📄 8080bw.c
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{ -1 } /* end of table */
};
INPUT_PORTS_START( invrvnge_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_DIPNAME( 0x08, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x08, "Off" )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
PORT_DIPNAME( 0x80, 0x00, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "1 Coin/1 Credit" )
PORT_DIPSETTING( 0x80, "2 Coins/1 Credit" )
INPUT_PORTS_END
static struct MachineDriver invrvnge_machine_driver =
{
/* basic machine hardware */
{
{
CPU_8080,
2000000, /* 2 Mhz? */
0,
readmem, invrvnge_writemem, readport, writeport,
invaders_interrupt,2 /* two interrupts per frame */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 0*8, 28*8-1 },
0, /* no gfxdecodeinfo - bitmapped display */
sizeof(palette)/3, 0,
0,
VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY,
0,
invaders_vh_start,
invaders_vh_stop,
invaders_vh_screenrefresh,
/* sound hardware */
0, 0, 0, 0,
{
{
SOUND_SAMPLES,
&samples_interface
}
}
};
static int invrvnge_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x2003],"\xce\x00",2) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x2019],3);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void invrvnge_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x2019],3);
osd_fclose(f);
}
}
struct GameDriver invrvnge_driver =
{
__FILE__,
0,
"invrvnge",
"Invader's Revenge",
"????",
"Zenitone Microsec",
"Michael Strutts (Space Invaders emulator)\nNicola Salmoria\nTormod Tjaberg (sound)\nMirko Buffoni",
0,
&invrvnge_machine_driver,
0,
invrvnge_rom,
0, 0,
invaders_sample_names,
0, /* sound_prom */
invrvnge_input_ports,
0, palette, 0,
ORIENTATION_ROTATE_270,
invrvnge_hiload, invrvnge_hisave
};
struct GameDriver invrvnga_driver =
{
__FILE__,
&invrvnge_driver,
"invrvnga",
"Invader's Revenge (Dutchford)",
"????",
"Zenitone Microsec (Dutchford license)",
"Michael Strutts (Space Invaders emulator)\nNicola Salmoria\nTormod Tjaberg (sound)\nMirko Buffoni",
0,
&invrvnge_machine_driver,
0,
invrvnga_rom,
0, 0,
invaders_sample_names,
0, /* sound_prom */
invrvnge_input_ports,
0, palette, 0,
ORIENTATION_ROTATE_270,
invrvnge_hiload, invrvnge_hisave
};
/*******************************************************/
/* */
/* Midway "Space Invaders Part II" */
/* */
/*******************************************************/
ROM_START( invdelux_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "invdelux.h", 0x0000, 0x0800, 0xe690818f )
ROM_LOAD( "invdelux.g", 0x0800, 0x0800, 0x4268c12d )
ROM_LOAD( "invdelux.f", 0x1000, 0x0800, 0xf4aa1880 )
ROM_LOAD( "invdelux.e", 0x1800, 0x0800, 0x408849c1 )
ROM_LOAD( "invdelux.d", 0x4000, 0x0800, 0xe8d5afcd )
ROM_END
static struct IOReadPort invdelux_readport[] =
{
{ 0x00, 0x00, input_port_0_r },
{ 0x01, 0x01, input_port_1_r },
{ 0x02, 0x02, input_port_2_r },
{ 0x03, 0x03, invaders_shift_data_r },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress invdelux_writemem[] =
{
{ 0x0000, 0x1fff, MWA_ROM },
{ 0x2000, 0x23ff, MWA_RAM },
{ 0x2400, 0x3fff, invdelux_videoram_w, &invaders_videoram },
{ 0x4000, 0x57ff, MWA_ROM },
{ -1 } /* end of table */
};
INPUT_PORTS_START( invdelux_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* N ? */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW0 */
PORT_DIPNAME( 0x01, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPNAME( 0x02, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x02, "On" )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_DIPNAME( 0x08, 0x00, "Preset Mode", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x08, "On" )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
PORT_DIPNAME( 0x80, 0x00, "Coin Info", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x80, "Off" )
PORT_START /* Dummy port for cocktail mode */
PORT_DIPNAME( 0x01, 0x00, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Upright" )
PORT_DIPSETTING( 0x01, "Cocktail" )
INPUT_PORTS_END
static struct MachineDriver invdelux_machine_driver =
{
/* basic machine hardware */
{
{
CPU_8080,
2000000, /* 2 Mhz? */
0,
readmem, invdelux_writemem, invdelux_readport, writeport,
invaders_interrupt,2 /* two interrupts per frame */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* single CPU, no need for interleaving */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 0*8, 28*8-1 },
0, /* no gfxdecodeinfo - bitmapped display */
sizeof(palette)/3, 0,
0,
VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY,
0,
invaders_vh_start,
invaders_vh_stop,
invaders_vh_screenrefresh,
/* sound hardware */
0, 0, 0, 0,
{
{
SOUND_SAMPLES,
&samples_interface
}
}
};
static int invdelux_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x2340],"\x1b\x1b",2) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
/* Load the actual score */
osd_fread(f,&RAM[0x20f4], 0x2);
/* Load the name */
osd_fread(f,&RAM[0x2340], 0xa);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void invdelux_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
/* Save the actual score */
osd_fwrite(f,&RAM[0x20f4], 0x2);
/* Save the name */
osd_fwrite(f,&RAM[0x2340], 0xa);
osd_fclose(f);
RAM[0x2340] = 0;
}
}
struct GameDriver invdelux_driver =
{
__FILE__,
&invadpt2_driver,
"invdelux",
"Space Invaders Part II (Midway)",
"1980",
"Midway",
"Michael Strutts (Space Invaders emulator)\nNicola Salmoria\nTormod Tjaberg (sound)\nMirko Buffoni\nValerio Verrando\nMarco Cassili",
0,
&invdelux_machine_driver,
0,
invdelux_rom,
0, 0,
invaders_sample_names,
0, /* sound_prom */
invdelux_input_ports,
0, palette, 0,
ORIENTATION_ROTATE_270,
invdelux_hiload, invdelux_hisave
};
/*******************************************************/
/* */
/* ?????? "Astro Laser" */
/* */
/*******************************************************/
ROM_START( astlaser_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "1.u36", 0x0000, 0x0800, 0xb44e2c41 )
ROM_LOAD( "2.u35", 0x0800, 0x0800, 0x9876f331 )
ROM_LOAD( "3.u34", 0x1000, 0x0800, 0xed79000b )
ROM_LOAD( "4.u33", 0x1800, 0x0800, 0x10a160a1 )
ROM_END
INPUT_PORTS_START( astlaser_input_ports )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* N ? */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START /* DSW0 */
PORT_DIPNAME( 0x01, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPNAME( 0x02, 0x00, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x02, "On" )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_DIPNAME( 0x08, 0x00, "Preset Mode", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x08, "On" )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL )
PORT_DIPNAME( 0x80, 0x00, "Coin Info", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPSETTING( 0x80, "Off" )
PORT_START /* Dummy port for cocktail mode */
PORT_DIPNAME( 0x01, 0x00, "Cabinet", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Upright" )
PORT_DIPSETTING( 0x01, "Cocktail" )
INPUT_PORTS_END
static int astlaser_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
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