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📄 dkong.c

📁 这个是延伸mame的在wince平台下的游戏模拟器的代码
💻 C
📖 第 1 页 / 共 4 页
字号:
			4,
			dkong3_sound2_readmem,dkong3_sound2_writemem,0,0,
			nmi_interrupt,1
		}
	},
	60, DEFAULT_60HZ_VBLANK_DURATION,	/* frames per second, vblank duration */
	1,	/* 1 CPU slice per frame - interleaving is forced when a sound command is written */
	0,

	/* video hardware */
	32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
	dkong3_gfxdecodeinfo,
	256, 64*4,
	dkong3_vh_convert_color_prom,

	VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY,
	0,
	dkong_vh_start,
	generic_vh_stop,
	dkong_vh_screenrefresh,

	/* sound hardware */
	0,0,0,0,
	{
		{
			SOUND_NES,
			&nes_interface
		},
		{
			SOUND_DAC,
			&dkong3_dac_interface
		}
	}
};



/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( radarscp_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "trs2c5fc",     0x0000, 0x1000, 0x40949e0d )
	ROM_LOAD( "trs2c5gc",     0x1000, 0x1000, 0xafa8c49f )
	ROM_LOAD( "trs2c5hc",     0x2000, 0x1000, 0x51b8263d )
	ROM_LOAD( "trs2c5kc",     0x3000, 0x1000, 0x1f0101f7 )
	/* space for diagnostic ROM */

	ROM_REGION_DISPOSE(0x3000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "trs2v3gc",     0x0000, 0x0800, 0xf095330e )
	ROM_LOAD( "trs2v3hc",     0x0800, 0x0800, 0x15a316f0 )
	ROM_LOAD( "trs2v3dc",     0x1000, 0x0800, 0xe0bb0db9 )
	ROM_LOAD( "trs2v3cc",     0x1800, 0x0800, 0x6c4e7dad )
	ROM_LOAD( "trs2v3bc",     0x2000, 0x0800, 0x6fdd63f1 )
	ROM_LOAD( "trs2v3ac",     0x2800, 0x0800, 0xb7ad0ba7 )

	ROM_REGION(0x0300)	/* color/lookup proms */
	ROM_LOAD( "rs2-x.xxx",    0x0000, 0x0100, 0x54609d61 ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "rs2-c.xxx",    0x0100, 0x0100, 0x79a7d831 ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "rs2-v.1hc",    0x0200, 0x0100, 0x1b828315 ) /* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound */
	ROM_LOAD( "trs2s3i",      0x0000, 0x0800, 0x78034f14 )	/* ??? */
	ROM_LOAD( "trs2v3ec",     0x0800, 0x0800, 0x0eca8d6b )	/* ??? */
ROM_END

static void radarscp_unprotect(void)
{
	unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];


	/* Radarscope does some checks with bit 6 of 7d00 which prevent it from working. */
	/* It's probably a copy protection. We comment it out. */
	RAM[0x1e9c] = 0xc3;
	RAM[0x1e9d] = 0xbd;
}

ROM_START( dkong_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "dk.5e",        0x0000, 0x1000, 0xba70b88b )
	ROM_LOAD( "dk.5c",        0x1000, 0x1000, 0x5ec461ec )
	ROM_LOAD( "dk.5b",        0x2000, 0x1000, 0x1c97d324 )
	ROM_LOAD( "dk.5a",        0x3000, 0x1000, 0xb9005ac0 )
	/* space for diagnostic ROM */

	ROM_REGION_DISPOSE(0x3000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dk.3n",        0x0000, 0x0800, 0x12c8c95d )
	ROM_LOAD( "dk.3p",        0x0800, 0x0800, 0x15e9c5e9 )
	ROM_LOAD( "dk.7c",        0x1000, 0x0800, 0x59f8054d )
	ROM_LOAD( "dk.7d",        0x1800, 0x0800, 0x672e4714 )
	ROM_LOAD( "dk.7e",        0x2000, 0x0800, 0xfeaa59ee )
	ROM_LOAD( "dk.7f",        0x2800, 0x0800, 0x20f2ef7e )

