📄 flatbutton.h
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#if !defined(AFX_FLATBUTTON_H__18E497A1_9B70_4F19_9DE0_9C4D7065428B__INCLUDED_)
#define AFX_FLATBUTTON_H__18E497A1_9B70_4F19_9DE0_9C4D7065428B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FlatButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFlatButton window
class CFlatButton : public CButton
{
// Construction
public:
CFlatButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFlatButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CFlatButton();
// Generated message map functions
protected:
//{{AFX_MSG(CFlatButton)
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
bool m_blnRaised; //当鼠标指针在客户区移动时候,是否突起状态。
//因为,在鼠标指针移出客户区之外前,只需绘制一次突起
CRect m_rectFocus; //焦点虚线框
bool m_blnFocus; //是否获得焦点
CRect m_rectClient; //客户区范围
CString m_strCaption; //窗体标题
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FLATBUTTON_H__18E497A1_9B70_4F19_9DE0_9C4D7065428B__INCLUDED_)
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