📄 pcktgal.c
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/***************************************************************************
Sexy Billiards(?) (c) 1987 Data East Corporation
Sexy Billiards(?) (Bootleg) (c) 1989(?) Yada East Corporation(!)
Emulation by Bryan McPhail, mish@tendril.force9.net
I'm not sure if this game is called 'Sexy Billiards' as I cannot read
the Japanese lettering. Can someone check it out please?
Most dipswitches are unknown.
There is a weird problem - sometimes the sprites don't appear and the
game freezes on the attract mode. BUT, sometimes it works fine! I can't
work out why sometimes it works and sometimes it doesn't. Random resets
also.
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "M6502/m6502.h"
/* From dec8.c - rename it to dec8_color prom later.. used by many games.. */
void ghostb_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void pcktgal_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
/***************************************************************************/
static void pcktgal_bank_w(int offset,int data)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if (data & 1) { cpu_setbank(1,&RAM[0x4000]); }
else { cpu_setbank(1,&RAM[0x10000]); }
if (data & 2) { cpu_setbank(2,&RAM[0x6000]); }
else { cpu_setbank(2,&RAM[0x12000]); }
}
static void pcktgal_sound_w(int offset,int data)
{
soundlatch_w(0,data);
cpu_cause_interrupt(1,M6502_INT_NMI);
}
void pcktgal_adpcm_int(int data)
{
static int toggle;
toggle = 1 - toggle;
if (/*firetrap_irq_enable &&*/ toggle)
cpu_cause_interrupt(1,M6502_INT_IRQ);
}
void pcktgal_adpcm_data_w(int offset,int data)
{
MSM5205_data_w(offset,data >> 4);
MSM5205_data_w(offset,data);
}
int pcktgal_adpcm_reset_r(int offset)
{
MSM5205_reset_w(0,0);
return 0;
}
/***************************************************************************/
static struct MemoryReadAddress readmem[] =
{
{ 0x0000, 0x07ff, MRA_RAM },
{ 0x1800, 0x1800, input_port_0_r },
{ 0x1a00, 0x1a00, input_port_1_r },
{ 0x1c00, 0x1c00, input_port_2_r },
{ 0x4000, 0x5fff, MRA_BANK1 },
{ 0x6000, 0x7fff, MRA_BANK2 },
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress writemem[] =
{
{ 0x0000, 0x07ff, MWA_RAM },
{ 0x0800, 0x0fff, videoram_w, &videoram, &videoram_size },
{ 0x1000, 0x11ff, MWA_RAM, &spriteram, &spriteram_size },
{ 0x1801, 0x1801, MWA_NOP }, /* bit 7 = flip screen, other bits unknown */
{ 0x1a00, 0x1a00, pcktgal_sound_w },
{ 0x1c00, 0x1c00, pcktgal_bank_w },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
/***************************************************************************/
static struct MemoryReadAddress sound_readmem[] =
{
{ 0x0000, 0x07ff, MRA_RAM },
{ 0x3000, 0x3000, soundlatch_r },
{ 0x3400, 0x3400, pcktgal_adpcm_reset_r }, /* ? not sure */
{ 0x4000, 0x7fff, MRA_ROM }, /* probably banked, controlled by 2000, but I don't know how */
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress sound_writemem[] =
{
{ 0x0000, 0x07ff, MWA_RAM },
{ 0x0800, 0x0800, YM2203_control_port_0_w },
{ 0x0801, 0x0801, YM2203_write_port_0_w },
{ 0x1000, 0x1000, YM3812_control_port_0_w },
{ 0x1001, 0x1001, YM3812_write_port_0_w },
{ 0x1800, 0x1800, pcktgal_adpcm_data_w }, /* ADPCM data for the MSM5205 chip */
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
/***************************************************************************/
