📄 recycle.cpp
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//: C08:Recycle.cpp
// From "Thinking in C++, 2nd Edition, Volume 2"
// by Bruce Eckel & Chuck Allison, (c) 2003 MindView, Inc.
// Available at www.BruceEckel.com.
// A Trash Recycler
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <typeinfo>
#include <vector>
#include "../purge.h"
using namespace std;
class Trash {
float _weight;
public:
Trash(float wt) : _weight(wt) {}
virtual float value() const = 0;
float weight() const { return _weight; }
virtual ~Trash() { cout << "~Trash()\n"; }
};
class Aluminum : public Trash {
static float val;
public:
Aluminum(float wt) : Trash(wt) {}
float value() const { return val; }
static void value(float newval) {
val = newval;
}
};
float Aluminum::val = 1.67;
class Paper : public Trash {
static float val;
public:
Paper(float wt) : Trash(wt) {}
float value() const { return val; }
static void value(float newval) {
val = newval;
}
};
float Paper::val = 0.10;
class Glass : public Trash {
static float val;
public:
Glass(float wt) : Trash(wt) {}
float value() const { return val; }
static void value(float newval) {
val = newval;
}
};
float Glass::val = 0.23;
// Sums up the value of the Trash in a bin:
template<class Container> void
sumValue(Container& bin, ostream& os) {
typename Container::iterator tally =
bin.begin();
float val = 0;
while(tally != bin.end()) {
val += (*tally)->weight() * (*tally)->value();
os << "weight of "
<< typeid(**tally).name()
<< " = " << (*tally)->weight() << endl;
tally++;
}
os << "Total value = " << val << endl;
}
int main() {
srand(time(0)); // Seed random number generator
vector<Trash*> bin;
// Fill up the Trash bin:
for(int i = 0; i < 30; i++)
switch(rand() % 3) {
case 0 :
bin.push_back(new Aluminum((rand() % 1000)/10.0));
break;
case 1 :
bin.push_back(new Paper((rand() % 1000)/10.0));
break;
case 2 :
bin.push_back(new Glass((rand() % 1000)/10.0));
break;
}
// Note: bins hold exact type of object, not base type:
vector<Glass*> glassBin;
vector<Paper*> paperBin;
vector<Aluminum*> alumBin;
vector<Trash*>::iterator sorter = bin.begin();
// Sort the Trash:
while(sorter != bin.end()) {
Aluminum* ap =
dynamic_cast<Aluminum*>(*sorter);
Paper* pp =
dynamic_cast<Paper*>(*sorter);
Glass* gp =
dynamic_cast<Glass*>(*sorter);
if(ap) alumBin.push_back(ap);
else if(pp) paperBin.push_back(pp);
else if(gp) glassBin.push_back(gp);
sorter++;
}
sumValue(alumBin, cout);
sumValue(paperBin, cout);
sumValue(glassBin, cout);
sumValue(bin, cout);
purge(bin);
} ///:~
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