📄 xor.bp
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* This is the classic xor problem z = xor(x,y). X and y are input and
* z needs to be computed or maybe its more accurate to say the network
* needs to memorize the output z for each x and y.
*
* The learning times vary depending on the initial random weights, the
* algorithm chosen and all the parameter settings. The results can also
* depend ever so slightly on the floating point hardware being used and
* whether or not the compiler is optimizing. The file xor.ini contains
* one set of random weights and the file xorrbp.cpy shows the results
* for these weights using the rbp program with the standard smooth
* sigmoid. The file xorbp.cpy shows the results for these weights using
* the bp program and the standard smooth sigmoid.
*
* The parameter and algorithm settings here are not particularly good so
* you may want to play around to try and find the best, which as far as
* I can tell will be around 20 iterations with a failure rate of around
* 10%.
m 2 1 1 x * make a 2-1-1 network
s7 * seed the random number generator
ci 1 * giving the network a "kick" sets new random weights
a as * standard smooth sigmoid
rt { * there are four patterns following
1 0 1
0 0 0
0 1 1
1 1 0 }
e 0.5 * set the learning rate, eta to 0.5
a 0.9 * set the momentum, alpha to 0.9
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