📄 sidearms.c
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{ 0 },
{ irqhandler }
};
static struct MachineDriver sidearms_machine_driver =
{
/* basic machine hardware */
{
{
CPU_Z80,
4000000, /* 4 Mhz (?) */
0,
readmem,writemem,0,0,
interrupt,1
},
{
CPU_Z80 | CPU_AUDIO_CPU,
3000000, /* 3 Mhz (?) */
2, /* memory region #2 */
sound_readmem,sound_writemem,0,0,
ignore_interrupt,0 /* IRQs are triggered by the YM2203 */
},
#ifdef THIRD_CPU
{
CPU_Z80,
4000000, /* 4 Mhz (?) */
4, /* memory region #4 */
readmem2,writemem2,0,0,
nmi_interrupt,1
}
#endif
},
60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
48*8, 32*8, { 0*8, 48*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
1024, 1024,
0,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
sidearms_vh_start,
sidearms_vh_stop,
sidearms_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
}
}
};
ROM_START( sidearms_rom )
ROM_REGION(0x20000) /* 64k for code + banked ROMs images */
ROM_LOAD( "sa03.bin", 0x00000, 0x08000, 0xe10fe6a0 ) /* CODE */
ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, 0x4925ed03 ) /* 0+1 */
ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, 0x81d0ece7 ) /* 2+3 */
ROM_REGION_DISPOSE(0x88000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, 0x651fef75 ) /* characters */
ROM_LOAD( "b_13d.rom", 0x08000, 0x8000, 0x3c59afe1 ) /* tiles */
ROM_LOAD( "b_13e.rom", 0x10000, 0x8000, 0x64bc3b77 )
ROM_LOAD( "b_13f.rom", 0x18000, 0x8000, 0xe6bcea6f )
ROM_LOAD( "b_13g.rom", 0x20000, 0x8000, 0xc71a3053 )
ROM_LOAD( "b_14d.rom", 0x28000, 0x8000, 0x826e8a97 )
ROM_LOAD( "b_14e.rom", 0x30000, 0x8000, 0x6cfc02a4 )
ROM_LOAD( "b_14f.rom", 0x38000, 0x8000, 0x9b9f6730 )
ROM_LOAD( "b_14g.rom", 0x40000, 0x8000, 0xef6af630 )
ROM_LOAD( "b_11b.rom", 0x48000, 0x8000, 0xeb6f278c ) /* sprites */
ROM_LOAD( "b_13b.rom", 0x50000, 0x8000, 0xe91b4014 )
ROM_LOAD( "b_11a.rom", 0x58000, 0x8000, 0x2822c522 )
ROM_LOAD( "b_13a.rom", 0x60000, 0x8000, 0x3e8a9f75 )
ROM_LOAD( "b_12b.rom", 0x68000, 0x8000, 0x86e43eda )
ROM_LOAD( "b_14b.rom", 0x70000, 0x8000, 0x076e92d1 )
ROM_LOAD( "b_12a.rom", 0x78000, 0x8000, 0xce107f3c )
ROM_LOAD( "b_14a.rom", 0x80000, 0x8000, 0xdba06076 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, 0x34efe2d2 )
ROM_REGION(0x08000) /* 32k tile map */
ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, 0x6f348008 )
#ifdef THIRD_CPU
ROM_REGION(0x10000) /* 64k for CPU */
ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, 0x0 )
#endif
ROM_END
ROM_START( sidearmr_rom )
ROM_REGION(0x20000) /* 64k for code + banked ROMs images */
ROM_LOAD( "03", 0x00000, 0x08000, 0x9a799c45 ) /* CODE */
ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, 0x4925ed03 ) /* 0+1 */
ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, 0x81d0ece7 ) /* 2+3 */
ROM_REGION_DISPOSE(0x88000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, 0x651fef75 ) /* characters */
ROM_LOAD( "b_13d.rom", 0x08000, 0x8000, 0x3c59afe1 ) /* tiles */
ROM_LOAD( "b_13e.rom", 0x10000, 0x8000, 0x64bc3b77 )
ROM_LOAD( "b_13f.rom", 0x18000, 0x8000, 0xe6bcea6f )
ROM_LOAD( "b_13g.rom", 0x20000, 0x8000, 0xc71a3053 )
ROM_LOAD( "b_14d.rom", 0x28000, 0x8000, 0x826e8a97 )
ROM_LOAD( "b_14e.rom", 0x30000, 0x8000, 0x6cfc02a4 )
ROM_LOAD( "b_14f.rom", 0x38000, 0x8000, 0x9b9f6730 )
ROM_LOAD( "b_14g.rom", 0x40000, 0x8000, 0xef6af630 )
ROM_LOAD( "b_11b.rom", 0x48000, 0x8000, 0xeb6f278c ) /* sprites */
ROM_LOAD( "b_13b.rom", 0x50000, 0x8000, 0xe91b4014 )
ROM_LOAD( "b_11a.rom", 0x58000, 0x8000, 0x2822c522 )
