAM, &rockola_videoram2 },
{ 0x0800, 0x0bff, videoram_w, &videoram, &videoram_size },
{ 0x0c00, 0x0fff, colorram_w, &colorram },
{ 0x1000, 0x1fff, rockola_characterram_w, &rockola_characterram },
{ 0x3000, 0x3000, crtc6845_address_w },
{ 0x3001, 0x3001, crtc6845_register_w },
{ 0x3100, 0x3100, vanguard_sound0_w },
{ 0x3101, 0x3101, vanguard_sound1_w },
{ 0x3103, 0x3103, rockola_flipscreen_w },
{ 0x3200, 0x3200, MWA_RAM, &rockola_scrolly },
{ 0x3300, 0x3300, MWA_RAM, &rockola_scrollx },
{ 0x4000, 0xbfff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress fantasy_readmem[] =
{
{ 0x0000, 0x1fff, MRA_RAM },
{ 0x2104, 0x2104, input_port_0_r }, /* IN0 */
{ 0x2105, 0x2105, input_port_1_r }, /* IN1 */
{ 0x2106, 0x2106, input_port_2_r }, /* DSW */
{ 0x2107, 0x2107, input_port_3_r }, /* IN2 */
{ 0x3000, 0xbfff, MRA_ROM },
{ 0xfffa, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress fantasy_writemem[] =
{
{ 0x0000, 0x03ff, MWA_RAM },
{ 0x0400, 0x07ff, MWA_RAM, &rockola_videoram2 },
{ 0x0800, 0x0bff, videoram_w, &videoram, &videoram_size },
{ 0x0c00, 0x0fff, colorram_w, &colorram },
{ 0x1000, 0x1fff, rockola_characterram_w, &rockola_characterram },
{ 0x2000, 0x2000, crtc6845_address_w },
{ 0x2001, 0x2001, crtc6845_register_w },
{ 0x2100, 0x2100, fantasy_sound0_w },
{ 0x2101, 0x2101, fantasy_sound1_w },
{ 0x2103, 0x2103, fantasy_sound2_w }, /* + flipscreen, gfx bank, bg color */
{ 0x2200, 0x2200, MWA_RAM, &rockola_scrolly },
{ 0x2300, 0x2300, MWA_RAM, &rockola_scrollx },
{ 0x3000, 0xbfff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress pballoon_readmem[] =
{
{ 0x0000, 0x1fff, MRA_RAM },
{ 0x3000, 0x9fff, MRA_ROM },
{ 0xb104, 0xb104, input_port_0_r }, /* IN0 */
{ 0xb105, 0xb105, input_port_1_r }, /* IN1 */
{ 0xb106, 0xb106, input_port_2_r }, /* DSW */
{ 0xb107, 0xb107, input_port_3_r }, /* IN2 */
{ 0xfffa, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress pballoon_writemem[] =
{
{ 0x0000, 0x03ff, MWA_RAM },
{ 0x0400, 0x07ff, MWA_RAM, &rockola_videoram2 },
{ 0x0800, 0x0bff, videoram_w, &videoram, &videoram_size },
{ 0x0c00, 0x0fff, colorram_w, &colorram },
{ 0x1000, 0x1fff, rockola_characterram_w, &rockola_characterram },
{ 0x3000, 0x9fff, MWA_ROM },
{ 0xb000, 0xb000, crtc6845_address_w },
{ 0xb001, 0xb001, crtc6845_register_w },
{ 0xb100, 0xb100, fantasy_sound0_w },
{ 0xb101, 0xb101, fantasy_sound1_w },
{ 0xb103, 0xb103, fantasy_sound2_w }, /* + flipscreen, gfx bank, bg color */
{ 0xb200, 0xb200, MWA_RAM, &rockola_scrolly },
{ 0xb300, 0xb300, MWA_RAM, &rockola_scrollx },
{ -1 } /* end of table */
};
static int satansat_interrupt(void)
{
if (cpu_getiloops() != 0)
{
/* user asks to insert coin: generate a NMI interrupt. */
if (readinputport(3) & 1)
return nmi_interrupt();
else return ignore_interrupt();
}
else return interrupt(); /* one IRQ per frame */
}
static int rockola_interrupt(void)
{
if (cpu_getiloops() != 0)
{
/* user asks to insert coin: generate a NMI interrupt. */
if (readinputport(3) & 3)
return nmi_interrupt();
else return ignore_interrupt();
}
else return interrupt(); /* one IRQ per frame */
}
/* Derived from Zarzon. Might not reflect the actual hardware. */
INPUT_PORTS_START( sasuke_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW */
PORT_DIPNAME( 0x01, 0x01, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x01, "Upright")
PORT_DIPSETTING( 0x00, "Cocktail" )
PORT_DIPNAME (0x02, 0x00, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "1 Coin/1 Credit" )
PORT_DIPSETTING ( 0x02, "1 Coin/2 Credits" )
PORT_DIPNAME (0x04, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
PORT_DIPSETTING ( 0x04, "On" )
PORT_DIPNAME (0x08, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
PORT_DIPSETTING ( 0x08, "On" )
PORT_DIPNAME (0x30, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "3" )
PORT_DIPSETTING ( 0x10, "4" )
PORT_DIPSETTING ( 0x20, "5" )
/* 0x30 gives 3 again */
PORT_DIPNAME (0x40, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
PORT_DIPSETTING ( 0x40, "On" )
PORT_DIPNAME (0x80, 0x00, "RAM Test", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
PORT_DIPSETTING ( 0x80, "On" )
PORT_START /* IN2 */
PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, IP_NAME_DEFAULT, IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 )
PORT_BIT( 0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* connected to a counter - random number generator? */
INPUT_PORTS_END
INPUT_PORTS_START( satansat_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_COCKTAIL )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x7C, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW */
PORT_DIPNAME( 0x01, 0x01, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x01, "Upright")
PORT_DIPSETTING( 0x00, "Cocktail" )
PORT_DIPNAME (0x0a, 0x00, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING ( 0x08, "2 Coins/1 Credit" )
PORT_DIPSETTING ( 0x00, "1 Coin/1 Credit" )
PORT_DIPSETTING ( 0x02, "1 Coin/2 Credits" )
/* 0x0a gives 2/1 again */
PORT_DIPNAME (0x04, 0x00, "Bonus Life", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "5000" )
PORT_DIPSETTING ( 0x04, "10000" )
PORT_DIPNAME (0x30, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "3" )
PORT_DIPSETTING ( 0x10, "4" )
PORT_DIPSETTING ( 0x20, "5" )
/* 0x30 gives 3 again */
PORT_DIPNAME (0x40, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
PORT_DIPSETTING ( 0x40, "On" )
PORT_DIPNAME (0x80, 0x00, "RAM Test", IP_KEY_NONE )
PORT_DIPSETTING ( 0x00, "Off" )
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