📄 locomotn.c
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8 /* every sprite takes 64 consecutive bytes */
};
static struct GfxLayout radardotlayout =
{
/* there is no gfx ROM for this one, it is generated by the hardware */
2,2, /* 2*2 square */
1, /* just one */
1, /* 1 bit per pixel */
{ 0 },
{ 0x15f*8, 0x15f*8 }, /* I "know" that this bit of the */
{ 4, 4 }, /* graphics ROMs is 1 */
0 /* no use */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ 1, 0x0000, &charlayout, 0, 64 },
{ 1, 0x0000, &spritelayout, 0, 64 },
{ 1, 0x0000, &radardotlayout, 64*4, 4 },
{ -1 } /* end of array */
};
static unsigned char wrong_color_prom[] =
{
/* 8b.cpu - palette */
0x00,0x07,0xA0,0x97,0x67,0x3F,0x7D,0x38,0xF0,0xA8,0xC0,0x18,0x5E,0xA8,0x1B,0xFF,
0x00,0xFF,0xB7,0x00,0x00,0xFF,0xB7,0x00,0x00,0xFF,0xB7,0x00,0x00,0xFF,0xB7,0x00,
/* 9d.cpu - lookup table */
0x00,0x09,0x05,0x0C,0x00,0x01,0x08,0x06,0x00,0x06,0x0F,0x01,0x00,0x01,0x02,0x03,
0x00,0x04,0x05,0x07,0x00,0x07,0x08,0x09,0x00,0x0A,0x0B,0x0C,0x00,0x08,0x05,0x0F,
0x00,0x08,0x0F,0x01,0x00,0x05,0x04,0x0E,0x00,0x01,0x07,0x08,0x00,0x0B,0x0C,0x0D,
0x00,0x01,0x01,0x01,0x00,0x02,0x02,0x02,0x00,0x03,0x03,0x03,0x00,0x04,0x04,0x04,
0x00,0x05,0x05,0x05,0x00,0x06,0x06,0x06,0x00,0x07,0x07,0x07,0x00,0x08,0x08,0x08,
0x00,0x09,0x09,0x09,0x00,0x0A,0x0A,0x0A,0x00,0x0B,0x0B,0x0B,0x00,0x0C,0x0C,0x0C,
0x00,0x0D,0x0D,0x0D,0x00,0x0E,0x0E,0x0E,0x00,0x0F,0x0F,0x0F,0x00,0x00,0x00,0x00,
0x00,0x02,0x05,0x0C,0x00,0x09,0x05,0x0C,0x00,0x0B,0x05,0x0C,0x00,0x0E,0x05,0x0C,
0x00,0x09,0x05,0x0C,0x00,0x01,0x08,0x06,0x00,0x06,0x0F,0x01,0x00,0x01,0x02,0x03,
0x00,0x04,0x05,0x07,0x00,0x07,0x08,0x09,0x00,0x0A,0x0B,0x0C,0x00,0x08,0x05,0x0F,
0x00,0x08,0x00,0x01,0x00,0x05,0x04,0x0E,0x00,0x01,0x07,0x08,0x00,0x0B,0x0C,0x0D,
0x00,0x01,0x01,0x01,0x00,0x02,0x02,0x02,0x00,0x03,0x03,0x03,0x00,0x04,0x04,0x04,
0x00,0x05,0x05,0x05,0x00,0x06,0x06,0x06,0x00,0x07,0x07,0x07,0x00,0x08,0x08,0x08,
0x00,0x09,0x09,0x09,0x00,0x0A,0x0A,0x0A,0x00,0x0B,0x0B,0x0B,0x00,0x0C,0x0C,0x0C,
0x00,0x0D,0x0D,0x0D,0x00,0x0E,0x0E,0x0E,0x00,0x0F,0x0F,0x0F,0x00,0x03,0x06,0x0D,
0x00,0x04,0x05,0x0C,0x00,0x03,0x05,0x0C,0x00,0x0B,0x08,0x09,0x00,0x09,0x04,0x0D,
};
static struct AY8910interface ay8910_interface =
{
2, /* 2 chips */
1789750, /* 1.78975 MHz ? (same as other Konami games) */
{ 0x20ff, 0x20ff },
{ soundlatch_r },
{ locomotn_portB_r },
{ 0 },
{ 0 }
};
#define MACHINE_DRIVER(GAMENAME) \
\
static struct MachineDriver GAMENAME##_machine_driver = \
{ \
/* basic machine hardware */ \
{ \
{ \
CPU_Z80, \
3072000, /* 3.072 Mhz ? */ \
0, \
readmem,GAMENAME##_writemem,0,0, \
nmi_interrupt,1 \
}, \
{ \
CPU_Z80 | CPU_AUDIO_CPU, \
14318180/4, /* ???? same as other Konami games */ \
3, /* memory region #3 */ \
sound_readmem,sound_writemem,0,0, \
ignore_interrupt,1 /* interrupts are triggered by the main CPU */ \
} \
}, \
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ \
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */ \
0, \
\
/* video hardware */ \
36*8, 28*8, { 0*8, 36*8-1, 0*8, 28*8-1 }, \
gfxdecodeinfo, \
32,64*4+4*2, \
rallyx_vh_convert_color_prom, \
\
VIDEO_TYPE_RASTER, \
0, \
rallyx_vh_start, \
