📄 wow.c
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/****************************************************************************
Bally Astrocade style games
02.02.98 - New IO port definitions MJC
Dirty Rectangle handling
Sparkle Circuit for Gorf
errorlog output conditional on MAME_DEBUG
03/04 98 - Extra Bases driver ATJ
Wow word driver
09/20/98 - Added Emulated Sound Support FMP
****************************************************************************
* To make it easier to differentiate between each machine's settings
* I have split it into a separate section for each driver.
*
* Default settings are declared first, and these can be used by any
* driver that does not need to customise them differently
*
* Memory Maps are at the end (for WOW and Seawolf II)
****************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "sndhrdw/astrocde.h"
extern unsigned char *wow_videoram;
int wow_intercept_r(int offset);
void wow_videoram_w(int offset,int data);
void wow_magic_expand_color_w(int offset,int data);
void wow_magic_control_w(int offset,int data);
void wow_magicram_w(int offset,int data);
void wow_pattern_board_w(int offset,int data);
void wow_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
void wow_vh_screenrefresh_stars(struct osd_bitmap *bitmap,int full_refresh);
int wow_video_retrace_r(int offset);
void wow_interrupt_enable_w(int offset, int data);
void wow_interrupt_w(int offset, int data);
int wow_interrupt(void);
int seawolf2_controller1_r(int offset);
int seawolf2_controller2_r(int offset);
void seawolf2_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
void gorf_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
int gorf_vh_start(void);
int gorf_interrupt(void);
int gorf_timer_r(int offset);
int Gorf_IO_r(int offset);
int wow_vh_start(void);
int wow_sh_start(void);
void wow_sh_stop(void);
void wow_sh_update(void);
int wow_speech_r(int offset);
int wow_port_2_r(int offset);
int gorf_sh_start(void);
void gorf_sh_stop(void);
void gorf_sh_update(void);
int gorf_speech_r(int offset);
int gorf_port_2_r(int offset);
void gorf_sound_control_a_w(int offset,int data);
void colour_register_w(int offset, int data);
void colour_split_w(int offset, int data);
/*
* Default Settings
*/
static struct MemoryReadAddress readmem[] =
{
{ 0x0000, 0x3fff, MRA_ROM },
{ 0x4000, 0x7fff, MRA_RAM },
{ 0x8000, 0xcfff, MRA_ROM },
{ 0xd000, 0xdfff, MRA_RAM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress writemem[] =
{
{ 0x0000, 0x3fff, wow_magicram_w },
{ 0x4000, 0x7fff, wow_videoram_w, &wow_videoram, &videoram_size }, /* ASG */
{ 0x8000, 0xcfff, MWA_ROM },
{ 0xd000, 0xdfff, MWA_RAM },
{ -1 } /* end of table */
};
static struct IOReadPort readport[] =
{
{ 0x08, 0x08, wow_intercept_r },
{ 0x0e, 0x0e, wow_video_retrace_r },
{ 0x10, 0x10, input_port_0_r },
{ 0x11, 0x11, input_port_1_r },
{ 0x12, 0x12, wow_port_2_r },
