📄 cselfcheckdlg.h
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#if !defined(AFX_CSELFCHECKDLG_H__B3B2CC54_7B5B_4F6D_94CB_CD88B9DA03F0__INCLUDED_)
#define AFX_CSELFCHECKDLG_H__B3B2CC54_7B5B_4F6D_94CB_CD88B9DA03F0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CSelfCheckDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSelfCheckDlg dialog
#include "CPreviewAdmin.h"
#include "CVideoWindow.h"
class CSelfCheckDlg : public CDialog
{
// Construction
public:
CSelfCheckDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSelfCheckDlg)
enum { IDD = IDD_ADJUST_DIALOG };
CComboBox mComboAudioInputs;
CVideoWindow mVideoWindow;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSelfCheckDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
void SetAVDevice(CAVDevice * inVideo, CAVDevice * inAudio);
long GetDeviceConfig(void);
// Implementation
protected:
CAVDevice * mVideoDevice;
CAVDevice * mAudioDevice;
long mDeviceConfig;
CPreviewAdmin mDeviceAdmin;
void FillAudioConnectors(void);
// Generated message map functions
//{{AFX_MSG(CSelfCheckDlg)
virtual BOOL OnInitDialog();
afx_msg void OnButtonAudioCapture();
afx_msg void OnButtonVideoCapture();
afx_msg void OnSelchangeComboAudioInputs();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CSELFCHECKDLG_H__B3B2CC54_7B5B_4F6D_94CB_CD88B9DA03F0__INCLUDED_)
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