	ROM_REGION(0x300)	/* color/lookup proms */
	ROM_LOAD( "dkong.2k",     0x0000, 0x0100, 0x1e82d375 ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "dkong.2j",     0x0100, 0x0100, 0x2ab01dc8 ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "dkong.5f",     0x0200, 0x0100, 0x44988665 ) /* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound */
	ROM_LOAD( "dk.3h",        0x0000, 0x0800, 0x45a4ed06 )
	ROM_LOAD( "dk.3f",        0x0800, 0x0800, 0x4743fe92 )
ROM_END

ROM_START( dkongjp_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "5f.cpu",       0x0000, 0x1000, 0x424f2b11 )
	ROM_LOAD( "5g.cpu",       0x1000, 0x1000, 0xd326599b )
	ROM_LOAD( "5h.cpu",       0x2000, 0x1000, 0xff31ac89 )
	ROM_LOAD( "5k.cpu",       0x3000, 0x1000, 0x394d6007 )

	ROM_REGION_DISPOSE(0x3000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dk.3n",        0x0000, 0x0800, 0x12c8c95d )
	ROM_LOAD( "5k.vid",       0x0800, 0x0800, 0x3684f914 )
	ROM_LOAD( "dk.7c",        0x1000, 0x0800, 0x59f8054d )
	ROM_LOAD( "dk.7d",        0x1800, 0x0800, 0x672e4714 )
	ROM_LOAD( "dk.7e",        0x2000, 0x0800, 0xfeaa59ee )
	ROM_LOAD( "dk.7f",        0x2800, 0x0800, 0x20f2ef7e )

	ROM_REGION(0x0300)	/* color/lookup proms */
	ROM_LOAD( "dkong.2k",     0x0000, 0x0100, 0x1e82d375 ) /* palette low 4 bits (inverted) */
	ROM_LOAD( "dkong.2j",     0x0100, 0x0100, 0x2ab01dc8 ) /* palette high 4 bits (inverted) */
	ROM_LOAD( "dkong.5f",     0x0200, 0x0100, 0x44988665 ) /* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound */
	ROM_LOAD( "dk.3h",        0x0000, 0x0800, 0x45a4ed06 )
	ROM_LOAD( "dk.3f",        0x0800, 0x0800, 0x4743fe92 )
ROM_END

ROM_START( dkongjr_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "dkj.5b",       0x0000, 0x1000, 0xdea28158 )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "dkj.5c",       0x2000, 0x0800, 0x6fb5faf6 )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "dkj.5e",       0x4000, 0x0800, 0xd042b6a8 )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION_DISPOSE(0x4000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, 0x8d51aca9 )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, 0x4ef64ba5 )
	ROM_LOAD( "dkj.7c",       0x2000, 0x0800, 0xdc7f4164 )
	ROM_LOAD( "dkj.7d",       0x2800, 0x0800, 0x0ce7dcf6 )
	ROM_LOAD( "dkj.7e",       0x3000, 0x0800, 0x24d1ff17 )
	ROM_LOAD( "dkj.7f",       0x3800, 0x0800, 0x0f8c083f )

	ROM_REGION(0x0300)	/* color PROMs */
	ROM_LOAD( "dkjrprom.2e",  0x0000, 0x0100, 0x463dc7ad )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2f",  0x0100, 0x0100, 0x47ba0042 )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2n",  0x0200, 0x0100, 0xdbf185bf )	/* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound? */
	ROM_LOAD( "dkj.3h",       0x0000, 0x1000, 0x715da5f8 )
ROM_END