INPUT_PORTS_START( input_ports )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_START /* Dip switch */
PORT_DIPNAME( 0x03, 0x03, "Coinage", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "2 Coins/1 Credit" )
PORT_DIPSETTING( 0x03, "1 Coin/1 Credit" )
PORT_DIPSETTING( 0x02, "1 Coin/2 Credits" )
PORT_DIPSETTING( 0x01, "1 Coin/3 Credits" )
PORT_DIPNAME( 0x04, 0x04, "Flip Screen", IP_KEY_NONE )
PORT_DIPSETTING( 0x04, "Off" )
PORT_DIPSETTING( 0x00, "On" )
PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "No" )
PORT_DIPSETTING( 0x08, "Yes" )
PORT_DIPNAME( 0x10, 0x10, "Demo Sounds", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "Off" )
PORT_DIPSETTING( 0x10, "On" )
PORT_DIPNAME( 0x20, 0x20, "Time", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "100" )
PORT_DIPSETTING( 0x20, "120" )
PORT_DIPNAME( 0x40, 0x00, "Lives", IP_KEY_NONE )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPNAME( 0x80, 0x80, "Unknown", IP_KEY_NONE )
PORT_DIPSETTING( 0x80, "Off" )
PORT_DIPSETTING( 0x00, "On" )
INPUT_PORTS_END
/***************************************************************************/
static struct GfxLayout charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x10000*8, 0, 0x18000*8, 0x8000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout bootleg_charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x18000*8, 0x8000*8, 0x10000*8, 0 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout bootleg_spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0, },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x00000, &charlayout, 256, 16 }, /* chars */
{ 1, 0x20000, &spritelayout, 0, 8 }, /* sprites */
{ -1 } /* end of array */
};
static struct GfxDecodeInfo bootleg_gfxdecodeinfo[] =
{
{ 1, 0x00000, &bootleg_charlayout, 256, 16 }, /* chars */
{ 1, 0x20000, &bootleg_spritelayout, 0, 8 }, /* sprites */
{ -1 } /* end of array */
};
/***************************************************************************/
static struct YM2203interface ym2203_interface =
{
1, /* 1 chip */
1500000, /* 1.5 MHz ??? */
{ YM2203_VOL(255,255) },
{ 0 },
{ 0 },
{ 0 },
{ 0 }
};
static struct YM3812interface ym3812_interface =
{
1, /* 1 chip (no more supported) */
3600000, /* 3.600000 MHz ??? */
{ 255 } /* (not supported) */
};
static struct MSM5205interface msm5205_interface =
{
1, /* 1 chip */
8000, /* 8000Hz playback ? */
pcktgal_adpcm_int, /* interrupt function */
{ 255 }
};
/***************************************************************************/
static struct MachineDriver machine_driver =
{
/* basic machine hardware */
{
{
CPU_M6502,
2000000,
0,
readmem,writemem,0,0,
nmi_interrupt,1
},
{
CPU_M6502 | CPU_AUDIO_CPU,
2000000,
2,
sound_readmem,sound_writemem,0,0,
ignore_interrupt,0
/* IRQs are caused by the ADPCM chip */
/* NMIs are caused by the main CPU */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
512, 512,
ghostb_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_SUPPORTS_DIRTY,
0,
generic_vh_start,
generic_vh_stop,
pcktgal_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
},
{
SOUND_YM3812,
&ym3812_interface
},
{
SOUND_MSM5205,
&msm5205_interface
}
}
};
static struct MachineDriver bootleg_machine_driver =
{
/* basic machine hardware */
{
{
CPU_M6502,
2000000,
0,
readmem,writemem,0,0,
nmi_interrupt,1
},
{
CPU_M6502 | CPU_AUDIO_CPU,
