📄 framedsource.h
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// FramedSource.h: interface for the FramedSource class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FRAMEDSOURCE_H__8187FE74_331C_48A6_8F53_0CA579F1B304__INCLUDED_)
#define AFX_FRAMEDSOURCE_H__8187FE74_331C_48A6_8F53_0CA579F1B304__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "winsock.h"
class FramedSource
{
public:
FramedSource();
virtual ~FramedSource();
typedef void (afterGettingFunc)(void* clientData, unsigned frameSize,
unsigned numTruncatedBytes,
struct timeval presentationTime,
unsigned durationInMicroseconds);
void getNextFrame(unsigned char* to, unsigned maxSize,afterGettingFunc* afterGettingFunc,
void* afterGettingClientData);
virtual void doGetNextFrame() = 0;
// called by getNextFrame()
virtual unsigned char GetPayloadFormatCode() = 0;
void afterGetting(FramedSource* source);
protected:
// The following variables are typically accessed/set by doGetNextFrame()
unsigned char* fTo; // in
unsigned fMaxSize; // in
unsigned fFrameSize; // out
unsigned fNumTruncatedBytes; // out
struct timeval fPresentationTime; // out
unsigned fDurationInMicroseconds; // out
afterGettingFunc* fAfterGettingFunc;
void* fAfterGettingClientData;
Boolean fIsCurrentlyAwaitingData;
};
#endif // !defined(AFX_FRAMEDSOURCE_H__8187FE74_331C_48A6_8F53_0CA579F1B304__INCLUDED_)
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