{ 0x13, 0x13, input_port_3_r },
{ 0x17, 0x17, wow_speech_r }, /* Actually a Write! */
{ -1 } /* end of table */
};
static struct IOWritePort writeport[] =
{
{ 0x00, 0x07, colour_register_w },
{ 0x08, 0x08, MWA_NOP }, /* Gorf uses this */
{ 0x09, 0x09, colour_split_w },
{ 0x0a, 0x0b, MWA_NOP }, /* Gorf uses this */
{ 0x0c, 0x0c, wow_magic_control_w },
{ 0x0d, 0x0d, interrupt_vector_w },
{ 0x0e, 0x0e, wow_interrupt_enable_w },
{ 0x0f, 0x0f, wow_interrupt_w },
{ 0x10, 0x18, astrocade_sound1_w },
{ 0x19, 0x19, wow_magic_expand_color_w },
{ 0x50, 0x58, astrocade_sound2_w },
{ 0x5b, 0x5b, MWA_NOP }, /* speech board ? Wow always sets this to a5*/
{ 0x78, 0x7e, wow_pattern_board_w },
/* { 0xf8, 0xff, MWA_NOP }, */ /* Gorf uses these */
{ -1 } /* end of table */
};
static unsigned char palette[] =
{
0x00,0x00,0x00, /* 0 */
0x08,0x08,0x08, /* Gorf back */
0x10,0x10,0x10, /* Gorf back */
0x18,0x18,0x18, /* Gorf back */
0x20,0x20,0x20, /* Gorf back & Stars */
0x50,0x50,0x50, /* Gorf Stars */
0x80,0x80,0x80, /* Gorf Stars */
0xA0,0xA0,0xA0, /* Gorf Stars */
0x00,0x00,0x28,
0x00,0x00,0x59,
0x00,0x00,0x8A,
0x00,0x00,0xBB,
0x00,0x00,0xEC,
0x00,0x00,0xFF,
0x00,0x00,0xFF,
0x00,0x00,0xFF,
0x28,0x00,0x28, /* 10 */
0x2F,0x00,0x52,
0x36,0x00,0x7C,
0x3D,0x00,0xA6,
0x44,0x00,0xD0,
0x4B,0x00,0xFA,
0x52,0x00,0xFF,
0x59,0x00,0xFF,
0x28,0x00,0x28,
0x36,0x00,0x4B,
0x44,0x00,0x6E,
0x52,0x00,0x91,
0x60,0x00,0xB4,
0x6E,0x00,0xD7,
0x7C,0x00,0xFA,
0x8A,0x00,0xFF,
0x28,0x00,0x28, /* 20 */
0x3D,0x00,0x44,
0x52,0x00,0x60,
0x67,0x00,0x7C,
0x7C,0x00,0x98,
0x91,0x00,0xB4,
0xA6,0x00,0xD0,
0xBB,0x00,0xEC,
0x28,0x00,0x28,
0x4B,0x00,0x3D,
0x6E,0x00,0x52,
0x91,0x00,0x67,
0xB4,0x00,0x7C,
0xD7,0x00,0x91,
0xFA,0x00,0xA6,
0xFF,0x00,0xBB,
0x28,0x00,0x28, /* 30 */
0x4B,0x00,0x36,
0x6E,0x00,0x44,
0x91,0x00,0x52,
0xB4,0x00,0x60,
0xD7,0x00,0x6E,
0xFA,0x00,0x7C,
0xFF,0x00,0x8A,
0x28,0x00,0x28,
0x52,0x00,0x2F,
0x7C,0x00,0x36,
0xA6,0x00,0x3D,
0xD0,0x00,0x44,
0xFA,0x00,0x4B,
0xFF,0x00,0x52,
0xFF,0x00,0x59,
0x28,0x00,0x00, /* 40 */
0x59,0x00,0x00,
0x8A,0x00,0x00,
0xBB,0x00,0x00,
0xEC,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0x28,0x00,0x00,
0x59,0x00,0x00,
0xE0,0x00,0x00, /* Gorf (8a,00,00) */
0xBB,0x00,0x00,
0xEC,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0x28,0x00,0x00, /* 50 */
0x80,0x00,0x00, /* WOW (59,00,00) */
0xC0,0x00,0x00, /* WOW (8a,00,00) */
0xF0,0x00,0x00, /* WOW (bb,00,00) */
0xEC,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0xC0,0x00,0x00, /* Seawolf 2 */
0x59,0x00,0x00,
0x8A,0x00,0x00,
0xBB,0x00,0x00,
0xEC,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0xFF,0x00,0x00,
0x28,0x28,0x00, /* 60 */
0x59,0x2F,0x00,
0x8A,0x36,0x00,
0xBB,0x3D,0x00,
0xEC,0x44,0x00,
0xFF,0xC0,0x00, /* Gorf (ff,4b,00) */
0xFF,0x52,0x00,
0xFF,0x59,0x00,
0x28,0x28,0x00,
0x59,0x3D,0x00,
0x8A,0x52,0x00,
0xBB,0x67,0x00,
0xEC,0x7C,0x00,
0xFF,0x91,0x00,