ROM_START( dkngjrjp_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "dkjr1",        0x0000, 0x1000, 0xec7e097f )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "dkjr2",        0x2000, 0x0800, 0xc0a18f0d )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "dkjr3",        0x4000, 0x0800, 0xa81dd00c )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION_DISPOSE(0x6000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dkjr9",        0x0000, 0x1000, 0xa95c4c63 )
	ROM_LOAD( "dkjr10",       0x1000, 0x1000, 0xadc11322 )
	ROM_LOAD( "dkj.7c",       0x2000, 0x0800, 0xdc7f4164 )
	ROM_LOAD( "dkj.7d",       0x2800, 0x0800, 0x0ce7dcf6 )
	ROM_LOAD( "dkj.7e",       0x3000, 0x0800, 0x24d1ff17 )
	ROM_LOAD( "dkj.7f",       0x3800, 0x0800, 0x0f8c083f )

	ROM_REGION(0x0300)	/* color PROMs */
	ROM_LOAD( "dkjrprom.2e",  0x0000, 0x0100, 0x463dc7ad )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2f",  0x0100, 0x0100, 0x47ba0042 )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2n",  0x0200, 0x0100, 0xdbf185bf )	/* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound? */
	ROM_LOAD( "dkj.3h",       0x0000, 0x1000, 0x715da5f8 )
ROM_END

ROM_START( dkjrjp_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "dkjp.5b",      0x0000, 0x1000, 0x7b48870b )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "dkjp.5c",      0x2000, 0x0800, 0x12391665 )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "dkjp.5e",      0x4000, 0x0800, 0x6c9f9103 )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )

	ROM_REGION_DISPOSE(0x4000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, 0x8d51aca9 )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, 0x4ef64ba5 )
	ROM_LOAD( "dkj.7c",       0x2000, 0x0800, 0xdc7f4164 )
	ROM_LOAD( "dkj.7d",       0x2800, 0x0800, 0x0ce7dcf6 )
	ROM_LOAD( "dkj.7e",       0x3000, 0x0800, 0x24d1ff17 )
	ROM_LOAD( "dkj.7f",       0x3800, 0x0800, 0x0f8c083f )

	ROM_REGION(0x0300)	/* color PROMs */
	ROM_LOAD( "dkjrprom.2e",  0x0000, 0x0100, 0x463dc7ad )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2f",  0x0100, 0x0100, 0x47ba0042 )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2n",  0x0200, 0x0100, 0xdbf185bf )	/* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound? */
	ROM_LOAD( "dkj.3h",       0x0000, 0x1000, 0x715da5f8 )
ROM_END

ROM_START( dkjrbl_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "djr1-c.5b",    0x0000, 0x1000, 0xffe9e1a5 )
	ROM_CONTINUE(             0x3000, 0x1000 )
	ROM_LOAD( "djr1-c.5c",    0x2000, 0x0800, 0x982e30e8 )
	ROM_CONTINUE(             0x4800, 0x0800 )
	ROM_CONTINUE(             0x1000, 0x0800 )
	ROM_CONTINUE(             0x5800, 0x0800 )
	ROM_LOAD( "djr1-c.5e",    0x4000, 0x0800, 0x24c3d325 )
	ROM_CONTINUE(             0x2800, 0x0800 )
	ROM_CONTINUE(             0x5000, 0x0800 )
	ROM_CONTINUE(             0x1800, 0x0800 )
	ROM_LOAD( "djr1-c.5a",    0x8000, 0x1000, 0xbb5f5180 )

	ROM_REGION_DISPOSE(0x4000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dkj.3n",       0x0000, 0x1000, 0x8d51aca9 )
	ROM_LOAD( "dkj.3p",       0x1000, 0x1000, 0x4ef64ba5 )
	ROM_LOAD( "dkj.7c",       0x2000, 0x0800, 0xdc7f4164 )
	ROM_LOAD( "dkj.7d",       0x2800, 0x0800, 0x0ce7dcf6 )
	ROM_LOAD( "dkj.7e",       0x3000, 0x0800, 0x24d1ff17 )
	ROM_LOAD( "dkj.7f",       0x3800, 0x0800, 0x0f8c083f )

