softfloat.h
来自「omap3 linux 2.6 用nocc去除了冗余代码」· C头文件 代码 · 共 230 行
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230 行
/*===============================================================================This C header file is part of the SoftFloat IEC/IEEE Floating-pointArithmetic Package, Release 2.Written by John R. Hauser. This work was made possible in part by theInternational Computer Science Institute, located at Suite 600, 1947 CenterStreet, Berkeley, California 94704. Funding was partially provided by theNational Science Foundation under grant MIP-9311980. The original versionof this code was written as part of a project to build a fixed-point vectorprocessor in collaboration with the University of California at Berkeley,overseen by Profs. Nelson Morgan and John Wawrzynek. More informationis available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/softfloat.html'.THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable efforthas been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL ATTIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TOPERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANYAND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.Derivative works are acceptable, even for commercial purposes, so long as(1) they include prominent notice that the work is derivative, and (2) theyinclude prominent notice akin to these three paragraphs for those parts ofthis code that are retained.===============================================================================*/#ifndef __SOFTFLOAT_H__#define __SOFTFLOAT_H__/*-------------------------------------------------------------------------------The macro `FLOATX80' must be defined to enable the extended double-precisionfloating-point format `floatx80'. If this macro is not defined, the`floatx80' type will not be defined, and none of the functions that eitherinput or output the `floatx80' type will be defined.-------------------------------------------------------------------------------*//*-------------------------------------------------------------------------------Software IEC/IEEE floating-point types.-------------------------------------------------------------------------------*/typedef u32 float32;typedef u64 float64;typedef struct { u16 high; u16 __padding; u64 low;} __attribute__ ((packed,aligned(4))) floatx80;/*-------------------------------------------------------------------------------Software IEC/IEEE floating-point underflow tininess-detection mode.-------------------------------------------------------------------------------*/extern signed char float_detect_tininess;enum { float_tininess_after_rounding = 0, float_tininess_before_rounding = 1};/*-------------------------------------------------------------------------------Software IEC/IEEE floating-point rounding mode.-------------------------------------------------------------------------------*///extern int8 float_rounding_mode;enum { float_round_nearest_even = 0, float_round_to_zero = 1, float_round_down = 2, float_round_up = 3};/*-------------------------------------------------------------------------------Software IEC/IEEE floating-point exception flags.-------------------------------------------------------------------------------enum { float_flag_inexact = 1, float_flag_underflow = 2, float_flag_overflow = 4, float_flag_divbyzero = 8, float_flag_invalid = 16};ScottB: November 4, 1998Changed the enumeration to match the bit order in the FPA11.*/enum { float_flag_invalid = 1, float_flag_divbyzero = 2, float_flag_overflow = 4, float_flag_underflow = 8, float_flag_inexact = 16};/*-------------------------------------------------------------------------------Routine to raise any or all of the software IEC/IEEE floating-pointexception flags.-------------------------------------------------------------------------------*/void float_raise( signed char );/*-------------------------------------------------------------------------------Software IEC/IEEE integer-to-floating-point conversion routines.-------------------------------------------------------------------------------*/float32 int32_to_float32( struct roundingData *, signed int );float64 int32_to_float64( signed int );/*-------------------------------------------------------------------------------Software IEC/IEEE single-precision conversion routines.-------------------------------------------------------------------------------*/signed int float32_to_int32( struct roundingData *, float32 );signed int float32_to_int32_round_to_zero( float32 );float64 float32_to_float64( float32 );/*-------------------------------------------------------------------------------Software IEC/IEEE single-precision operations.-------------------------------------------------------------------------------*/float32 float32_round_to_int( struct roundingData*, float32 );float32 float32_add( struct roundingData *, float32, float32 );float32 float32_sub( struct roundingData *, float32, float32 );float32 float32_mul( struct roundingData *, float32, float32 );float32 float32_div( struct roundingData *, float32, float32 );float32 float32_rem( struct roundingData *, float32, float32 );float32 float32_sqrt( struct roundingData*, float32 );char float32_eq( float32, float32 );char float32_le( float32, float32 );char float32_lt( float32, float32 );char float32_eq_signaling( float32, float32 );char float32_le_quiet( float32, float32 );char float32_lt_quiet( float32, float32 );char float32_is_signaling_nan( float32 );/*-------------------------------------------------------------------------------Software IEC/IEEE double-precision conversion routines.-------------------------------------------------------------------------------*/signed int float64_to_int32( struct roundingData *, float64 );signed int float64_to_int32_round_to_zero( float64 );float32 float64_to_float32( struct roundingData *, float64 );/*-------------------------------------------------------------------------------Software IEC/IEEE double-precision operations.-------------------------------------------------------------------------------*/float64 float64_round_to_int( struct roundingData *, float64 );float64 float64_add( struct roundingData *, float64, float64 );float64 float64_sub( struct roundingData *, float64, float64 );float64 float64_mul( struct roundingData *, float64, float64 );float64 float64_div( struct roundingData *, float64, float64 );float64 float64_rem( struct roundingData *, float64, float64 );float64 float64_sqrt( struct roundingData *, float64 );char float64_eq( float64, float64 );char float64_le( float64, float64 );char float64_lt( float64, float64 );char float64_eq_signaling( float64, float64 );char float64_le_quiet( float64, float64 );char float64_lt_quiet( float64, float64 );char float64_is_signaling_nan( float64 );static inline flag extractFloat32Sign(float32 a){ return a >> 31;}static inline flag float32_eq_nocheck(float32 a, float32 b){ return (a == b) || ((bits32) ((a | b) << 1) == 0);}static inline flag float32_lt_nocheck(float32 a, float32 b){ flag aSign, bSign; aSign = extractFloat32Sign(a); bSign = extractFloat32Sign(b); if (aSign != bSign) return aSign && ((bits32) ((a | b) << 1) != 0); return (a != b) && (aSign ^ (a < b));}static inline flag extractFloat64Sign(float64 a){ return a >> 63;}static inline flag float64_eq_nocheck(float64 a, float64 b){ return (a == b) || ((bits64) ((a | b) << 1) == 0);}static inline flag float64_lt_nocheck(float64 a, float64 b){ flag aSign, bSign; aSign = extractFloat64Sign(a); bSign = extractFloat64Sign(b); if (aSign != bSign) return aSign && ((bits64) ((a | b) << 1) != 0); return (a != b) && (aSign ^ (a < b));}extern flag float32_is_nan( float32 a );extern flag float64_is_nan( float64 a );extern int32 float64_to_uint32( struct roundingData *roundData, float64 a );extern int32 float64_to_uint32_round_to_zero( float64 a );#endif
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