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📄 vfb_small.c

📁 S3C44B0X下的LCD (framebuffer)驱动资料与相关代码
💻 C
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     */static int vfb_small_pan_display(struct fb_var_screeninfo *var, int con,			   struct fb_info *info){    if (var->vmode & FB_VMODE_YWRAP) {	if (var->yoffset < 0 ||	    var->yoffset >= fb_display[con].var.yres_virtual ||	    var->xoffset)	    return -EINVAL;    } else {	if (var->xoffset+fb_display[con].var.xres >	    fb_display[con].var.xres_virtual ||	    var->yoffset+fb_display[con].var.yres >	    fb_display[con].var.yres_virtual)	    return -EINVAL;    }    fb_display[con].var.xoffset = var->xoffset;    fb_display[con].var.yoffset = var->yoffset;    if (var->vmode & FB_VMODE_YWRAP)	fb_display[con].var.vmode |= FB_VMODE_YWRAP;    else	fb_display[con].var.vmode &= ~FB_VMODE_YWRAP;    return 0;}    /*     *  Get the Colormap     */static int vfb_small_get_cmap(struct fb_cmap *cmap, int kspc, int con,			struct fb_info *info){    if (con == currcon) /* current console? */	return fb_get_cmap(cmap, kspc, vfb_small_getcolreg, info);    else if (fb_display[con].cmap.len) /* non default colormap? */	fb_copy_cmap(&fb_display[con].cmap, cmap, kspc ? 0 : 2);    else	fb_copy_cmap(fb_default_cmap(1<<fb_display[con].var.bits_per_pixel),		     cmap, kspc ? 0 : 2);    return 0;}    /*     *  Set the Colormap     */static int vfb_small_set_cmap(struct fb_cmap *cmap, int kspc, int con,			struct fb_info *info){    int err;    if (!fb_display[con].cmap.len) {	/* no colormap allocated? */	if ((err = fb_alloc_cmap(&fb_display[con].cmap,			      1<<fb_display[con].var.bits_per_pixel, 0)))	    return err;    }    if (con == currcon)			/* current console? */	return fb_set_cmap(cmap, kspc, vfb_small_setcolreg, info);    else	fb_copy_cmap(cmap, &fb_display[con].cmap, kspc ? 0 : 1);    return 0;}int __init vfb_small_setup(char *options){    char *this_opt;    fb_info.fontname[0] = '\0';    vfb_small_enable = 1;    if (!options || !*options)	return 0;    while ((this_opt = strsep(&options, ",")) != NULL) {	if (!strncmp(this_opt, "font:", 5))	    strcpy(fb_info.fontname, this_opt+5);    }    return 0;}    /*     *  Initialisation     */int __init vfb_small_init(void){    if (!vfb_small_enable)	return -ENXIO;    if (!(videomemory = (u_long)vmalloc(videomemorysize)))	return -ENOMEM;    strcpy(fb_info.modename, vfb_small_name);    fb_info.changevar = NULL;    fb_info.node = -1;    fb_info.fbops = &vfb_small_ops;    fb_info.disp = &disp;    fb_info.switch_con = &vfb_smallcon_switch;    fb_info.updatevar = &vfb_smallcon_updatevar;    fb_info.blank = &vfb_smallcon_blank;    fb_info.flags = FBINFO_FLAG_DEFAULT;    vfb_small_set_var(&vfb_small_default, -1, &fb_info);    if (register_framebuffer(&fb_info) < 0) {	vfree((void *)videomemory);	return -EINVAL;    }    printk(KERN_INFO "fb%d: Virtual frame buffer device, using %ldK of video memory\n",	   GET_FB_IDX(fb_info.node), videomemorysize>>10);    return 0;}static int vfb_smallcon_switch(int con, struct fb_info *info){    /* Do we have to save the colormap? */    if (fb_display[currcon].cmap.len)	fb_get_cmap(&fb_display[currcon].cmap, 1, vfb_small_getcolreg, info);    currcon = con;    /* Install new colormap */    do_install_cmap(con, info);    return 0;}    /*     *  Update the `var' structure (called by fbcon.c)     */static int vfb_smallcon_updatevar(int con, struct fb_info *info){    /* Nothing */    return 0;}    /*     *  Blank the display.     */static void vfb_smallcon_blank(int blank, struct fb_info *info){    /* Nothing */}static u_long get_line_length(int xres_virtual, int bpp){    u_long length;        length = xres_virtual*bpp;    length = (length+31)&-32;    length >>= 3;    return(length);}static void vfb_small_encode_fix(struct fb_fix_screeninfo *fix,			   struct fb_var_screeninfo *var){    memset(fix, 0, sizeof(struct fb_fix_screeninfo));    strcpy(fix->id, vfb_small_name);    fix->smem_start = videomemory;    fix->smem_len = videomemorysize;    fix->type = FB_TYPE_PACKED_PIXELS;    fix->type_aux = 0;    switch (var->bits_per_pixel) {	case 1:	    fix->visual = FB_VISUAL_MONO01;	    break;	case 2:	case 4:	case 8:	    fix->visual = FB_VISUAL_PSEUDOCOLOR;	    break;	case 16:	case 24:	case 32:	    fix->visual = FB_VISUAL_TRUECOLOR;	    break;    }    fix->ywrapstep = 1;    fix->xpanstep = 1;    fix->ypanstep = 1;    fix->line_length = get_line_length(var->xres_virtual, var->bits_per_pixel);}static void set_color_bitfields(struct fb_var_screeninfo *var){    switch (var->bits_per_pixel) {	case 1:	case 8:	    var->red.offset = 0;	    var->red.length = 8;	    var->green.offset = 0;	    var->green.length = 8;	    var->blue.offset = 0;	    var->blue.length = 8;	    var->transp.offset = 0;	    var->transp.length = 0;	    break;	case 16:	/* RGB 565 */	    var->red.offset = 0;	    var->red.length = 5;	    var->green.offset = 5;	    var->green.length = 6;	    var->blue.offset = 11;	    var->blue.length = 5;	    var->transp.offset = 0;	    var->transp.length = 0;	    break;	case 24:	/* RGB 888 */	    var->red.offset = 0;	    var->red.length = 8;	    var->green.offset = 8;	    var->green.length = 8;	    var->blue.offset = 16;	    var->blue.length = 8;	    var->transp.offset = 0;	    var->transp.length = 0;	    break;	case 32:	/* RGBA 8888 */	    var->red.offset = 0;	    var->red.length = 8;	    var->green.offset = 8;	    var->green.length = 8;	    var->blue.offset = 16;	    var->blue.length = 8;	    var->transp.offset = 24;	    var->transp.length = 8;	    break;    }    var->red.msb_right = 0;    var->green.msb_right = 0;    var->blue.msb_right = 0;    var->transp.msb_right = 0;}    /*     *  Read a single color register and split it into     *  colors/transparent. Return != 0 for invalid regno.     */static int vfb_small_getcolreg(u_int regno, u_int *red, u_int *green, u_int *blue,                         u_int *transp, struct fb_info *info){    if (regno > 255)	return 1;    *red = (palette[regno].red<<8) | palette[regno].red;    *green = (palette[regno].green<<8) | palette[regno].green;    *blue = (palette[regno].blue<<8) | palette[regno].blue;    *transp = 0;    return 0;}    /*     *  Set a single color register. The values supplied are already     *  rounded down to the hardware's capabilities (according to the     *  entries in the var structure). Return != 0 for invalid regno.     */static int vfb_small_setcolreg(u_int regno, u_int red, u_int green, u_int blue,                         u_int transp, struct fb_info *info){    if (regno > 255)	return 1;    red >>= 8;    green >>= 8;    blue >>= 8;    palette[regno].red = red;    palette[regno].green = green;    palette[regno].blue = blue;    return 0;}static void do_install_cmap(int con, struct fb_info *info){    if (con != currcon)	return;    if (fb_display[con].cmap.len)	fb_set_cmap(&fb_display[con].cmap, 1, vfb_small_setcolreg, info);    else	fb_set_cmap(fb_default_cmap(1<<fb_display[con].var.bits_per_pixel), 1,		    vfb_small_setcolreg, info);}#ifdef MODULEMODULE_LICENSE("GPL");int init_module(void){    return vfb_small_init();}void cleanup_module(void){    unregister_framebuffer(&fb_info);    vfree((void *)videomemory);}#endif /* MODULE */

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