	ROM_REGION(0x0300)	/* color PROMs */
	ROM_LOAD( "dkjrprom.2e",  0x0000, 0x0100, 0x463dc7ad )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2f",  0x0100, 0x0100, 0x47ba0042 )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "dkjrprom.2n",  0x0200, 0x0100, 0xdbf185bf )	/* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound? */
	ROM_LOAD( "dkj.3h",       0x0000, 0x1000, 0x715da5f8 )
ROM_END

ROM_START( dkong3_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	ROM_LOAD( "dk3c.7b",      0x0000, 0x2000, 0x38d5f38e )
	ROM_LOAD( "dk3c.7c",      0x2000, 0x2000, 0xc9134379 )
	ROM_LOAD( "dk3c.7d",      0x4000, 0x2000, 0xd22e2921 )
	ROM_LOAD( "dk3c.7e",      0x8000, 0x2000, 0x615f14b7 )

	ROM_REGION_DISPOSE(0x6000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "dk3v.3n",      0x0000, 0x1000, 0x415a99c7 )
	ROM_LOAD( "dk3v.3p",      0x1000, 0x1000, 0x25744ea0 )
	ROM_LOAD( "dk3v.7c",      0x2000, 0x1000, 0x8ffa1737 )
	ROM_LOAD( "dk3v.7d",      0x3000, 0x1000, 0x9ac84686 )
	ROM_LOAD( "dk3v.7e",      0x4000, 0x1000, 0x0c0af3fb )
	ROM_LOAD( "dk3v.7f",      0x5000, 0x1000, 0x55c58662 )

	ROM_REGION(0x0300)	/* color proms */
	ROM_LOAD( "dkc1-c.1d",    0x0000, 0x0200, 0xdf54befc ) /* palette red & green component */
	ROM_LOAD( "dkc1-c.1c",    0x0100, 0x0200, 0x66a77f40 ) /* palette blue component */
	ROM_LOAD( "dkc1-v.2n",    0x0200, 0x0100, 0x50e33434 )	/* character color codes on a per-column basis */

	ROM_REGION(0x10000)	/* sound #1 */
	ROM_LOAD( "dk3c.5l",      0xe000, 0x2000, 0x7ff88885 )

	ROM_REGION(0x10000)	/* sound #2 */
	ROM_LOAD( "dk3c.6h",      0xe000, 0x2000, 0x36d7200c )
ROM_END

ROM_START( hunchy_rom )
	ROM_REGION(0x10000)     /* 64k for code */
	/* the following is all wrong. Hunchback runs on a modified Donkey */
	/* Kong Jr. board, but with a twist: it uses a Signetics 2650 CPU */
	/* The chip is chip labeled MAB2650A CRG3243MOY.  */
	/* The db also has various 74LS chips and a couple proms (soldered), */
	/* and a VERY strange looking flat chip. */
	ROM_LOAD( "1b.bin",       0x0000, 0x1000, 0x0 )
	ROM_LOAD( "2a.bin",       0x1000, 0x1000, 0x0 )
	ROM_LOAD( "3a.bin",       0x2000, 0x1000, 0x0 )
	ROM_LOAD( "4c.bin",       0x3000, 0x1000, 0x0 )
	ROM_LOAD( "5a.bin",       0x4000, 0x1000, 0x0 )
	ROM_LOAD( "6c.bin",       0x5000, 0x1000, 0x0 )
	ROM_LOAD( "8a.bin",       0x8000, 0x0800, 0x0 )

	ROM_REGION_DISPOSE(0x4000)      /* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "11a.bin",      0x0000, 0x0800, 0x0 )
	ROM_LOAD( "9b.bin",       0x0800, 0x0800, 0x0 )
	/* 1000-17ff empty */
	ROM_LOAD( "10b.bin",      0x1800, 0x0800, 0x0 )
	/* 2000-3fff empty */

	ROM_REGION(0x10000)     /* 64k for the audio CPU */
	ROM_LOAD( "5b_snd.bin",   0x0000, 0x0800, 0x0 )
ROM_END