2000000,
2,
sound_readmem,sound_writemem,0,0,
ignore_interrupt,0
/* IRQs are caused by the ADPCM chip */
/* NMIs are caused by the main CPU */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
bootleg_gfxdecodeinfo,
512, 512,
ghostb_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_SUPPORTS_DIRTY,
0,
generic_vh_start,
generic_vh_stop,
pcktgal_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
},
{
SOUND_YM3812,
&ym3812_interface
},
{
SOUND_MSM5205,
&msm5205_interface
}
}
};
/***************************************************************************/
ROM_START( pcktgal_rom )
ROM_REGION(0x14000) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04.bin", 0x10000, 0x4000, 0x8215d60d )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION_DISPOSE(0x30000)
ROM_LOAD( "eb01.bin", 0x00000, 0x10000, 0x63542c3d )
ROM_LOAD( "eb02.bin", 0x10000, 0x10000, 0xa9dcd339 )
ROM_LOAD( "ebb0.bin", 0x20000, 0x10000, 0x6c1a14a8 )
ROM_REGION(0x10000) /* 64k for the audio cpu */
ROM_LOAD( "eb03.bin", 0x0000, 0x10000, 0xcb029b02 )
ROM_REGION_DISPOSE(0x0400) /* color PROMs */
ROM_LOAD( "82s147.084", 0x0000, 0x0200, 0x3b6198cb )
ROM_LOAD( "82s131.101", 0x0200, 0x0200, 0x1fbd4b59 )
ROM_END
ROM_START( sexybilb_rom )
ROM_REGION(0x14000) /* 64k for code + 16k for banks */
ROM_LOAD( "pcktgal.001", 0x10000, 0x4000, 0x4acb3e84 )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION_DISPOSE(0x30000)
ROM_LOAD( "pcktgal.005", 0x00000, 0x10000, 0x3128dc7b )
ROM_LOAD( "pcktgal.006", 0x10000, 0x10000, 0x0fc91eeb )
ROM_LOAD( "pcktgal.003", 0x20000, 0x08000, 0x58182daa )
ROM_LOAD( "pcktgal.004", 0x28000, 0x08000, 0x33a67af6 )
ROM_REGION(0x10000) /* 64k for the audio cpu */
ROM_LOAD( "eb03.bin", 0x0000, 0x10000, 0xcb029b02 )
ROM_REGION_DISPOSE(0x0400) /* color PROMs */
ROM_LOAD( "82s147.084", 0x0000, 0x0200, 0x3b6198cb )
ROM_LOAD( "82s131.101", 0x0200, 0x0200, 0x1fbd4b59 )
ROM_END
/***************************************************************************/
static void deco222_decode(void)
{
int A;
unsigned char *RAM;
extern int encrypted_cpu;
/* bits 5 and 6 of the opcodes are swapped */
RAM = Machine->memory_region[Machine->drv->cpu[1].memory_region];
encrypted_cpu = 1;
for (A = 0;A < 0x10000;A++)
ROM[A] = (RAM[A] & 0x9f) | ((RAM[A] & 0x20) << 1) | ((RAM[A] & 0x40) >> 1);
}
static void pcktgal_decode(void)
{
unsigned char *RAM = Machine->memory_region[1];
int i,j;
int temp[16];
deco222_decode();
/* Tile graphics roms have some swapped lines, original version only */
for (i=0x00000; i < 0x20000; i+=32)
{
for (j=0; j<16; j++)
{
temp[j]=RAM[i+j+16];
RAM[i+j+16]=RAM[i+j];
RAM[i+j]=temp[j];
}
}
}
/***************************************************************************/
struct GameDriver pcktgal_driver =
{
__FILE__,
0,
"pcktgal",
"Pocket Gal",
"1987",
"Data East Corporation",
"Bryan McPhail\nNicola Salmoria",
0,
&machine_driver,
0,
pcktgal_rom,
0, pcktgal_decode,
0,
0, /* sound_prom */
input_ports,
PROM_MEMORY_REGION(3), 0, 0,
ORIENTATION_DEFAULT,
0, 0
};
struct GameDriver pcktgalb_driver =
{
__FILE__,
&pcktgal_driver,
"pcktgalb",
"Pocket Gal (bootleg)",
"1989",
"bootleg",
"Bryan McPhail\nNicola Salmoria",
0,
&bootleg_machine_driver,
0,
sexybilb_rom,
0, deco222_decode,
0,
0,
input_ports,
PROM_MEMORY_REGION(3), 0, 0,
ORIENTATION_DEFAULT,
0, 0
};
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