📄 wrtspsvr.cpp
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// WRtspSvr.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "Type.h"
#include "RTSPServer.h"
#include "WAVAudioFileServerMediaSubsession.h"
static void announceStream(RTSPServer* rtspServer, ServerMediaSession* sms,
char const* streamName, char const* inputFileName); // fwd
// To make the second and subsequent client for each stream reuse the same
// input stream as the first client (rather than playing the file from the
// start for each client), change the following "False" to "True":
Boolean reuseFirstSource = False;
char const* descriptionString
= "Session streamed by \"testOnDemandRTSPServer\"";
int main(int argc, char* argv[])
{
printf("Hello World!\n");
RTSPServer fRTSPServer(554);
// A WAV audio stream:
{
char const* streamName = "wavAudioTest";
char const* inputFileName = "test.wav";
ServerMediaSession* sms
= new ServerMediaSession(streamName, streamName,descriptionString);
// To convert 16-bit PCM data to 8-bit u-law, prior to streaming,
// change the following to True:
Boolean convertToULaw = False;
sms->addSubsession(WAVAudioFileServerMediaSubsession::createNew(inputFileName, reuseFirstSource, "audio",convertToULaw));
fRTSPServer.addServerMediaSession(sms);
announceStream(&fRTSPServer, sms, streamName, inputFileName);
}
fRTSPServer.RunServer();
return 0;
}
static void announceStream(RTSPServer* rtspServer, ServerMediaSession* sms,
char const* streamName, char const* inputFileName) {
char* url = rtspServer->rtspURL(sms);
cout << "\n\"" << streamName << "\" stream, from the file \""
<< inputFileName << "\"\n";
cout << "Play this stream using the URL \"" << url << "\"\n";
delete[] url;
}
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