ROM_START( herocast_rom )
	ROM_REGION(0x10000)	/* 64k for code */
	/* the loading addresses are most likely wrong */
	/* the ROMs are probably not conriguous. */
	/* For example there's a table which suddenly stops at */
	/* 1dff and resumes at 3e00 */
	ROM_LOAD( "red-dot.rgt",  0x0000, 0x2000, 0x9c4af229 )	/* encrypted */
	ROM_LOAD( "wht-dot.lft",  0x2000, 0x2000, 0xc10f9235 )	/* encrypted */
	/* space for diagnostic ROM */
	ROM_LOAD( "2532.3f",      0x4000, 0x1000, 0x553b89bb )	/* ??? contains unencrypted */
													/* code mapped at 3000 */

	ROM_REGION_DISPOSE(0x3000)	/* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "pnk.3n",       0x0000, 0x0800, 0x574dfd7a )
	ROM_LOAD( "blk.3p",       0x0800, 0x0800, 0x16f7c040 )
	ROM_LOAD( "gold.7c",      0x1000, 0x0800, 0x5f5282ed )
	ROM_LOAD( "orange.7d",    0x1800, 0x0800, 0x075d99f5 )
	ROM_LOAD( "yellow.7e",    0x2000, 0x0800, 0xf6272e96 )
	ROM_LOAD( "violet.7f",    0x2800, 0x0800, 0xca020685 )

	ROM_REGION(0x300)	/* color/lookup proms */
	ROM_LOAD( "82s126.2e",    0x0000, 0x0100, 0x463dc7ad )	/* palette low 4 bits (inverted) */
	ROM_LOAD( "82s126.2f",    0x0100, 0x0100, 0x47ba0042 )	/* palette high 4 bits (inverted) */
	ROM_LOAD( "82s126.2n",    0x0200, 0x0100, 0x37aece4b )	/* character color codes on a per-column basis */

	ROM_REGION(0x1000)	/* sound */
	ROM_LOAD( "silver.3h",    0x0000, 0x0800, 0x67863ce9 )
ROM_END

static void herocast_decode(void)
{
	int A;
	unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];


	/* swap data lines D3 and D4, this fixes the text but nothing more. */
	for (A = 0;A < 0x4000;A++)
	{
		int v;

		v = RAM[A];
		RAM[A] = (v & 0xe7) | ((v & 0x10) >> 1) | ((v & 0x08) << 1);
	}
}



static const char *sample_names[] =
{
	"*dkong",
	"effect00.sam",
	"effect01.sam",
	"effect02.sam",
	0	/* end of array */
};

static const char *dkongjr_sample_names[] =
{
	"*dkongjr",
	"death.sam",
	"drop.sam",
	"roar.sam",
	"jump.sam",  /* HC */
	"walk.sam",  /* HC */
	"land.sam",  /* HC */
	"climb.sam", /* HC */
	0	/* end of array */
};


static int radarscp_hiload(void)
{
	unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];

	/* check if the hi score table has already been initialized */
	if (	memcmp(&RAM[0x6307],"\x00\x00\x07",3) == 0 &&
			memcmp(&RAM[0x631c],"\x00\x50\x76",3) == 0 &&
			memcmp(&RAM[0x63a7],"\x00\xfc\x76",3) == 0 &&
			memcmp(&RAM[0x60a8],"\x50\x76\x00",3) == 0) 	/* high score */
	{
		void *f;


		if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
		{
			osd_fread(f,&RAM[0x6307],162);
			osd_fclose(f);
			RAM[0x60a7]	= RAM[0x631d];
			RAM[0x60a8]	= RAM[0x631e];
			RAM[0x60a9]	= RAM[0x631f];
	/* also have to copy the score to video ram so it displays on startup */
			RAM[0x7641] = RAM[0x6307];
			RAM[0x7621] = RAM[0x6308];
			RAM[0x7601] = RAM[0x6309];
			RAM[0x75e1] = RAM[0x630a];
			RAM[0x75c1] = RAM[0x630b];
			RAM[0x75a1] = RAM[0x630c];

		}
		return 1;
	}
	else return 0;	/* we can't load the hi scores yet */
}

static void radarscp_hisave(void)
{
	void *f;
	unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];


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