📄 tigeroad.c
字号:
0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+8+0, 64*8+8+1, 64*8+8+2, 64*8+8+3,
2*64*8+0, 2*64*8+1, 2*64*8+2, 2*64*8+3, 2*64*8+8+0, 2*64*8+8+1, 2*64*8+8+2, 2*64*8+8+3,
3*64*8+0, 3*64*8+1, 3*64*8+2, 3*64*8+3, 3*64*8+8+0, 3*64*8+8+1, 3*64*8+8+2, 3*64*8+8+3,
},
{ /* y offsets */
0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
},
256*8
};
static struct GfxLayout sprite_layout =
{
16,16, /* tile size */
4096, /* number of tiles */
4, /* bits per pixel */
{ 3*4096*32*8, 2*4096*32*8, 1*4096*32*8, 0*4096*32*8 }, /* plane offsets */
{ /* x offsets */
0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7
},
{ /* y offsets */
0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8
},
32*8
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x000000, &tile_layout, 0, 16 }, /* colors 0-255 */
{ 1, 0x100000, &sprite_layout, 256, 16 }, /* colors 256-511 */
{ 1, 0x180000, &text_layout, 512, 16 }, /* colors 512-575 */
{ -1 } /* end of array */
};
/* handler called by the 2203 emulator when the internal timers cause an IRQ */
static void irqhandler(void)
{
cpu_cause_interrupt(1,0xff);
}
static struct YM2203interface ym2203_interface =
{
2, /* 2 chips */
3500000, /* 3.5 MHz ? */
{ YM2203_VOL(255,255), YM2203_VOL(255,255) },
{ 0 },
{ 0 },
{ 0 },
{ 0 },
{ irqhandler }
};
static struct MachineDriver machine_driver =
{
{
{
CPU_M68000,
6000000, /* ? Main clock is 24MHz */
0,
readmem,writemem,0,0,
tigeroad_interrupt,1
},
{
CPU_Z80 | CPU_AUDIO_CPU,
4000000, /* 4 Mhz ??? */
3, /* memory region #3 */
sound_readmem,sound_writemem,0,sound_writeport,
ignore_interrupt,0 /* NMIs are triggered by the main CPU */
/* IRQs are triggered by the YM2203 */
}
},
60, 2500, /* frames per second, vblank duration */
/* vblank duration hand tuned to get proper sprite/background alignment */
1, /* CPU slices per frame */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
576, 576,
0, /* convert color prom routine */
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
0,
0,
tigeroad_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
}
}
};
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( tigeroad_rom )
ROM_REGION(0x40000) /* 256K for 68000 code */
ROM_LOAD_EVEN( "tru02.bin", 0x00000, 0x20000, 0x8d283a95 )
ROM_LOAD_ODD( "tru04.bin", 0x00000, 0x20000, 0x72e2ef20 )
ROM_REGION_DISPOSE(0x188000) /* temporary space for graphics */
ROM_LOAD( "tr-01a.bin", 0x000000, 0x20000, 0xa8aa2e59 ) /* tiles */
ROM_LOAD( "tr-04a.bin", 0x020000, 0x20000, 0x8863a63c )
ROM_LOAD( "tr-02a.bin", 0x040000, 0x20000, 0x1a2c5f89 )
ROM_LOAD( "tr05.bin", 0x060000, 0x20000, 0x5bf453b3 )
ROM_LOAD( "tr-03a.bin", 0x080000, 0x20000, 0x1e0537ea )
ROM_LOAD( "tr-06a.bin", 0x0A0000, 0x20000, 0xb636c23a )
ROM_LOAD( "tr-07a.bin", 0x0C0000, 0x20000, 0x5f907d4d )
ROM_LOAD( "tr08.bin", 0x0E0000, 0x20000, 0xadee35e2 )
ROM_LOAD( "tr-09a.bin", 0x100000, 0x20000, 0x3d98ad1e ) /* sprites */
ROM_LOAD( "tr-10a.bin", 0x120000, 0x20000, 0x8f6f03d7 )
ROM_LOAD( "tr-11a.bin", 0x140000, 0x20000, 0xcd9152e5 )
ROM_LOAD( "tr-12a.bin", 0x160000, 0x20000, 0x7d8a99d0 )
ROM_LOAD( "tr01.bin", 0x180000, 0x08000, 0x74a9f08c ) /* 8x8 text */
ROM_REGION( 0x08000 ) /* tilemap for background */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, 0xa79be1eb )
ROM_REGION( 0x10000 ) /* audio CPU */
ROM_LOAD( "tru05.bin", 0x0000, 0x8000, 0xf9a7c9bf )
ROM_END
ROM_START( f1dream_rom )
ROM_REGION(0x40000) /* 256K for 68000 code */
ROM_LOAD_EVEN( "06j_02.bin", 0x00000, 0x20000, 0x3c2ec697 )
ROM_LOAD_ODD( "06k_03.bin", 0x00000, 0x20000, 0x85ebad91 )
ROM_REGION_DISPOSE(0x188000) /* temporary space for graphics */
ROM_LOAD( "03f_12.bin", 0x000000, 0x10000, 0xbc13e43c ) /* tiles */
ROM_LOAD( "01f_10.bin", 0x010000, 0x10000, 0xf7617ad9 )
ROM_LOAD( "03h_14.bin", 0x020000, 0x10000, 0xe33cd438 )
/* 30000-7ffff empty */
