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📄 fbcmap.c

📁 S3C44B0X下的LCD (framebuffer)驱动资料与相关代码
💻 C
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/* *  linux/drivers/video/fbcmap.c -- Colormap handling for frame buffer devices * *	Created 15 Jun 1997 by Geert Uytterhoeven * *	2001 - Documented with DocBook *	- Brad Douglas <brad@neruo.com> * *  This file is subject to the terms and conditions of the GNU General Public *  License.  See the file COPYING in the main directory of this archive for *  more details. */#include <linux/string.h>#include <linux/module.h>#include <linux/tty.h>#include <linux/fb.h>#include <linux/slab.h>#include <asm/uaccess.h>static u16 red2[] = {    0x0000, 0xaaaa};static u16 green2[] = {    0x0000, 0xaaaa};static u16 blue2[] = {    0x0000, 0xaaaa};static u16 red4[] = {    0x0000, 0xaaaa, 0x5555, 0xffff};static u16 green4[] = {    0x0000, 0xaaaa, 0x5555, 0xffff};static u16 blue4[] = {    0x0000, 0xaaaa, 0x5555, 0xffff};static u16 red8[] = {    0x0000, 0x0000, 0x0000, 0x0000, 0xaaaa, 0xaaaa, 0xaaaa, 0xaaaa};static u16 green8[] = {    0x0000, 0x0000, 0xaaaa, 0xaaaa, 0x0000, 0x0000, 0x5555, 0xaaaa};static u16 blue8[] = {    0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa};static u16 red16[] = {    0x0000, 0x0000, 0x0000, 0x0000, 0xaaaa, 0xaaaa, 0xaaaa, 0xaaaa,    0x5555, 0x5555, 0x5555, 0x5555, 0xffff, 0xffff, 0xffff, 0xffff};static u16 green16[] = {    0x0000, 0x0000, 0xaaaa, 0xaaaa, 0x0000, 0x0000, 0x5555, 0xaaaa,    0x5555, 0x5555, 0xffff, 0xffff, 0x5555, 0x5555, 0xffff, 0xffff};static u16 blue16[] = {    0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa,    0x5555, 0xffff, 0x5555, 0xffff, 0x5555, 0xffff, 0x5555, 0xffff};static struct fb_cmap default_2_colors = {    0, 2, red2, green2, blue2, NULL};static struct fb_cmap default_8_colors = {    0, 8, red8, green8, blue8, NULL};static struct fb_cmap default_4_colors = {    0, 4, red4, green4, blue4, NULL};static struct fb_cmap default_16_colors = {    0, 16, red16, green16, blue16, NULL};/** *	fb_alloc_cmap - allocate a colormap *	@cmap: frame buffer colormap structure *	@len: length of @cmap *	@transp: boolean, 1 if there is transparency, 0 otherwise * *	Allocates memory for a colormap @cmap.  @len is the *	number of entries in the palette. * *	Returns -1 errno on error, or zero on success. * */int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp){    int size = len*sizeof(u16);    if (cmap->len != len) {	if (cmap->red)	    kfree(cmap->red);	if (cmap->green)	    kfree(cmap->green);	if (cmap->blue)	    kfree(cmap->blue);	if (cmap->transp)	    kfree(cmap->transp);	cmap->red = cmap->green = cmap->blue = cmap->transp = NULL;	cmap->len = 0;	if (!len)	    return 0;	if (!(cmap->red = kmalloc(size, GFP_ATOMIC)))	    return -1;	if (!(cmap->green = kmalloc(size, GFP_ATOMIC)))	    return -1;	if (!(cmap->blue = kmalloc(size, GFP_ATOMIC)))	    return -1;	if (transp) {	    if (!(cmap->transp = kmalloc(size, GFP_ATOMIC)))		return -1;	} else	    cmap->transp = NULL;    }    cmap->start = 0;    cmap->len = len;    fb_copy_cmap(fb_default_cmap(len), cmap, 0);    return 0;}/** *	fb_copy_cmap - copy a colormap *	@from: frame buffer colormap structure *	@to: frame buffer colormap structure *	@fsfromto: determine copy method * *	Copy contents of colormap from @from to @to. * *	@fsfromto accepts the following integer parameters: *	0: memcpy function *	1: copy_from_user() function to copy from userspace *	2: copy_to_user() function to copy to userspace * */void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to, int fsfromto){    int size;    int tooff = 0, fromoff = 0;    if (to->start > from->start)	fromoff = to->start-from->start;    else	tooff = from->start-to->start;    size = to->len-tooff;    if (size > from->len-fromoff)	size = from->len-fromoff;    if (size < 0)	return;    size *= sizeof(u16);        switch (fsfromto) {    case 0:	memcpy(to->red+tooff, from->red+fromoff, size);	memcpy(to->green+tooff, from->green+fromoff, size);	memcpy(to->blue+tooff, from->blue+fromoff, size);	if (from->transp && to->transp)	    memcpy(to->transp+tooff, from->transp+fromoff, size);        break;    case 1:	