📄 winsurgedlg.cpp
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// WinSurgeDlg.cpp : implementation file
//
#include "stdafx.h"
#include "WinSurge.h"
#include "WinSurgeDlg.h"
#include "StyleDlg.h"
#include "../utility/utility.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define LOGOSTR "无限精彩,尽在洋溢"
#define WM_RESHOW WM_USER+101
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CBrush m_bkBrush;
//{{AFX_MSG(CAboutDlg)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
CBitmap m_pDlgBkBmp;
m_pDlgBkBmp.LoadBitmap(IDB_HELPB);
m_bkBrush.CreatePatternBrush(&m_pDlgBkBmp);
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
ON_WM_CTLCOLOR()
ON_WM_LBUTTONDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWinSurgeDlg dialog
CWinSurgeDlg::CWinSurgeDlg(CWnd* pParent /*=NULL*/)
: CDialog(CWinSurgeDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CWinSurgeDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
char skin[256];
memset(skin,0,256);
char dec[256];
memset(dec,0,80);
char szPath[256];
CUtility::get_moudle_path(szPath,255);
CString szProfilePath;
szProfilePath.Format("%s/winsurge.ini",szPath);
GetPrivateProfileString("Style","Skin","WinXP经典风格",skin,256,szProfilePath);
GetPrivateProfileString("Style","PlayDec","",dec,256,szProfilePath);
InitFace();
nType=0;
m_type=skin;
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
CBitmap m_pDlgBkBmp;
//m_pDlgBkBmp.LoadBitmap(DIALOG_BKCOLOR);
HBITMAP hbm;
hbm=(HBITMAP)LoadImage(NULL,"face\\"+m_type+"\\bg.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
m_pDlgBkBmp.Attach(hbm);
m_bkBrush.CreatePatternBrush(&m_pDlgBkBmp);
m_listDlg.Create(IDD_LIST_DIALOG,this);
}
void CWinSurgeDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWinSurgeDlg)
DDX_Control(pDX, IDC_SLIDER, m_slide);
DDX_Control(pDX, IDC_HELPS, m_helpB);
DDX_Control(pDX, IDC_LASTSTEP, m_lasts);
DDX_Control(pDX, IDC_LASTFILE, m_lastf);
DDX_Control(pDX, IDC_LIST, m_list);
DDX_Control(pDX, IDC_STOP, m_stop);
DDX_Control(pDX, IDC_PLAY, m_play);
DDX_Control(pDX, IDC_PAUSE, m_pause);
DDX_Control(pDX, IDC_NEXTSTEP, m_nexts);
DDX_Control(pDX, IDC_NEXTFILE, m_nextf);
DDX_Control(pDX, IDC_LOOP, m_loop);
DDX_Control(pDX, IDC_ADDFILE, m_addf);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWinSurgeDlg, CDialog)
//{{AFX_MSG_MAP(CWinSurgeDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_WM_LBUTTONDOWN()
ON_WM_CTLCOLOR()
ON_BN_CLICKED(IDC_ADDFILE, OnAddfile)
ON_BN_CLICKED(IDC_PLAY, OnPlay)
ON_BN_CLICKED(IDC_PAUSE, OnPause)
ON_BN_CLICKED(IDC_STOP, OnStop)
ON_BN_CLICKED(IDC_LASTSTEP, OnLaststep)
ON_BN_CLICKED(IDC_NEXTSTEP, OnNextstep)
ON_BN_CLICKED(IDC_LOOP, OnLoop)
ON_WM_HSCROLL()
ON_BN_CLICKED(IDC_LIST, OnList)
ON_COMMAND(IDM_ADDSINGLE, OnAddsingle)
ON_COMMAND(IDM_ADDGROUP, OnAddgroup)
ON_BN_CLICKED(IDC_LASTFILE, OnLastfile)
ON_BN_CLICKED(IDC_NEXTFILE, OnNextfile)
ON_BN_CLICKED(IDB_MIN, OnMin)
ON_BN_CLICKED(IDC_CLOSE, OnClose)
ON_BN_CLICKED(IDC_HELPS, OnHelps)
ON_COMMAND(IDM_DELALL, OnDelall)
ON_WM_MOVE()
ON_WM_RBUTTONDBLCLK()
ON_WM_LBUTTONDBLCLK()
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER, OnCustomdrawSlider)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_RESHOW, OnReShow)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWinSurgeDlg message handlers
BOOL CWinSurgeDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_loopf=FALSE;
m_hidef=TRUE;
SetWindowText("洋溢音频播放器");
pWnd=GetDlgItem(IDC_TITLE);
pDC=pWnd->GetDC();
pWnd->GetClientRect(&rect);
pDC->Rectangle(&rect);
x=0;
y=5;
DiStr=LOGOSTR;
TimeStr="作者:大笨猫";
SetTimer(0,15,NULL);
UpdateData(FALSE);
// CG: The following block was added by the ToolTips component. { // Create the ToolTip control.