rallyx_vh_stop, \
GAMENAME##_vh_screenrefresh, \
\
/* sound hardware */ \
0,0,0,0, \
{ \
{ \
SOUND_AY8910, \
&ay8910_interface \
} \
} \
};
#define locomotn_writemem writemem
#define commsega_writemem writemem
#define jungler_vh_screenrefresh rallyx_vh_screenrefresh
MACHINE_DRIVER(locomotn)
MACHINE_DRIVER(jungler)
MACHINE_DRIVER(commsega)
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( jungler_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "jungr1", 0x0000, 0x1000, 0x5bd6ad15 )
ROM_LOAD( "jungr2", 0x1000, 0x1000, 0xdc99f1e3 )
ROM_LOAD( "jungr3", 0x2000, 0x1000, 0x3dcc03da )
ROM_LOAD( "jungr4", 0x3000, 0x1000, 0xf92e9940 )
ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "5k", 0x0000, 0x0800, 0x924262bf )
ROM_LOAD( "5m", 0x0800, 0x0800, 0x131a08ac )
/* 1000-1fff empty for my convenience */
ROM_REGION(0x0260) /* color PROMs */
ROM_LOAD( "18s030.8b", 0x0000, 0x0020, 0x55a7e6d1 ) /* palette */
ROM_LOAD( "tbp24s10.9d", 0x0020, 0x0100, 0xd223f7b8 ) /* loookup table */
ROM_LOAD( "18s030.7a", 0x0120, 0x0020, 0x8f574815 ) /* ?? */
ROM_LOAD( "6331-1.10a", 0x0140, 0x0020, 0xb8861096 ) /* ?? */
ROM_LOAD( "82s129.10g", 0x0160, 0x0100, 0x2ef89356 ) /* ?? */
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "1b", 0x0000, 0x1000, 0xf86999c3 )
ROM_END
ROM_START( locomotn_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "1a.cpu", 0x0000, 0x1000, 0xb43e689a )
ROM_LOAD( "2a.cpu", 0x1000, 0x1000, 0x529c823d )
ROM_LOAD( "3.cpu", 0x2000, 0x1000, 0xc9dbfbd1 )
ROM_LOAD( "4.cpu", 0x3000, 0x1000, 0xcaf6431c )
ROM_LOAD( "5.cpu", 0x4000, 0x1000, 0x64cf8dd6 )
ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "c1.cpu", 0x0000, 0x1000, 0x5732eda9 )
ROM_LOAD( "c2.cpu", 0x1000, 0x1000, 0xc3035300 )
ROM_REGION(0x0120) /* color proms */
ROM_LOAD( "8b.cpu", 0x0000, 0x0020, 0x75b05da0 ) /* palette */
ROM_LOAD( "9d.cpu", 0x0020, 0x0100, 0xaa6cf063 ) /* loookup table */
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "s1.snd", 0x0000, 0x1000, 0xa1105714 )
ROM_END
ROM_START( junglers_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "5c", 0x0000, 0x1000, 0xedd71b28 )
ROM_LOAD( "5a", 0x1000, 0x1000, 0x61ea4d46 )
ROM_LOAD( "4d", 0x2000, 0x1000, 0x557c7925 )
ROM_LOAD( "4c", 0x3000, 0x1000, 0x51aac9a5 )
ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "5k", 0x0000, 0x0800, 0x924262bf )
ROM_LOAD( "5m", 0x0800, 0x0800, 0x131a08ac )
/* 1000-1fff empty for my convenience */
ROM_REGION(0x0260) /* color PROMs */
ROM_LOAD( "18s030.8b", 0x0000, 0x0020, 0x55a7e6d1 ) /* palette */
ROM_LOAD( "tbp24s10.9d", 0x0020, 0x0100, 0xd223f7b8 ) /* loookup table */
ROM_LOAD( "18s030.7a", 0x0120, 0x0020, 0x8f574815 ) /* ?? */
ROM_LOAD( "6331-1.10a", 0x0140, 0x0020, 0xb8861096 ) /* ?? */
ROM_LOAD( "82s129.10g", 0x0160, 0x0100, 0x2ef89356 ) /* ?? */
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "1b", 0x0000, 0x1000, 0xf86999c3 )
ROM_END
ROM_START( commsega_rom )
ROM_REGION(0x10000) /* 64k for code */
ROM_LOAD( "csega1", 0x0000, 0x1000, 0x92de3405 )
ROM_LOAD( "csega2", 0x1000, 0x1000, 0xf14e2f9a )
ROM_LOAD( "csega3", 0x2000, 0x1000, 0x941dbf48 )
ROM_LOAD( "csega4", 0x3000, 0x1000, 0xe0ac69b4 )
