📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__4254038A_80AF_11D2_8933_004033A0E6FB__INCLUDED_)
#define AFX_STDAFX_H__4254038A_80AF_11D2_8933_004033A0E6FB__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <VisImSrc.h>
// We default to handling these data types
// Flag for DO_COLORS added 6/1/03 TCF
// #define DO_COLORS 1
#ifdef DO_COLORS
typedef CVisRGBABytePixel CDefaultPixel;
#else
typedef CVisBytePixel CDefaultPixel;
#endif // DO_COLORS
typedef CVisImage<CDefaultPixel> CDefaultImage;
// These are the old type names. They are provided here to support
// existing applications but should not be used in new code.
typedef CVisBytePixel CCameraPixel;
typedef CVisImage<CCameraPixel> CCameraImage;
#include <VisDisplay.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__4254038A_80AF_11D2_8933_004033A0E6FB__INCLUDED_)
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