📄 skeletonfb.c
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/* * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device * * Created 28 Dec 1997 by Geert Uytterhoeven * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */#include <linux/module.h>#include <linux/kernel.h>#include <linux/errno.h>#include <linux/string.h>#include <linux/mm.h>#include <linux/tty.h>#include <linux/slab.h>#include <linux/delay.h>#include <linux/fb.h>#include <linux/init.h>#include <video/fbcon.h> /* * This is just simple sample code. * * No warranty that it actually compiles. * Even less warranty that it actually works :-) */struct xxxfb_info { /* * Choose _one_ of the two alternatives: * * 1. Use the generic frame buffer operations (fbgen_*). */ struct fb_info_gen gen; /* * 2. Provide your own frame buffer operations. */ struct fb_info info; /* Here starts the frame buffer device dependent part */ /* You can use this to store e.g. the board number if you support */ /* multiple boards */};struct xxxfb_par { /* * The hardware specific data in this structure uniquely defines a video * mode. * * If your hardware supports only one video mode, you can leave it empty. */}; /* * If your driver supports multiple boards, you should make these arrays, * or allocate them dynamically (using kmalloc()). */static struct xxxfb_info fb_info;static struct xxxfb_par current_par;static int current_par_valid = 0;static struct display disp;static struct fb_var_screeninfo default_var;static int currcon = 0;static int inverse = 0;int xxxfb_init(void);int xxxfb_setup(char*);/* ------------------- chipset specific functions -------------------------- */static void xxx_detect(void){ /* * This function should detect the current video mode settings and store * it as the default video mode */ struct xxxfb_par par; /* ... */ xxx_get_par(&par); xxx_encode_var(&default_var, &par);}static int xxx_encode_fix(struct fb_fix_screeninfo *fix, struct xxxfb_par *par, const struct fb_info *info){ /* * This function should fill in the 'fix' structure based on the values * in the `par' structure. */ /* ... */ return 0;}static int xxx_decode_var(struct fb_var_screeninfo *var, struct xxxfb_par *par, const struct fb_info *info){ /* * Get the video params out of 'var'. If a value doesn't fit, round it up, * if it's too big, return -EINVAL. * * Suggestion: Round up in the following order: bits_per_pixel, xres, * yres, xres_virtual, yres_virtual, xoffset, yoffset, grayscale, * bitfields, horizontal timing, vertical timing. */ /* ... */ /* pixclock in picos, htotal in pixels, vtotal in scanlines */ if (!fbmon_valid_timings(pixclock, htotal, vtotal, info)) return -EINVAL; return 0;}static int xxx_encode_var(struct fb_var_screeninfo *var, struct xxxfb_par *par, const struct fb_info *info){ /* * Fill the 'var' structure based on the values in 'par' and maybe other * values read out of the hardware. */ /* ... */ return 0;}static void xxx_get_par(struct xxxfb_par *par, const struct fb_info *info){ /* * Fill the hardware's 'par' structure. */ if (current_par_valid) *par = current_par; else { /* ... */ }}static void xxx_set_par(struct xxxfb_par *par, const struct fb_info *info){ /* * Set the hardware according to 'par'. */ current_par = *par; current_par_valid = 1; /* ... */}static int xxx_getcolreg(unsigned regno, unsigned *red, unsigned *green, unsigned *blue, unsigned *transp, const struct fb_info *info){ /* * Read a single color register and split it into colors/transparent. * The return values must have a 16 bit magnitude. * Return != 0 for invalid regno. */ /* ... */ return 0;}static int xxx_setcolreg(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, const struct fb_info *info){ /* * Set a single color register. The values supplied have a 16 bit * magnitude. * Return != 0 for invalid regno. */ if (regno < 16) { /* * Make the first 16 colors of the palette available to fbcon */ if (is_cfb15) /* RGB 555 */ ...fbcon_cmap.cfb16[regno] = ((red & 0xf800) >> 1) | ((green & 0xf800) >> 6) | ((blue & 0xf800) >> 11); if (is_cfb16) /* RGB 565 */ ...fbcon_cmap.cfb16[regno] = (red & 0xf800) | ((green & 0xfc00) >> 5) | ((blue & 0xf800) >> 11); if (is_cfb24) /* RGB 888 */ ...fbcon_cmap.cfb24[regno] = ((red & 0xff00) << 8) | (green & 0xff00) | ((blue & 0xff00) >> 8); if (is_cfb32) /* RGBA 8888 */ ...fbcon_cmap.cfb32[regno] = ((red & 0xff00) << 16) | ((green & 0xff00) << 8) | (blue & 0xff00) | ((transp & 0xff00) >> 8); } /* ... */ return 0;}static int xxx_pan_display(struct fb_var_screeninfo *var, struct xxxfb_par *par, const struct fb_info *info){ /* * Pan (or wrap, depending on the `vmode' field) the display using