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📄 gasyncqueue.h

📁 windows平台下开发gtk程序所需要的库和头文件等
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/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. *//* * Modified by the GLib Team and others 1997-2000.  See the AUTHORS * file for a list of people on the GLib Team.  See the ChangeLog * files for a list of changes.  These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */#if defined(G_DISABLE_SINGLE_INCLUDES) && !defined (__GLIB_H_INSIDE__) && !defined (GLIB_COMPILATION)#error "Only <glib.h> can be included directly."#endif#ifndef __G_ASYNCQUEUE_H__#define __G_ASYNCQUEUE_H__#include <glib/gthread.h>G_BEGIN_DECLStypedef struct _GAsyncQueue GAsyncQueue;/* Asyncronous Queues, can be used to communicate between threads *//* Get a new GAsyncQueue with the ref_count 1 */GAsyncQueue*  g_async_queue_new                 (void);GAsyncQueue*  g_async_queue_new_full            (GDestroyNotify item_free_func);/* Lock and unlock a GAsyncQueue. All functions lock the queue for * themselves, but in certain cirumstances you want to hold the lock longer, * thus you lock the queue, call the *_unlocked functions and unlock it again. */void         g_async_queue_lock                 (GAsyncQueue      *queue);void         g_async_queue_unlock               (GAsyncQueue      *queue);/* Ref and unref the GAsyncQueue. */GAsyncQueue* g_async_queue_ref                  (GAsyncQueue      *queue);void         g_async_queue_unref                (GAsyncQueue      *queue);#ifndef G_DISABLE_DEPRECATED/* You don't have to hold the lock for calling *_ref and *_unref anymore. */void         g_async_queue_ref_unlocked         (GAsyncQueue      *queue);void         g_async_queue_unref_and_unlock     (GAsyncQueue      *queue);#endif /* !G_DISABLE_DEPRECATED *//* Push data into the async queue. Must not be NULL. */void         g_async_queue_push                 (GAsyncQueue      *queue,						 gpointer          data);void         g_async_queue_push_unlocked        (GAsyncQueue      *queue,						 gpointer          data);void         g_async_queue_push_sorted          (GAsyncQueue      *queue,						 gpointer          data,						 GCompareDataFunc  func,						 gpointer          user_data);void         g_async_queue_push_sorted_unlocked (GAsyncQueue      *queue,						 gpointer          data,						 GCompareDataFunc  func,						 gpointer          user_data);/* Pop data from the async queue. When no data is there, the thread is blocked * until data arrives. */gpointer     g_async_queue_pop                  (GAsyncQueue      *queue);gpointer     g_async_queue_pop_unlocked         (GAsyncQueue      *queue);/* Try to pop data. NULL is returned in case of empty queue. */gpointer     g_async_queue_try_pop              (GAsyncQueue      *queue);gpointer     g_async_queue_try_pop_unlocked     (GAsyncQueue      *queue);/* Wait for data until at maximum until end_time is reached. NULL is returned * in case of empty queue.  */gpointer     g_async_queue_timed_pop            (GAsyncQueue      *queue,						 GTimeVal         *end_time);gpointer     g_async_queue_timed_pop_unlocked   (GAsyncQueue      *queue,						 GTimeVal         *end_time);/* Return the length of the queue. Negative values mean that threads * are waiting, positve values mean that there are entries in the * queue. Actually this function returns the length of the queue minus * the number of waiting threads, g_async_queue_length == 0 could also * mean 'n' entries in the queue and 'n' thread waiting. Such can * happen due to locking of the queue or due to scheduling.  */gint         g_async_queue_length               (GAsyncQueue      *queue);gint         g_async_queue_length_unlocked      (GAsyncQueue      *queue);void         g_async_queue_sort                 (GAsyncQueue      *queue,						 GCompareDataFunc  func,						 gpointer          user_data);void         g_async_queue_sort_unlocked        (GAsyncQueue      *queue,						 GCompareDataFunc  func,						 gpointer          user_data);/* Private API */GMutex*      _g_async_queue_get_mutex           (GAsyncQueue      *queue);G_END_DECLS#endif /* __G_ASYNCQUEUE_H__ */

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