copy_from_user(to->red+tooff, from->red+fromoff, size);	copy_from_user(to->green+tooff, from->green+fromoff, size);	copy_from_user(to->blue+tooff, from->blue+fromoff, size);	if (from->transp && to->transp)            copy_from_user(to->transp+tooff, from->transp+fromoff, size);	break;    case 2:	copy_to_user(to->red+tooff, from->red+fromoff, size);	copy_to_user(to->green+tooff, from->green+fromoff, size);	copy_to_user(to->blue+tooff, from->blue+fromoff, size);	if (from->transp && to->transp)	    copy_to_user(to->transp+tooff, from->transp+fromoff, size);	break;    }}/** *	fb_get_cmap - get a colormap *	@cmap: frame buffer colormap *	@kspc: boolean, 0 copy local, 1 put_user() function *	@getcolreg: pointer to a function to get a color register *	@info: frame buffer info structure * *	Get a colormap @cmap for a screen of device @info. * *	Returns negative errno on error, or zero on success. * */int fb_get_cmap(struct fb_cmap *cmap, int kspc,    	    	int (*getcolreg)(u_int, u_int *, u_int *, u_int *, u_int *,				 struct fb_info *),		struct fb_info *info){    int i, start;    u16 *red, *green, *blue, *transp;    u_int hred, hgreen, hblue, htransp;    red = cmap->red;    green = cmap->green;    blue = cmap->blue;    transp = cmap->transp;    start = cmap->start;    if (start < 0)	return -EINVAL;    for (i = 0; i < cmap->len; i++) {	if (getcolreg(start++, &hred, &hgreen, &hblue, &htransp, info))	    return 0;	if (kspc) {	    *red = hred;	    *green = hgreen;	    *blue = hblue;	    if (transp)		*transp = htransp;	} else {	    put_user(hred, red);	    put_user(hgreen, green);	    put_user(hblue, blue);	    if (transp)		put_user(htransp, transp);	}	red++;	green++;	blue++;	if (transp)	    transp++;    }    return 0;}/** *	fb_set_cmap - set the colormap *	@cmap: frame buffer colormap structure *	@kspc: boolean, 0 copy local, 1 get_user() function *	@info: frame buffer info structure * *	Sets the colormap @cmap for a screen of device @info. * *	Returns negative errno on error, or zero on success. * */int fb_set_cmap(struct fb_cmap *cmap, int kspc,    	    	int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,				 struct fb_info *),		struct fb_info *info){    int i, start;    u16 *red, *green, *blue, *transp;    u_int hred, hgreen, hblue, htransp;    red = cmap->red;    green = cmap->green;    blue = cmap->blue;    transp = cmap->transp;    start = cmap->start;    if (start < 0)	return -EINVAL;    for (i = 0; i < cmap->len; i++) {	if (kspc) {	    hred = *red;	    hgreen = *green;	    hblue = *blue;	    htransp = transp ? *transp : 0xffff;	} else {	    get_user(hred, red);	    get_user(hgreen, green);	    get_user(hblue, blue);	    if (transp)		get_user(htransp, transp);	    else		htransp = 0xffff;	}	red++;	green++;	blue++;	if (transp)	    transp++;	if (setcolreg(start++, hred, hgreen, hblue, htransp, info))	    return 0;    }    return 0;}/** *	fb_default_cmap - get default colormap *	@len: size of palette for a depth * *	Gets the default colormap for a specific screen depth.  @len *	is the size of the palette for a particular screen depth. * *	Returns pointer to a frame buffer colormap structure. * */struct fb_cmap *fb_default_cmap(int len){    if (len <= 2)	return &default_2_colors;    if (len <= 4)	return &default_4_colors;    if (len <= 8)	return &default_8_colors;    return &default_16_colors;}/** *	fb_invert_cmaps - invert all defaults colormaps * *	Invert all default colormaps. * */void fb_invert_cmaps(void){    u_int i;    for (i = 0; i < 2; i++) {	red2[i] = ~red2[i];	green2[i] = ~green2[i];	blue2[i] = ~blue2[i];    }    for (i = 0; i < 4; i++) {	red4[i] = ~red4[i];	green4[i] = ~green4[i];	blue4[i] = ~blue4[i];    }    for (i = 0; i < 8; i++) {	red8[i] = ~red8[i];	green8[i] = ~green8[i];	blue8[i] = ~blue8[i];    }    for (i = 0; i < 16; i++) {	red16[i] = ~red16[i];	green16[i] = ~green16[i];	blue16[i] = ~blue16[i];    }}    /*     *  Visible symbols for modules     */EXPORT_SYMBOL(fb_alloc_cmap);EXPORT_SYMBOL(fb_copy_cmap);EXPORT_SYMBOL(fb_get_cmap);EXPORT_SYMBOL(fb_set_cmap);EXPORT_SYMBOL(fb_default_cmap);EXPORT_SYMBOL(fb_invert_cmaps);

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