📄 jack.c
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ROM_LOAD( "jgk.j3", 0xc000, 0x1000, 0x605514a8 )
ROM_LOAD( "jgk.j4", 0xd000, 0x1000, 0xbce489b7 )
ROM_LOAD( "jgk.j2", 0xe000, 0x1000, 0xdb21bd55 )
ROM_LOAD( "jgk.j1", 0xf000, 0x1000, 0x49fffe31 )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "jgk.j12", 0x0000, 0x1000, 0xce726df0 )
ROM_LOAD( "jgk.j13", 0x1000, 0x1000, 0x6aec2c8d )
ROM_LOAD( "jgk.j11", 0x2000, 0x1000, 0xfd14c525 )
ROM_LOAD( "jgk.j10", 0x3000, 0x1000, 0xeab890b2 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "jgk.j9", 0x0000, 0x1000, 0xc2dc1e00 )
ROM_END
ROM_START( jacka_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "jack8", 0x0000, 0x1000, 0x632151d2 )
ROM_LOAD( "jack6", 0x1000, 0x1000, 0xf94f80d9 )
ROM_LOAD( "jack7", 0x2000, 0x1000, 0xc830ff1e )
ROM_LOAD( "jack5", 0x3000, 0x1000, 0x8dea17e7 )
ROM_LOAD( "jgk.j3", 0xc000, 0x1000, 0x605514a8 )
ROM_LOAD( "jgk.j4", 0xd000, 0x1000, 0xbce489b7 )
ROM_LOAD( "jgk.j2", 0xe000, 0x1000, 0xdb21bd55 )
ROM_LOAD( "jack1", 0xf000, 0x1000, 0x7e75ea3d )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "jack12", 0x0000, 0x1000, 0x80320647 )
ROM_LOAD( "jgk.j13", 0x1000, 0x1000, 0x6aec2c8d )
ROM_LOAD( "jgk.j11", 0x2000, 0x1000, 0xfd14c525 )
ROM_LOAD( "jgk.j10", 0x3000, 0x1000, 0xeab890b2 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "jgk.j9", 0x0000, 0x1000, 0xc2dc1e00 )
ROM_END
ROM_START( treahunt_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "thunt-1.f2", 0x0000, 0x1000, 0x0b35858c )
ROM_LOAD( "thunt-2.f3", 0x1000, 0x1000, 0x67305a51 )
ROM_LOAD( "thunt-3.4f", 0x2000, 0x1000, 0xd7a969c3 )
ROM_LOAD( "thunt-4.6f", 0x3000, 0x1000, 0x2483f14d )
ROM_LOAD( "thunt-5.7f", 0xc000, 0x1000, 0xc69d5e21 )
ROM_LOAD( "thunt-6.7e", 0xd000, 0x1000, 0x11bf3d49 )
ROM_LOAD( "thunt-7.6e", 0xe000, 0x1000, 0x7c2d6279 )
ROM_LOAD( "thunt-8.4e", 0xf000, 0x1000, 0xf73b86fb )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "thunt-13.a4", 0x0000, 0x1000, 0xe03f1f09 )
ROM_LOAD( "thunt-12.a3", 0x1000, 0x1000, 0xda4ee9eb )
ROM_LOAD( "thunt-10.a1", 0x2000, 0x1000, 0x51ec7934 )
ROM_LOAD( "thunt-11.a2", 0x3000, 0x1000, 0xf9781143 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "thunt-9.4a", 0x0000, 0x1000, 0xc2dc1e00 )
ROM_END
ROM_START( zzyzzyxx_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "zzyzzyxx.a", 0x0000, 0x1000, 0xa9102e34 )
ROM_LOAD( "zzyzzyxx.b", 0x1000, 0x1000, 0xefa9d4c6 )
ROM_LOAD( "zzyzzyxx.c", 0x2000, 0x1000, 0xb0a365b1 )
ROM_LOAD( "zzyzzyxx.d", 0x3000, 0x1000, 0x5ed6dd9a )
ROM_LOAD( "zzyzzyxx.e", 0xc000, 0x1000, 0x5966fdbf )
ROM_LOAD( "zzyzzyxx.f", 0xd000, 0x1000, 0x12f24c68 )
ROM_LOAD( "zzyzzyxx.g", 0xe000, 0x1000, 0x408f2326 )
ROM_LOAD( "zzyzzyxx.h", 0xf000, 0x1000, 0xf8bbabe0 )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "zzyzzyxx.n", 0x0000, 0x1000, 0x4f64538d )