ROM_LOAD( "02f_11.bin", 0x080000, 0x10000, 0x4aa49cd7 )
ROM_LOAD( "17f_09.bin", 0x090000, 0x10000, 0xca622155 )
ROM_LOAD( "02h_13.bin", 0x0a0000, 0x10000, 0x2a63961e )
/* b0000-fffff empty */
ROM_LOAD( "03b_06.bin", 0x100000, 0x10000, 0x5e54e391 ) /* sprites */
/* 110000-11ffff empty */
ROM_LOAD( "02b_05.bin", 0x120000, 0x10000, 0xcdd119fd )
/* 130000-13ffff empty */
ROM_LOAD( "03d_08.bin", 0x140000, 0x10000, 0x811f2e22 )
/* 150000-15ffff empty */
ROM_LOAD( "02d_07.bin", 0x160000, 0x10000, 0xaa9a1233 )
/* 170000-17ffff empty */
ROM_LOAD( "10d_01.bin", 0x180000, 0x08000, 0x361caf00 ) /* 8x8 text */
ROM_REGION( 0x08000 ) /* tilemap for background */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, 0x978758b7 )
ROM_REGION( 0x10000 ) /* audio CPU */
ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, 0x4b9a7524 )
ROM_END
ROM_START( f1dreamb_rom )
ROM_REGION(0x40000) /* 256K for 68000 code */
ROM_LOAD_EVEN( "f1d_04.bin", 0x00000, 0x10000, 0x903febad )
ROM_LOAD_ODD( "f1d_05.bin", 0x00000, 0x10000, 0x666fa2a7 )
ROM_LOAD_EVEN( "f1d_02.bin", 0x20000, 0x10000, 0x98973c4c )
ROM_LOAD_ODD( "f1d_03.bin", 0x20000, 0x10000, 0x3d21c78a )
ROM_REGION_DISPOSE(0x188000) /* temporary space for graphics */
ROM_LOAD( "03f_12.bin", 0x000000, 0x10000, 0xbc13e43c ) /* tiles */
ROM_LOAD( "01f_10.bin", 0x010000, 0x10000, 0xf7617ad9 )
ROM_LOAD( "03h_14.bin", 0x020000, 0x10000, 0xe33cd438 )
/* 30000-7ffff empty */
ROM_LOAD( "02f_11.bin", 0x080000, 0x10000, 0x4aa49cd7 )
ROM_LOAD( "17f_09.bin", 0x090000, 0x10000, 0xca622155 )
ROM_LOAD( "02h_13.bin", 0x0a0000, 0x10000, 0x2a63961e )
/* b0000-fffff empty */
ROM_LOAD( "03b_06.bin", 0x100000, 0x10000, 0x5e54e391 ) /* sprites */
/* 110000-11ffff empty */
ROM_LOAD( "02b_05.bin", 0x120000, 0x10000, 0xcdd119fd )
/* 130000-13ffff empty */
ROM_LOAD( "03d_08.bin", 0x140000, 0x10000, 0x811f2e22 )
/* 150000-15ffff empty */
ROM_LOAD( "02d_07.bin", 0x160000, 0x10000, 0xaa9a1233 )
/* 170000-17ffff empty */
ROM_LOAD( "10d_01.bin", 0x180000, 0x08000, 0x361caf00 ) /* 8x8 text */
ROM_REGION( 0x08000 ) /* tilemap for background */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, 0x978758b7 )
ROM_REGION( 0x10000 ) /* audio CPU */
ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, 0x4b9a7524 )
ROM_END
static int tigeroad_hiload(void)
{
void *f;
/* check if the hi score table has already been initialized */
if (memcmp(&ram[0x2c70],"UYIK",4) == 0)
{
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&ram[0x2c70],100);
ram[0x0092]=ram[0x2cac];
ram[0x0093]=ram[0x2cad];
ram[0x0094]=ram[0x2cae];
ram[0x0095]=ram[0x2caf];
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void tigeroad_hisave(void)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&ram[0x2c70],100);
osd_fclose(f);
}
}
struct GameDriver tigeroad_driver =
{
__FILE__,
0,
"tigeroad",
"Tiger Road",
"1987",
"Capcom (Romstar license)",
"Phil Stroffolino (MAME driver)\nTim Lindquist",
0,
&machine_driver,
0,
tigeroad_rom,
0,0,0,0,
tigeroad_input_ports,
0, 0, 0, /* colors, palette, colortable */
ORIENTATION_DEFAULT,
tigeroad_hiload, tigeroad_hisave
};
/* F1 Dream has an Intel 8751 microcontroller for protection */
struct GameDriver f1dream_driver =
{
__FILE__,
0,
"f1dream",
"F1 Dream",
"1988",
"Capcom (Romstar license)",
"Paul Leaman\nPhil Stroffolino (MAME driver)\nTim Lindquist",
GAME_NOT_WORKING,
&machine_driver,
0,
f1dream_rom,
0,0,0,0,
f1dream_input_ports,
0, 0, 0, /* colors, palette, colortable */
ORIENTATION_DEFAULT,
0, 0
};
struct GameDriver f1dreamb_driver =
{
__FILE__,
&f1dream_driver,
"f1dreamb",
"F1 Dream (bootleg)",
"1988",
"bootleg",
"Paul Leaman\nPhil Stroffolino (MAME driver)\nTim Lindquist",
0,
&machine_driver,
0,
f1dreamb_rom,
0,0,0,0,
f1dream_input_ports,
0, 0, 0, /* colors, palette, colortable */
ORIENTATION_DEFAULT,
0, 0
};
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