the * `xoffset' and `yoffset' fields of the `var' structure. * If the values don't fit, return -EINVAL. */ /* ... */ return 0;}static int xxx_blank(int blank_mode, const struct fb_info *info){ /* * Blank the screen if blank_mode != 0, else unblank. If blank == NULL * then the caller blanks by setting the CLUT (Color Look Up Table) to all * black. Return 0 if blanking succeeded, != 0 if un-/blanking failed due * to e.g. a video mode which doesn't support it. Implements VESA suspend * and powerdown modes on hardware that supports disabling hsync/vsync: * blank_mode == 2: suspend vsync * blank_mode == 3: suspend hsync * blank_mode == 4: powerdown */ /* ... */ return 0;}static void xxx_set_disp(const void *par, struct display *disp, struct fb_info_gen *info){ /* * Fill in a pointer with the virtual address of the mapped frame buffer. * Fill in a pointer to appropriate low level text console operations (and * optionally a pointer to help data) for the video mode `par' of your * video hardware. These can be generic software routines, or hardware * accelerated routines specifically tailored for your hardware. * If you don't have any appropriate operations, you must fill in a * pointer to dummy operations, and there will be no text output. */ disp->screen_base = virtual_frame_buffer_address;#ifdef FBCON_HAS_CFB8 if (is_cfb8) { disp->dispsw = fbcon_cfb8; } else#endif#ifdef FBCON_HAS_CFB16 if (is_cfb16) { disp->dispsw = fbcon_cfb16; disp->dispsw_data = ...fbcon_cmap.cfb16; /* console palette */ } else#endif#ifdef FBCON_HAS_CFB24 if (is_cfb24) { disp->dispsw = fbcon_cfb24; disp->dispsw_data = ...fbcon_cmap.cfb24; /* console palette */ } else#endif#ifdef FBCON_HAS_CFB32 if (is_cfb32) { disp->dispsw = fbcon_cfb32; disp->dispsw_data = ...fbcon_cmap.cfb32; /* console palette */ } else#endif disp->dispsw = &fbcon_dummy;}/* ------------ Interfaces to hardware functions ------------ */struct fbgen_hwswitch xxx_switch = { xxx_detect, xxx_encode_fix, xxx_decode_var, xxx_encode_var, xxx_get_par, xxx_set_par, xxx_getcolreg, xxx_setcolreg, xxx_pan_display, xxx_blank, xxx_set_disp};/* ------------ Hardware Independent Functions ------------ */ /* * Initialization */int __init xxxfb_init(void){ fb_info.gen.fbhw = &xxx_switch; fb_info.gen.fbhw->detect(); strcpy(fb_info.gen.info.modename, "XXX"); fb_info.gen.info.changevar = NULL; fb_info.gen.info.node = -1; fb_info.gen.info.fbops = &xxxfb_ops; fb_info.gen.info.disp = &disp; fb_info.gen.info.switch_con = &xxxfb_switch; fb_info.gen.info.updatevar = &xxxfb_update_var; fb_info.gen.info.blank = &xxxfb_blank; fb_info.gen.info.flags = FBINFO_FLAG_DEFAULT; /* This should give a reasonable default video mode */ fbgen_get_var(&disp.var, -1, &fb_info.gen.info); fbgen_do_set_var(&disp.var, 1, &fb_info.gen); fbgen_set_disp(-1, &fb_info.gen); fbgen_install_cmap(0, &fb_info.gen); if (register_framebuffer(&fb_info.gen.info) < 0) return -EINVAL; printk(KERN_INFO "fb%d: %s frame buffer device\n", GET_FB_IDX(fb_info.gen.info.node), fb_info.gen.info.modename); /* uncomment this if your driver cannot be unloaded */ /* MOD_INC_USE_COUNT; */ return 0;} /* * Cleanup */void xxxfb_cleanup(struct fb_info *info){ /* * If your driver supports multiple boards, you should unregister and * clean up all instances. */ unregister_framebuffer(info); /* ... */} /* * Setup */int __init xxxfb_setup(char *options){ /* Parse user speficied options (`video=xxxfb:') */}/* ------------------------------------------------------------------------- */ /* * Frame buffer operations *//* If all you need is that - just don't define ->fb_open */static int xxxfb_open(const struct fb_info *info, int user){ return 0;}/* If all you need is that - just don't define ->fb_release */static int xxxfb_release(const struct fb_info *info, int user){ return 0;} /* * In most cases the `generic' routines (fbgen_*) should be satisfactory. * However, you're free to fill in your own replacements. */static struct fb_ops xxxfb_ops = { owner: THIS_MODULE, fb_open: xxxfb_open, /* only if you need it to do something */ fb_release: xxxfb_release, /* only if you need it to do something */ fb_get_fix: fbgen_get_fix, fb_get_var: fbgen_get_var, fb_set_var: fbgen_set_var, fb_get_cmap: fbgen_get_cmap, fb_set_cmap: fbgen_set_cmap, fb_pan_display: fbgen_pan_display, fb_ioctl: xxxfb_ioctl, /* optional */};/* ------------------------------------------------------------------------- */ /* * Modularization */#ifdef MODULEMODULE_LICENSE("GPL");int init_module(void){ return xxxfb_init();}void cleanup_module(void){ xxxfb_cleanup(void);}#endif /* MODULE */
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