ROM_LOAD( "zzyzzyxx.m", 0x1000, 0x1000, 0x217b1402 )
ROM_LOAD( "zzyzzyxx.k", 0x2000, 0x1000, 0xb8b2b8cc )
ROM_LOAD( "zzyzzyxx.l", 0x3000, 0x1000, 0xab421a83 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "zzyzzyxx.i", 0x0000, 0x1000, 0xc7742460 )
ROM_LOAD( "zzyzzyxx.j", 0x1000, 0x1000, 0x72166ccd )
ROM_END
ROM_START( brix_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "a", 0x0000, 0x1000, 0x050e0d70 )
ROM_LOAD( "b", 0x1000, 0x1000, 0x668118ae )
ROM_LOAD( "c", 0x2000, 0x1000, 0xff5ed6cf )
ROM_LOAD( "d", 0x3000, 0x1000, 0xc3ae45a9 )
ROM_LOAD( "e", 0xc000, 0x1000, 0xdef99fa9 )
ROM_LOAD( "f", 0xd000, 0x1000, 0xdde717ed )
ROM_LOAD( "g", 0xe000, 0x1000, 0xadca02d8 )
ROM_LOAD( "h", 0xf000, 0x1000, 0xbc3b878c )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "n", 0x0000, 0x1000, 0x8064910e )
ROM_LOAD( "zzyzzyxx.m", 0x1000, 0x1000, 0x217b1402 )
ROM_LOAD( "k", 0x2000, 0x1000, 0xc7d7e2a0 )
ROM_LOAD( "zzyzzyxx.l", 0x3000, 0x1000, 0xab421a83 )
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "zzyzzyxx.i", 0x0000, 0x1000, 0xc7742460 )
ROM_LOAD( "zzyzzyxx.j", 0x1000, 0x1000, 0x72166ccd )
ROM_END
ROM_START( sucasino_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "1", 0x0000, 0x1000, 0xe116e979 )
ROM_LOAD( "2", 0x1000, 0x1000, 0x2a2635f5 )
ROM_LOAD( "3", 0x2000, 0x1000, 0x69864d90 )
ROM_LOAD( "4", 0x3000, 0x1000, 0x174c9373 )
ROM_LOAD( "5", 0xc000, 0x1000, 0x115bcb1e )
ROM_LOAD( "6", 0xd000, 0x1000, 0x434caa17 )
ROM_LOAD( "7", 0xe000, 0x1000, 0x67c68b82 )
ROM_LOAD( "8", 0xf000, 0x1000, 0xf5b63006 )
ROM_REGION_DISPOSE(0x4000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "11", 0x0000, 0x1000, 0xf92c4c5b )
/* 1000-1fff empty */
ROM_LOAD( "10", 0x2000, 0x1000, 0x3b0783ce )
/* 3000-3fff empty */
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "9", 0x0000, 0x1000, 0x67cf8aec )
ROM_END
static void treahunt_decode(void)
{
int A;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
int data;
/* Thanks to Mike Balfour for helping out with the decryption */
for (A = 0; A < 0x1000; A++)
{
data = RAM[A];
/* unencrypted = !D7 D2 D5 D1 D3 D6 D4 !D0 */
ROM[A] = (~data & 0x81) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4);
}
for (A = 0x1000; A < 0x2000; A++)
{
data = RAM[A];
if ((A & 0x04) == 0)
/* unencrypted = !D7 D2 D5 D1 D3 D6 D4 !D0 */
ROM[A] = (~data & 0x81) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4);
else
/* unencrypted = D0 D2 D5 D1 D3 D6 D4 D7 */
ROM[A] =
((data & 0x01) << 7) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4) |
((data & 0x80) >> 7);
}
for (A = 0x2000; A < 0x3000; A++)
{
data = RAM[A];
/* unencrypted = !D7 D2 D5 D1 D3 D6 D4 !D0 */
ROM[A] = (~data & 0x81) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4);
}
for (A = 0x3000; A < 0x10000; A++)