m_tooltip.Create(this,TTS_ALWAYSTIP);
m_tooltip.Activate(TRUE); // TODO: Use one of the following forms to add controls: // m_tooltip.AddTool(GetDlgItem(IDC_<name>), <string-table-id>); // m_tooltip.AddTool(GetDlgItem(IDC_<name>), "<text>"); }
InitButton("face\\"+m_type+"\\buttonbg.bmp");
CStatic* pStatic=(CStatic*)GetDlgItem(IDC_WINTITLE);
HBITMAP hbm;
hbm=(HBITMAP)LoadImage(NULL,"face\\"+m_type+"\\title.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
pStatic->SetBitmap(hbm);
m_slide.m_type=m_type;
char dec[256];
memset(dec,0,80);
char szPath[256];
CUtility::get_moudle_path(szPath,255);
CString szProfilePath;
szProfilePath.Format("%s/winsurge.ini",szPath);
GetPrivateProfileString("Style","PlayDec","",dec,256,szProfilePath);
if(strcmp(dec,""))
{
FindFiles(dec);
index=0;
open(index);
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CWinSurgeDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWinSurgeDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWinSurgeDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CWinSurgeDlg::DrawBmp(int x, int y, CString key, int i)
{
if(i==0)
{
CDC pDCb;
pDCb.CreateCompatibleDC(pDC);
CBitmap bitmap;
HBITMAP hbm;
hbm=(HBITMAP)LoadImage(NULL,"face\\"+m_type+"\\screen.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
bitmap.Attach(hbm);
pDCb.SelectObject(&bitmap);
CFont* m_font=GetFont();;
CFont* oFont=pDCb.SelectObject(m_font);
pDCb.SetBkMode(TRANSPARENT);
pDCb.SetTextColor(RGB(0,0,100));
pDCb.TextOut(x,y,key);
pDCb.TextOut(70,40,TimeStr);
pDCb.TextOut(180,40,m_type);
if(m_mci.MCIIsPlaying()==TRUE)
{
CPen penL(PS_SOLID,3,RGB(100,0,255));
CPen* oPen=pDCb.SelectObject(&penL);
int i;
i=rand()%30;
pDCb.MoveTo(10,50);
pDCb.LineTo(10,50-i);
i=rand()%30;
pDCb.MoveTo(15,50);
pDCb.LineTo(15,50-i);
i=rand()%30;
pDCb.MoveTo(20,50);
pDCb.LineTo(20,50-i);
i=rand()%30;
pDCb.MoveTo(25,50);
pDCb.LineTo(25,50-i);
i=rand()%30;
pDCb.MoveTo(30,50);
pDCb.LineTo(30,50-i);
i=rand()%30;
pDCb.MoveTo(35,50);
pDCb.LineTo(35,50-i);
i=rand()%30;
pDCb.MoveTo(40,50);
pDCb.LineTo(40,50-i);
i=rand()%30;
pDCb.MoveTo(45,50);
pDCb.LineTo(45,50-i);
}
pDCb.SelectObject(oFont);
pDC->BitBlt(0,0,rect.Width(),rect.Height(),&pDCb,0,0,SRCCOPY);
pDCb.DeleteDC();
bitmap.DeleteObject();
}
}
void CWinSurgeDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
DrawBmp(x++,y,DiStr,0);
if(x>=rect.Width())
{
x=0;
}
if(m_mci.MCIIsPlaying()==TRUE)
{
DWORD dwp;
DWORD dwl;
m_mci.MCIGetLength(&dwl);
m_mci.MCIGetPos(&dwp);
DWORD dwPos;
m_mci.MCIGetPos(&dwPos);
dwPos=m_mci.m_dwLength-dwPos;
CString strLength;
strLength.Format("剩余时间:%d:%02d", dwPos/60, dwPos%60);
TimeStr=strLength;
if(dwp>=dwl)
{
m_slide.SetPos(0);
m_mci.MCISeekToStart();
if(m_loopf==TRUE)
{
m_mci.MCIPlay();
}
else
{
next();
open(index);
}
}
else
{
DWORD dwPos;
m_mci.MCIGetPos(&dwPos);
m_slide.SetPos(((int)dwPos));
}
}
CDialog::OnTimer(nIDEvent);
}
void CWinSurgeDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
PostMessage(WM_NCLBUTTONDOWN,HTCAPTION,MAKELPARAM (point.x , point.y));
RECT rect1;
GetWindowRect(&rect1);
m_listDlg.SetWindowPos(NULL,rect1.left,rect1.bottom,0,0,1);
CDialog::OnLButtonDown(nFlags, point);
}
HBRUSH CWinSurgeDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
if (nCtlColor!= CTLCOLOR_SCROLLBAR)
return (HBRUSH)m_bkBrush.GetSafeHandle();
else
return hbr;
}
void CWinSurgeDlg::OnAddfile()
{
// TODO: Add your control notification handler code here
RECT rect2;
m_addf.GetWindowRect(&rect2);
CMenu menu;
VERIFY(menu.LoadMenu(IDR_MENU));
// popup View alternative
DWORD pos=GetMessagePos();
POINTS point;
point=MAKEPOINTS(pos);
CMenu* pPopup;
pPopup=menu.GetSubMenu(0);
pPopup->TrackPopupMenu(TPM_LEFTALIGN|TPM_RIGHTBUTTON,rect2.left,rect2.bottom,this);
}
void CWinSurgeDlg::OnPlay()
{
// TODO: Add your control notification handler code here
Play();
}
void CWinSurgeDlg::OnPause()
{
// TODO: Add your control notification handler code here
Pause();
}
void CWinSurgeDlg::OnStop()
{
// TODO: Add your control notification handler code here
Stop();
//Invalidate();
}
void CWinSurgeDlg::InitButton(CString path)
{
/*
this->m_addf.SetPic(path,IDB_OPENF);
this->m_loop.SetPic(path,IDB_GOON);
this->m_nextf.SetPic(path,IDB_LAST);
this->m_nexts.SetPic(path,IDB_STEP);
this->m_pause.SetPic(path,IDB_PAUSE);
this->m_play.SetPic(path,IDB_PLAY);
this->m_stop.SetPic(path,IDB_STOP);
this->m_list.SetPic(path,IDB_LIST);
this->m_lastf.SetPic(path,IDB_NEXT);
this->m_lasts.SetPic(path,IDB_LASTSTEP);
*/
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