0xFF,0xA6,0x00,
0xFF,0xBB,0x00,
0x28,0x28,0x00, /* 70 */
0x59,0x3D,0x00,
0x8A,0x52,0x00,
0xBB,0x67,0x00,
0xEC,0x7C,0x00,
0xFF,0xE0,0x00, /* Gorf (ff,91,00) */
0xFF,0xA6,0x00,
0xFF,0xBB,0x00,
0x28,0x28,0x00,
0x52,0x44,0x00,
0x7C,0x60,0x00,
0xA6,0x7C,0x00,
0xD0,0x98,0x00,
0xFA,0xB4,0x00,
0xFF,0xD0,0x00,
0xFF,0xEC,0x00,
0x28,0x28,0x00, /* 80 */
0x4B,0x52,0x00,
0x6E,0x7C,0x00,
0x91,0xA6,0x00,
0xB4,0xD0,0x00,
0xD7,0xFA,0x00,
0xFA,0xFF,0x00,
0xFF,0xFF,0x00,
0x28,0x28,0x00,
0x4B,0x59,0x00,
0x6E,0x8A,0x00,
0x91,0xBB,0x00,
0xB4,0xEC,0x00,
0xD7,0xFF,0x00,
0xFA,0xFF,0x00,
0xFF,0xFF,0x00,
0x28,0x28,0x00, /* 90 */
0x4B,0x59,0x00,
0x6E,0x8A,0x00,
0x91,0xBB,0x00,
0xB4,0xEC,0x00,
0xD7,0xFF,0x00,
0xFA,0xFF,0x00,
0xFF,0xFF,0x00,
0x28,0x28,0x00,
0x52,0x59,0x00,
0x7C,0x8A,0x00,
0xA6,0xBB,0x00,
0xD0,0xEC,0x00,
0xFA,0xFF,0x00,
0xFF,0xFF,0x00,
0xFF,0xFF,0x00,
0x28,0x28,0x00, /* A0 */
0x4B,0x59,0x00,
0x6E,0x8A,0x00,
0x91,0xBB,0x00,
0x00,0x00,0xFF, /* Gorf (b4,ec,00) */
0xD7,0xFF,0x00,
0xFA,0xFF,0x00,
0xFF,0xFF,0x00,
0x00,0x28,0x28,
0x00,0x59,0x2F,
0x00,0x8A,0x36,
0x00,0xBB,0x3D,
0x00,0xEC,0x44,
0x00,0xFF,0x4B,
0x00,0xFF,0x52,
0x00,0xFF,0x59,
0x00,0x28,0x28, /* B0 */
0x00,0x59,0x36,
0x00,0x8A,0x44,
0x00,0xBB,0x52,
0x00,0xEC,0x60,
0x00,0xFF,0x6E,
0x00,0xFF,0x7C,
0x00,0xFF,0x8A,
0x00,0x28,0x28,
0x00,0x52,0x3D,
0x00,0x7C,0x52,
0x00,0xA6,0x67,
0x00,0xD0,0x7C,
0x00,0xFA,0x91,
0x00,0xFF,0xA6,
0x00,0xFF,0xBB,
0x00,0x28,0x28, /* C0 */
0x00,0x4B,0x44,
0x00,0x6E,0x60,
0x00,0x91,0x7C,
0x00,0xB4,0x98,
0x00,0xD7,0xB4,
0x00,0xFA,0xD0,
0x00,0x00,0x00, /* WOW Background */
0x00,0x28,0x28,
0x00,0x4B,0x4B,
0x00,0x6E,0x6E,
0x00,0x91,0x91,
0x00,0xB4,0xB4,
0x00,0xD7,0xD7,
0x00,0xFA,0xFA,
0x00,0xFF,0xFF,
0x00,0x28,0x28, /* D0 */
0x00,0x4B,0x52,
0x00,0x6E,0x7C,
0x00,0x91,0xA6,
0x00,0xB4,0xD0,
0x00,0xD7,0xFA,
0x00,0xFA,0xFF,
0x00,0xFF,0xFF,
0x00,0x00,0x30, /* Gorf (00,00,28) also */
0x00,0x00,0x48, /* Gorf (00,00,59) used */
0x00,0x00,0x60, /* Gorf (00,00,8a) by */
0x00,0x00,0x78, /* Gorf (00,00,bb) seawolf2 */
0x00,0x00,0x90, /* seawolf2 */
0x00,0x00,0xFF,
0x00,0x00,0xFF,
0x00,0x00,0xFF,
0x00,0x00,0x28, /* E0 */
0x00,0x00,0x52,
0x00,0x00,0x7C,
0x00,0x00,0xA6,
0x00,0x00,0xD0,
0x00,0x00,0xFA,
0x00,0x00,0xFF,
0x00,0x00,0xFF,
0x00,0x00,0x28,
0x00,0x00,0x4B,
0x00,0x00,0x6E,
0x00,0x00,0x91,
0x00,0x00,0xB4,
0x00,0x00,0xD7,
0x00,0x00,0xFA,
0x00,0x00,0xFF,
0x00,0x00,0x28, /* F0 */
0x00,0x00,0x44,
0x00,0x00,0x60,
0x00,0x00,0x7C,
0x00,0x00,0x98,
0x00,0x00,0xB4,
0x00,0x00,0xD0,
0x00,0x00,0xEC,
0x00,0x00,0x28,
0x00,0x00,0x3D,
0x00,0x00,0x52,
0x00,0x00,0x67,
0x00,0x00,0x7C,
0x00,0x00,0x91,
0x00,0x00,0xA6,
0x00,0x00,0xBB,
};
enum { BLACK,YELLOW,BLUE,RED,WHITE };
static unsigned short colortable[] =
{
BLACK,YELLOW,BLUE,RED,
BLACK,WHITE,BLACK,RED /* not used by the game, here only for the dip switch menu */
};
/****************************************************************************