ROM_LOAD( "b_13a.rom", 0x60000, 0x8000, 0x3e8a9f75 )
ROM_LOAD( "b_12b.rom", 0x68000, 0x8000, 0x86e43eda )
ROM_LOAD( "b_14b.rom", 0x70000, 0x8000, 0x076e92d1 )
ROM_LOAD( "b_12a.rom", 0x78000, 0x8000, 0xce107f3c )
ROM_LOAD( "b_14a.rom", 0x80000, 0x8000, 0xdba06076 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, 0x34efe2d2 )
ROM_REGION(0x08000) /* 32k tile map */
ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, 0x6f348008 )
#ifdef THIRD_CPU
ROM_REGION(0x10000) /* 64k for CPU */
ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, 0x0 )
#endif
ROM_END
ROM_START( sidearjp_rom )
ROM_REGION(0x20000) /* 64k for code + banked ROMs images */
ROM_LOAD( "a_15e.rom", 0x00000, 0x08000, 0x61ceb0cc ) /* CODE */
ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, 0x4925ed03 ) /* 0+1 */
ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, 0x81d0ece7 ) /* 2+3 */
ROM_REGION_DISPOSE(0x88000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, 0x651fef75 ) /* characters */
ROM_LOAD( "b_13d.rom", 0x08000, 0x8000, 0x3c59afe1 ) /* tiles */
ROM_LOAD( "b_13e.rom", 0x10000, 0x8000, 0x64bc3b77 )
ROM_LOAD( "b_13f.rom", 0x18000, 0x8000, 0xe6bcea6f )
ROM_LOAD( "b_13g.rom", 0x20000, 0x8000, 0xc71a3053 )
ROM_LOAD( "b_14d.rom", 0x28000, 0x8000, 0x826e8a97 )
ROM_LOAD( "b_14e.rom", 0x30000, 0x8000, 0x6cfc02a4 )
ROM_LOAD( "b_14f.rom", 0x38000, 0x8000, 0x9b9f6730 )
ROM_LOAD( "b_14g.rom", 0x40000, 0x8000, 0xef6af630 )
ROM_LOAD( "b_11b.rom", 0x48000, 0x8000, 0xeb6f278c ) /* sprites */
ROM_LOAD( "b_13b.rom", 0x50000, 0x8000, 0xe91b4014 )
ROM_LOAD( "b_11a.rom", 0x58000, 0x8000, 0x2822c522 )
ROM_LOAD( "b_13a.rom", 0x60000, 0x8000, 0x3e8a9f75 )
ROM_LOAD( "b_12b.rom", 0x68000, 0x8000, 0x86e43eda )
ROM_LOAD( "b_14b.rom", 0x70000, 0x8000, 0x076e92d1 )
ROM_LOAD( "b_12a.rom", 0x78000, 0x8000, 0xce107f3c )
ROM_LOAD( "b_14a.rom", 0x80000, 0x8000, 0xdba06076 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, 0x34efe2d2 )
ROM_REGION(0x08000) /* 32k tile map */
ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, 0x6f348008 )
#ifdef THIRD_CPU
ROM_REGION(0x10000) /* 64k for CPU */
ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, 0x0 )
#endif
ROM_END
static int hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0xe680],"\x00\x00\x00\x01\x00\x00\x00\x00",8) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0xe680],16*5);
memcpy(&RAM[0xe600], &RAM[0xe680], 8);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0xe680],16*5);
osd_fclose(f);
}
}
struct GameDriver sidearms_driver =
{
__FILE__,
0,
"sidearms",
"Sidearms (World)",
"1986",
"Capcom",
"Paul Leaman (MAME driver)\nNicola Salmoria (additional code)",
0,
&sidearms_machine_driver,
0,
sidearms_rom,
0,0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_DEFAULT,
hiload, hisave
};
struct GameDriver sidearmr_driver =
{
__FILE__,
&sidearms_driver,
"sidearmr",
"Sidearms (US)",
"1986",
"Capcom (Romstar license)",
"Paul Leaman (MAME driver)\nNicola Salmoria (additional code)",
0,
&sidearms_machine_driver,
0,
sidearmr_rom,
0,0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_DEFAULT,
hiload, hisave
};
struct GameDriver sidearjp_driver =
{
__FILE__,
&sidearms_driver,
"sidearjp",
"Sidearms (Japan)",
"1986",
"Capcom",
"Paul Leaman (MAME driver)\nNicola Salmoria (additional code)",
0,
&sidearms_machine_driver,
0,
sidearjp_rom,
0,0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_DEFAULT,
hiload, hisave
};
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