📄 propertylist.h
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/////////////////////////////////////////////////////////////////////////////////////
// 属性列表类和列表单元格类的声明
// 这个类表现在程序中就是左边的结果显示表格,它又被放在左边的类上
// 本类无需改动
/////////////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_PROPERTYLIST_H__74205380_1B56_11D4_BC48_00105AA2186F__INCLUDED_)
#define AFX_PROPERTYLIST_H__74205380_1B56_11D4_BC48_00105AA2186F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PropertyList.h : header file
//
#define PIT_COMBO 0 //PIT = property item type
#define PIT_EDITEnable 1
#define PIT_COLOR 2
#define PIT_FONT 3
#define PIT_FILE 4
#define PIT_EDITUnable 5
#define IDC_PROPCMBBOX 712
#define IDC_PROPEDITBOX 713
#define IDC_PROPBTNCTRL 714
/////////////////////////////////////////////////////////////////////////////
//CPropertyList Items
class CPropertyItem // 列表单元格类,定义一个单元格的属性
{
// Attributes
public:
CString m_propName;
CString m_curValue;
int m_nItemType;
CString m_cmbItems;
public:
CPropertyItem(CString propName, CString curValue,
int nItemType, CString cmbItems) // 本函数用来初始化单元格
{
m_propName = propName;
m_curValue = curValue;
m_nItemType = nItemType;
m_cmbItems = cmbItems;
}
void PropertyItemChange(CString In_TextYouWant);
};
/////////////////////////////////////////////////////////////////////////////
// CPropertyList window
class CPropertyList : public CListBox // 列表类,容纳单元格的框架
{
// Construction
public:
CPropertyList();
// Attributes
public:
// Operations
public:
void OnChangePropItem(CPropertyItem* pItem);// 更新数据
int AddPropItem(CPropertyItem* pItem); // 增加一个单元格
int AddItem(CString txt);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPropertyList)
public:
virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CPropertyList();
// Generated message map functions
protected:
//{{AFX_MSG(CPropertyList)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSelchange();
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
afx_msg void OnKillfocusCmbBox();
afx_msg void OnSelchangeCmbBox();
afx_msg void OnKillfocusEditBox();
afx_msg void OnChangeEditBox();
afx_msg void OnButton();
DECLARE_MESSAGE_MAP()
void InvertLine(CDC* pDC,CPoint ptFrom,CPoint ptTo);
void DisplayButton(CRect region);
CComboBox m_cmbBox;
CEdit m_editBox;
CButton m_btnCtrl;
CFont m_SSerif8Font;
int m_curSel,m_prevSel;
int m_nDivider;
int m_nDivTop;
int m_nDivBtm;
int m_nOldDivX;
int m_nLastBox;
BOOL m_bTracking;
BOOL m_bDivIsSet;
HCURSOR m_hCursorArrow;
HCURSOR m_hCursorSize;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROPERTYLIST_H__74205380_1B56_11D4_BC48_00105AA2186F__INCLUDED_)
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