* Wizard of Wor
****************************************************************************/
ROM_START( wow_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "wow.x1", 0x0000, 0x1000, 0xc1295786 )
ROM_LOAD( "wow.x2", 0x1000, 0x1000, 0x9be93215 )
ROM_LOAD( "wow.x3", 0x2000, 0x1000, 0x75e5a22e )
ROM_LOAD( "wow.x4", 0x3000, 0x1000, 0xef28eb84 )
ROM_LOAD( "wow.x5", 0x8000, 0x1000, 0x16912c2b )
ROM_LOAD( "wow.x6", 0x9000, 0x1000, 0x35797f82 )
ROM_LOAD( "wow.x7", 0xa000, 0x1000, 0xce404305 )
/* ROM_LOAD( "wow.x8", 0xc000, 0x1000, ? ) here would go the foreign language ROM */
ROM_END
static const char *wow_sample_names[] =
{
"*wow",
"a.sam", "again.sam", "ahh.sam", "am.sam", "and.sam",
"anew.sam", "another.sam", "any.sam", "anyone.sam", "appear.sam", "are.sam", "are.sam", "babies.sam", "back.sam",
"beat.sam", "become.sam", "best.sam", "better.sam", "bite.sam", "bones.sam", "breath.sam", "but.sam", "can.sam", "cant.sam",
"chance.sam", "chest.sam", "coin.sam", "dance.sam", "destroy.sam",
"develop.sam", "do.sam", "dont.sam", "doom.sam", "door.sam", "draw.sam", "dungeon.sam", "dungeons.sam",
"each.sam", "eaten.sam", "escape.sam", "explode.sam", "fear.sam", "find.sam", "find.sam", "fire.sam", "for.sam", "from.sam",
"garwor.sam", "get.sam", "get.sam", "get.sam", "getting.sam", "good.sam", "hahahaha.sam", "harder.sam",
"hasnt.sam", "have.sam", "heavyw.sam", "hey.sam", "hope.sam",
"hungry.sam", "hungry.sam", "hurry.sam", "i.sam", "i.sam", "if.sam", "if.sam", "im.sam", "i1.sam", "ill.sam", "in.sam",
"insert.sam", "invisibl.sam", "it.sam", "lie.sam", "magic.sam",
"magical.sam", "me.sam", "meet.sam", "months.sam",
"my.sam", "my.sam", "my.sam", "my.sam", "my.sam", "myself.sam", "near.sam", "never.sam",
"now.sam", "of.sam", "off.sam", "one.sam", "only.sam", "oven.sam", "pause.sam", "pets.sam", "powerful.sam", "pop.sam",
"radar.sam", "ready.sam",
"rest.sam", "say.sam", "science.sam", "see.sam", "spause.sam", "start.sam", "the.sam", "the.sam", "the.sam", "the.sam", "then.sam",
"through.sam", "thurwor.sam", "time.sam", "to.sam", "to.sam", "to.sam", "treasure.sam", "try.sam", "very.sam", "wait.sam",
"war.sam", "warrior.sam", "watch.sam", "we.sam", "welcome.sam",
"were.sam", "while.sam", "will.sam", "with.sam", "wizard.sam", "wont.sam",
"wor.sam", "world.sam", "worlings.sam", "worlock.sam",
"you.sam", "you.sam", "you.sam", "you.sam", "you.sam", "youl.sam", "youl.sam", "youd.sam", "your.sam",0
};
INPUT_PORTS_START( wow_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BITX( 0x08, 0x08, IPT_DIPSWITCH_NAME | IPF_TOGGLE, "Service Mode", OSD_KEY_F2, IP_JOY_NONE, 0 )
PORT_DIPSETTING( 0x08, "Off" )
PORT_DIPSETTING( 0x00, "On" )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0x80, 0x80, "Flip Screen", IP_KEY_NONE )
PORT_DIPSETTING( 0x80, "Off" )
PORT_DIPSETTING( 0x00, "On" )
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