rocnrope.c
来自「这个是延伸mame的在wince平台下的游戏模拟器的代码」· C语言 代码 · 共 40 行
C
40 行
/***************************************************************************
Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "M6809/M6809.h"
void rocnrope_flipscreen_w(int offset,int data);
void rocnrope_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void rocnrope_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
unsigned char KonamiDecode( unsigned char opcode, unsigned short address );
void rocnrope_init_machine(void)
{
/* Set optimization flags for M6809 */
m6809_Flags = M6809_FAST_S | M6809_FAST_U;
}
/* Roc'n'Rope has the IRQ vectors in RAM. The rom contains $FFFF at this address! */
void rocnrope_interrupt_vector_w(int offset, int data)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
RAM[0xFFF2+offset] = data;
}
/* I am not 100% sure that this timer is correct, but */
/* I'm using the Gyruss wired to the higher 4 bits */
/* instead of the lower ones, so there is a good */
/* chance it's the right one. */
/* The timer clock which feeds the lower 4 bits of牋
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