ROM_LOAD( "csega5", 0x4000, 0x1000, 0xbc56ebd0 )
ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) */
ROM_LOAD( "csega7", 0x0000, 0x1000, 0xe8e374f9 )
ROM_LOAD( "csega6", 0x1000, 0x1000, 0xcf07fd5e )
ROM_REGION(0x0120) /* color proms */
ROM_REGION(0x10000) /* 64k for the audio CPU */
ROM_LOAD( "csega8", 0x0000, 0x1000, 0x588b4210 )
ROM_END
static int locomotn_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x9f00],"\x00\x00\x01",3) == 0 &&
memcmp(&RAM[0x99c6],"\x00\x00\x01",3) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x9f00],12*10);
RAM[0x99c6] = RAM[0x9f00];
RAM[0x99c7] = RAM[0x9f01];
RAM[0x99c8] = RAM[0x9f02];
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void locomotn_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x9f00],12*10);
osd_fclose(f);
}
}
static int jungler_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x991c],"\x00\x00\x02",3) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x9940],16*10);
RAM[0x991c] = RAM[0x9940];
RAM[0x991d] = RAM[0x9941];
RAM[0x991e] = RAM[0x9942];
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void jungler_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x9940],16*10);
osd_fclose(f);
}
}
static int commsega_hiload(void)
{
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
/* check if the hi score table has already been initialized */
if (memcmp(&RAM[0x9c60],"\x1d\x1c",2) == 0)
{
void *f;
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0)
{
osd_fread(f,&RAM[0x9c6d],6);
osd_fclose(f);
}
return 1;
}
else return 0; /* we can't load the hi scores yet */
}
static void commsega_hisave(void)
{
void *f;
unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region];
if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0)
{
osd_fwrite(f,&RAM[0x9c6d],6);
osd_fclose(f);
}
}
struct GameDriver jungler_driver =
{
__FILE__,
0,
"jungler",
"Jungler (Konami)",
"1981",
"Konami",
"Nicola Salmoria",
0,
&jungler_machine_driver,
jungler_init,
jungler_rom,
0, 0,
0,
0, /* sound_prom */
jungler_input_ports,
PROM_MEMORY_REGION(2), 0, 0,
ORIENTATION_ROTATE_90,
jungler_hiload, jungler_hisave
};
struct GameDriver junglers_driver =
{
__FILE__,
&jungler_driver,
"junglers",
"Jungler (Stern)",
"1981",
"Stern",
"Nicola Salmoria",
0,
&jungler_machine_driver,
jungler_init,
junglers_rom,
0, 0,
0,
0, /* sound_prom */
jungler_input_ports,
PROM_MEMORY_REGION(2), 0, 0,
ORIENTATION_ROTATE_90,
jungler_hiload, jungler_hisave
};
struct GameDriver locomotn_driver =
{
__FILE__,
0,
"locomotn",
"Loco-Motion",
"1982",
"Konami (Centuri license)",
"Nicola Salmoria\nKevin Klopp (color info)",
0,
&locomotn_machine_driver,
0,
locomotn_rom,
0, 0,
0,
0, /* sound_prom */
locomotn_input_ports,
PROM_MEMORY_REGION(2), 0, 0,
ORIENTATION_ROTATE_90,
locomotn_hiload, locomotn_hisave
};
struct GameDriver commsega_driver =
{
__FILE__,
0,
"commsega",
"Commando (Sega)",
"1983",
"Sega",
"Nicola Salmoria\nBrad Oliver",
GAME_WRONG_COLORS,
&commsega_machine_driver,
0,
commsega_rom,
0, 0,
0,
0, /* sound_prom */
commsega_input_ports,
wrong_color_prom, 0, 0, /* wrong */
ORIENTATION_ROTATE_90,
commsega_hiload, commsega_hisave
};
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