{
data = RAM[A];
if ((A & 0x04) == 0)
/* unencrypted = !D0 D2 D5 D1 D3 D6 D4 !D7 */
ROM[A] =
((~data & 0x01) << 7) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4) |
((~data & 0x80) >> 7);
else
/* unencrypted = D0 D2 D5 D1 D3 D6 D4 D7 */
ROM[A] =
((data & 0x01) << 7) |
((data & 0x02) << 3) |
((data & 0x04) << 4) |
(data & 0x28) |
((data & 0x10) >> 3) |
((data & 0x40) >> 4) |
((data & 0x80) >> 7);
}
}
static int hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x04506],"\x41\x41\x41",3) == 0 &&
memcmp(&RAM[0x4560],"\x41\x41\x41",3) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x4500],9*11);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x4500],9*11);
osd_fclose(f);
}
}
static int zzyzzyxx_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x5100],"\x00\x01\x50",3) == 0 &&
memcmp(&RAM[0x541b],"\x91\x9d\xa3",3) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x5100],4*10);
osd_fread(f,&RAM[0x5400],3*10);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void zzyzzyxx_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x5100],4*10);
osd_fwrite(f,&RAM[0x5400],3*10);
osd_fclose(f);
}
}
struct GameDriver jack_driver =
{
__FILE__,
0,
"jack",
"Jack the Giantkiller (set 1)",
"1982",
"Cinematronics",
"Brad Oliver",
0,
&machine_driver,
0,
jack_rom,
0, 0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
hiload, hisave
};
struct GameDriver jacka_driver =
{
__FILE__,
&jack_driver,
"jacka",
"Jack the Giantkiller (set 2)",
"1982",
"Cinematronics",
"Brad Oliver",
0,
&machine_driver,
0,
jacka_rom,
0, 0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
hiload, hisave
};
struct GameDriver treahunt_driver =
{
__FILE__,
0,
"treahunt",
"Treasure Hunt",
"????",
"?????",
"Brad Oliver\nMike Balfour",
GAME_NOT_WORKING,
&machine_driver,
0,
treahunt_rom,
0, treahunt_decode,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
hiload, hisave
};
struct GameDriver zzyzzyxx_driver =
{
__FILE__,
0,
"zzyzzyxx",
"Zzyzzyxx",
"1982",
"Cinematronics",
"Brad Oliver",
0,
&zzyzzyxx_machine_driver,
0,
zzyzzyxx_rom,
0, 0,
0,
0, /* sound_prom */
zzyzzyxx_input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
zzyzzyxx_hiload, zzyzzyxx_hisave
};
struct GameDriver brix_driver =
{
__FILE__,
&zzyzzyxx_driver,
"brix",
"Brix",
"1982",
"Cinematronics",
"Brad Oliver",
0,
&zzyzzyxx_machine_driver,
0,
brix_rom,
0, 0,
0,
0, /* sound_prom */
zzyzzyxx_input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
zzyzzyxx_hiload, zzyzzyxx_hisave
};
struct GameDriver sucasino_driver =
{
__FILE__,
0,
"sucasino",
"Super Casino",
"1982",
"Data Amusement",
"Brad Oliver",
0,
&machine_driver,
0,
sucasino_rom,
0, 0,
0,
0, /* sound_prom */
input_ports,
0, 0, 0,
ORIENTATION_ROTATE_90,
0, 0
};
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